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Wall Dwellers vs Tunnel Sneak (0-2-0)

Peppersalt43

They/Them
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ALTERNATE TITLE: THE TUNNEL DWELLERS


@Comiphorous suggested a ton of creatures from Pressure. About time I get to it, might even throw the players at these guys as this does also feel fitting.

Also, time to start a new plotline! Because while this is a pretty fitting MU, I'm not sure how else I can write it other than as an introduction to the new mansion's ecology
● ------------------------------------- ●
With the state of the mansion's denizens approaching upon the Trapped Realm, it had become a noticeable threat. Being directly affected, Walter has agreed to be the one to deal with this problem. While his reasoning seemed obvious, that being to retrieve family, there were other benefits. Mainly to gain favor with the new "ruler" and avoid any conflict escalation. They already had a lot on their plates after all.

"We're currently unsure of how this mansion affects your position in the multiverse. But we should be able to lock it in with ours so you'll come back here if you die. Try not to do that, though. We can't send you back until all of you are back here," a researcher explained as Walter clicked the pin on his shirt. Members of his empire were beginning to pass through the portal in the room, forming a proper perimeter with a surprising lack of deaths for the time being. Once the explanation was finished and his crew had entered the mansion, it was just him and a particular visitor that came over the day Carrie disappeared.

"You're doing this for yourself, are you?" Wednesday asked in her usual tone.
"I'm pretty good at it," Walter replied, suspecting little from the teenager before him.

It was only then did he notice the severed hand on her shoulder and particular chip in its grasp. Before he could react, it shoved the two into the portal after a nod from the delinquent. The portal closed right after, leaving them stranded for the moment, much to Walter's annoyance. "Guess you're stuck here with us now," he commented before noticing a henchman calling for him.

"The whole place is clear, except for that wall over there. As well as a couple holes on the ceiling," the henchman pointed out at a bulging crack on the wall as well as the holes.
"And we should probably just steer clear from them in case-" before Walter could finish, dust bursted from the drywall as two creatures locked in battle fell out.

"That happens. Everyone to the exit, now!" As the people begun to move, one of them was tripped over by the malleable creature's flailing before the armless humanoid spewed out a torrent of liquid. The henchman was liquefied in a matter of seconds, setting the tone of this expedition.

It was not going to be easy.


  • Speed equalized
  • Place Located in: Room 120
latest

  • Starting range: 12 meters with no line of sight
  • Win via anything!!
  • Wall : 0
  • Tunnel : 2
  • Incon : 0


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VS
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Last edited:
Following.

I’d like to note that Wall Dwellers will not confront someone face to face, and will run away if they’re spotted to attempt to take the enemy by surprise later.
 
Though it's not on the profiles right now, I'm pretty sure most specimens scale to the value above which would kinda make it an AP stomp.
 
Though it's not on the profiles right now, I'm pretty sure most specimens scale to the value above which would kinda make it an AP stomp.
Whose feat was it again?

Also even if it's an AP stomp on the Specimen's end, the Dwellers do have acid to negate that. I can just have 2 Dwellers if that's the case
 
Whose feat was it again?

Also even if it's an AP stomp on the Specimen's end, the Dwellers do have acid to negate that. I can just have 2 Dwellers if that's the case
We've never seen them use their acid beyond burning through walls to hide in, i doubt they could effectively use the acid to negate durability.
 
We've never seen them use their acid beyond burning through walls to hide in, i doubt they could effectively use the acid to negate durability.
Dammit, and this was thematic too

Well if @AThe1412 does come up with a proper answer, I do know another creature I can use instead of the Specimen that still works with the story. Should be fine to use too as it uses the low end of bone breaking.

Also as far as I recall, most of the Spooky MUs I have are either with people with guns or fellow haxlords so it should be fine
 
Multiple specimens in the HD Renovation can knock doors off their hinges while pursuing the Protagonist.
Dammit, change of plans then (Also hey, means I wasn't insane for pitting Jumpscare Mansion characters against 9-C+ characters back in the day)

Tunnel Sneak is now used instead
 
Wall dwellers having unknown for their LS for not having arms despite being able to shove humans to the ground hurts.

Doesn’t affect this match much anyways. Both of these two seem to go for stealth as their main go-to.

