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How do Low 2-C/2-C/2-B/2-A characters become above baseline?
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So, lets say Character A one shots Character B, who destroyed 10 universes (2-C). Character C destroys 15 universes (Also 2-C). How would the battle between Character A and Character C be measured?Character A is baseline 2-A, Character B utterly dominates them in a fight.
2-A = A < B, therefore B is above baseline 2-A.
In that same token, if B gets oneshot by C and can't get back up then C is far above baseline 2-A. The rule of thumb is when we get to infinite values for AP (High 3-A and above), scaling chains are more important than numerical values since APs at that point can't really be measured.
On the site, C would be considered stronger then B I believe.So, lets say Character A one shots Character B, who destroyed 10 universes (2-C). Character C destroys 15 universes (Also 2-C). How would the battle between Character A and Character C be measured?
Yeslike let's say a character is infinitely above baseline Low 2-C, are they still Low 2-C
Character C would have the absolute advantage in AP, in a way that's (I'm pretty sure is) inaccessible to Character A. C could sneeze a bit too hard and A would keel over and die.So, lets say Character A one shots Character B, who destroyed 10 universes (2-C). Character C destroys 15 universes (Also 2-C). How would the battle between Character A and Character C be measured?
Yes they are still Low 2-C, to break the 2-C barrier you'd need showings of destroying multiple Low 2-C structures at once.like let's say a character is infinitely above baseline Low 2-C, are they still Low 2-C or does that literally take them to 2-C?
While it is true that characters who scale to more spacetime continuums are taken to be a lot stronger by default, this is due to the gap being unknowable rather than some concrete massive difference. Felt like I should specify this since a lot of times this has been misconstrued as a beyond infinite gap existing between Low 2-C and 2-C, 2 universes and 3 universes etc.Character C would have the absolute advantage in AP, in a way that's (I'm pretty sure is) inaccessible to Character A. C could sneeze a bit too hard and A would keel over and die.