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Trishula Anchor vs Randall Flagg (Tiersetter Tourney R1M6)

Agnaa

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Despite them both potentially having 8-C durability, this is part of my 7-C tourney.

Trishula Anchor will be able to one-shot Randall with her attacks.

Randall Flagg will be able to one-shot Trishula with his Large Building level magic, but his physical attacks will do nothing.

Speed will be equalised. Other than that, I'll be using Standard Battle Assumptions, and so they'll start 4km apart from Randall's range.

Trishula Anchor: 0

Randall Flagg: 0

Inconclusive: 0

@DontTalkDT @Laxxius
 
I'll note that Randall was justified for this tourney by arguing that his standard tactics don't involve direct/straightforward wins, and that many of his broken abilities are difficult to pull off, or have low ranges.

If he's argued to just EE from 4km away, he'll be disqualified.
 
  1. Randall always tries to do some crazy elaborate shit to defeat his opponents and (from what I've read and recall) hardly ever engages directly. If he doesn't get to prepare for this fight and just has to go, I honestly have no idea what he'd do.
  2. Powers
    1. Dimness: I don't recall this ability from reading the Dark Tower series
    2. Teleportation: I also didn't realize he could teleport, though I'm not surprised
    3. Anti-Projectile Spell: Oh right this one. He just kinda has it on passively iirc? Basically it made bullets not hit him. I see no reason to assume that non-bullet projectiles would be affected, or not affected. I'd just decide by: If a projectile feels like a bullet, it'll miss him. If it doesn't feel like a bullet, it won't be affected.
  3. Possession iirc is a careful process and I doubt it would be combat applicable. I don't recall him having time travel, unless he can make the Doors from the Dark Tower series that lead to the past, in which case they are obviously not combat applicable. I assume Clairvoyance and Precognition are talking about the "Touch", or whatever it was called in the Dark Tower books. It's incredibly vague how it works, but basically users of the touch can sometimes predict or read minds (no rhyme or reason).
  4. I have no idea what the range on any of these abilities would be
I don't really think any of Randall's abilities are even close to properly defined in any way. I'm sure some conclusions can be drawn depending on how you interpret the text. I'm not entirely sure how I canonize his abilities in my own head. If he really had Existence Erasure in the way the wiki describes, many events of the book would seem utterly silly lol.
Yeah, so, the intro post for Randall basically specified that his profile is unusable (the abilities on it aren't necessarily things he uses, has or that work as described) and that he has no standard tactic.

Hence, before I make an argument here, I'm going to need some information basis of what Randal can and does do, that I can rely on.
Like, a list of abilities that are actually relevant for him and maybe some combat showings. Especially showings on what he does for long-range attacks in a non-prep fight... and what the range actually is on these attacks.
 
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