- 2,042
- 476
As of now, we currently have the base tier for the big guys being 2-C, with the reason for that being FUN Values and those 100 variables being how many timelines that are existing at once, so to speak. I don't think we should use this as the base tier, 2-C somehow being 'more likely' than 2-B is a stretch to me.
First thing. FUN values do not contradict 2-B, They are merely numbers in the games data that determine certain events that happen in a timeline, which does not mean that there is only 100 timelines, but just that a newly born timeline could have certain variations unbound by the player's influence. Timelines having the same events occur in them doesn't exactly mean they are the same timeline, just that they both share the same features, just as every timeline shares certain similar features to each other, so to speak.
Second thing. While the events fun values determine happen, the values themselves are never actually acknowledged in the game and are only found in the games data. With that I don't think we should consider the values themselves canon, as said they are merely numbers in the game data which determine certain factors that make certain timelines more unique than others with no other thought put into it other than it being a thing that generates a number from 1 to 100 on reset. We've disallowed using certain game data stats if I remember correctly and the dirty hacker ending for similar reasons.
I probably could go on and on about my opinions on 2-C, but I feel this gets to the point a little quicker. All in All we should just take Fun Values as what they are, in that they are numbers in the data that determine specific events that the player gets in a timeline, nothing more, and thus I feel we should remove the 2-C ratings from the profiles and place them back to solid 2-B, which, unlike certain parts of 2-C, can be pieced together by stuff that happens in the game.
First thing. FUN values do not contradict 2-B, They are merely numbers in the games data that determine certain events that happen in a timeline, which does not mean that there is only 100 timelines, but just that a newly born timeline could have certain variations unbound by the player's influence. Timelines having the same events occur in them doesn't exactly mean they are the same timeline, just that they both share the same features, just as every timeline shares certain similar features to each other, so to speak.
Second thing. While the events fun values determine happen, the values themselves are never actually acknowledged in the game and are only found in the games data. With that I don't think we should consider the values themselves canon, as said they are merely numbers in the game data which determine certain factors that make certain timelines more unique than others with no other thought put into it other than it being a thing that generates a number from 1 to 100 on reset. We've disallowed using certain game data stats if I remember correctly and the dirty hacker ending for similar reasons.
I probably could go on and on about my opinions on 2-C, but I feel this gets to the point a little quicker. All in All we should just take Fun Values as what they are, in that they are numbers in the data that determine specific events that the player gets in a timeline, nothing more, and thus I feel we should remove the 2-C ratings from the profiles and place them back to solid 2-B, which, unlike certain parts of 2-C, can be pieced together by stuff that happens in the game.