I don’t know about the other character, but Wall Dwellers will never go through with an attack unless they get the jump on them.
 
I don’t know about the other character, but Wall Dwellers will never go through with an attack unless they get the jump on them.
The Tunnel Sneak are more willing to move and get to better positions (They are known to go through tunnels after all) and this being Specimen 3's room, there are a ton of those which may allow them to get close to where the dwellers are... well, dwelling
 
The Tunnel Sneak are more willing to move and get to better positions (They are known to go through tunnels after all) and this being Specimen 3's room, there are a ton of those which may allow them to get close to where the dwellers are... well, dwelling
Do wall dwellers start inside a wall or do they just get no line of sight?

If they start outside the wall and start the fight by burning into the wall, they could accidentally weaponize their acid if they decide to tunnel close to where they’re dwelling.
 
If they start outside the wall and start the fight by burning into the wall, they could accidentally weaponize their acid if they decide to tunnel close to where they’re dwelling.
And would that allow for this fight to happen easier?
 
If they start outside the wall, it just gives them the advantage of being able to burn their opponent if they get too close while tunneling.
Hmm, but wait they're 12 meters apart and assuming the Dwellers would immediately try to burrow, wouldn't it be unlikely for the Tunnel Sneak to reach them by then? I imagine going into a nearby wall is faster than navigating an unfamiliar tunnel system
 
Hmm, but wait they're 12 meters apart and assuming the Dwellers would immediately try to burrow, wouldn't it be unlikely for the Tunnel Sneak to reach them by then? I imagine going into a nearby wall is faster than navigating an unfamiliar tunnel system
They take several minutes to fully submerge themselves into a wall, I’d recon there’s a good chance they might accidentally get caught and burn the tunneler before they’re done.
 
They take several minutes to fully submerge themselves into a wall, I’d recon there’s a good chance they might accidentally get caught and burn the tunneler before they’re done.
Y'know what, I don't feel like specifying so sure. I assume this'd give the Dweller an advantage?
 
Even if they don’t, I feel in a 1-1 fight, a dweller can take more damage and punishment than its opponent, and I’d probably give it to the dweller in a head on fight due to that.
 
Even if they don’t, I feel in a 1-1 fight, a dweller can take more damage than its opponent, and I’d probably give it to the dweller in a head on fight.
I mean, the Tunnel Sneak's damage reduction can likely help in the event that a fight happens without it getting burned
 
I mean, the Tunnel Sneak's damage reduction can likely help in the event that a fight happens without it getting burned
How does the DR work? Is it just damaged less by all types of damage? Or is it only certain types of damage?

If it reduces all damages, I’m not sure which one would take it in a fight. Both are animalistic monsters that can take quite a bit of damage.
 
Yup, the scan on the Damage Reduction doesn't specify what type of damage it reduces
How likely is it that the Tunnel Sneak would initiate a head on fight with the dweller? If they get on a face to face fight I think it might be an incon because I can’t see either of them killing each other any faster than the other due to their damage reduction and immortality.
 
How likely is it that the Tunnel Sneak would initiate a head on fight with the dweller? If they get on a face to face fight I think it might be an incon because I can’t see either of them killing each other any faster than the other due to their damage reduction and immortality.
Well, Tunnel Sneak does actually move and reposition and when in a disadvantageous position so more likely than the Dweller. Seeing their opponent stand still would prompt them to try and attack first
 
Well, Tunnel Sneak does actually move and reposition and when in a disadvantageous position so more likely than the Dweller. Seeing their opponent stand still would prompt them to try and attack first
Currently seeing this as an inconclusive, or a Tunnel Sneak win currently.

Either neither can kill each other faster than the other if they stop each other at the same time, or the Tunnel Sneak moves itself to a better position while the Dweller is stationary and gets jumped.
 
Currently seeing this as an inconclusive, or a Tunnel Sneak win currently.

Either neither can kill each other faster than the other if they stop each other at the same time, or the Tunnel Sneak moves itself to a better position while the Dweller is stationary and gets jumped.
The latter seems like a good choice considering the Wall Dweller's best result is a stand-off and considering it's practically stationary while the other is willing to move, that second scenario seems pretty likely.
 
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