• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

7-C Tiersetter Tourney

Agnaa

VS Battles
Super Moderator
Administrator
Calculation Group
Translation Helper
Human Resources
Gold Supporter
Messages
15,731
Reaction score
14,135

What's A Tourney?​

A bunch of people submit characters. They get paired up for matches and eliminated on loss. Repeat until there's a Champion.

What's A Tiersetter?​

Instead of giving stat ranges, arbitrarily listing hax that isn't allowed, or trying to eyeball which profiles to disqualify, I'll aim to make matches fair by listing a character which each submission has to have a chance of losing to. If a character is initially argued as risking a loss to the tiersetter, but is later reasoned to be stronger in a way that'd have them consistently beat the tiersetter, they will be disqualified from the tournament.

The tiersetter for this tournament will be Kokken Sabi, interpreted with her Town level rating of 3e13 Joules.

Full Rules For Nerds​

Entry Rules​

  • Entries must have at least a small chance of losing to the tiersetter, Kokken Sabi, with her Town level rating. One could envision this as roughly a 5% chance of losing, at minimum.
  • This match against Kokken Sabi will take place under SBA. If issues pop up, I may add exceptions before the tourney starts. And yes, this means that they will start at least 1.2km apart.
  • The small chance of losing can not be solely attributable to an unlikely interpretation of a character. An ability which is heavily implied to inflict instant death, but could plausibly be interpreted as a coincidence, would not be considered a small chance of the tiersetter winning. The prevailing interpretation has to be that they would at least occasionally lose to the tiersetter, if the match was run many times.
  • The small chance of losing can not be solely attributable to an ability, or other source of aid which intrinsically has a 50% or lower chance of failing. This applies to cases such as "wild magic where 80% of the options instantly kill the opponent, and 20% instantly kill the user", and cases such as "rolls a dice, on anything other than a 1 the setting's god smites the opponent".
  • While the title of the thread says 7-C, I won't be restricting entries based on listed tier. Only based on whether or not they can lose to the tiersetter.
  • Characters can be submitted in any form permitted by our ordinary Versus Thread Rules.
  • Characters should not be submitted that are undergoing revisions that have a non-negligible chance of impacting their matches.
  • If there are enough submissions, I will give priority to those that are from different users and/or verses than submissions which preceded them.

Match Rules​

  • Matches within the tourney will operate under SBA. If issues pop up, or a certain submission needs a change, I may add exceptions before the tourney starts.
  • I am allowed to decree the outcome of a match for the sake of the tourney. This doesn't mean it can be added to profiles, but it does determine the tourney structure. I'll only use this in the case of disqualifications, or matches which are clearly leaning one way but are struggling to muster up the 7 votes needed for an official conclusion.
  • If a match is determined to be inconclusive, both characters will move into the next round. Depending on the exact circumstances of that inconclusive outcome, the next combatant may start the next round joining in after the previous round's combatants have been fighting inconclusively for a while.

FAQ​

  • Can my entry lose really really hard to the tiersetter?
    • Yes. But if that entry doesn't lead to interesting interactions with other contestants, I may give priority to a submission that will contribute more seriously.
  • Will speed be equalised?
    • I'm not planning to, but if there aren't a satisfactory amount of submissions, I will. If your character needs it, lemme know, and I'll keep track of that list too.
  • How would Kokken act in battle?
  • What if my submission always has an inconclusive result with the tiersetter?
    • If it's a tie, then that ain't a loss, so they won't qualify. If it's an equal chance of winning or losing, that meets the requirements.

Submissions​

  1. Randall Flagg (The Dark Tower) - Submitted by Laxxius - Would prefer speed equal
  2. Buffy Summers (BuffyVerse) - Submitted by ByArrow - Collective Slayer Powers key - Would prefer speed equal
  3. Kamen Rider Geats (Kamen Rider) - Submitted by Shadowslash125 - Encounter Arc key, Starts in Monster form, Boost Buckle restricted

Speed Equal Only Submissions​

  1. Master Yi (League of Legends) - Submitted by ShionAH - PROJECT key, interpreting AP as baseline as per word of Weekly
  2. Waltraute (The Circumstances Leading to Waltraute's Marriage) - Submitted by DontTalkDT - Original Novel key
  3. Kamen Rider Blade (Kamen Rider) - Submitted by Shadowslash125 - Ace Form key, Fusion Rates restricted
  4. Streaky the Supercat (Krypto the Superdog) - Submitted by Propellus
  5. Raven (Teen Titans) - Submitted by noninho - Base Raven key
  6. Candle (Inanimate Insanity) - Submitted by Psychomaster35 - Interpreting AP as 7-C
  7. Isamu (Child Emperor) (One-Punch Man) - Submitted by Kachon123 - Umbrella Shield and Brave Giant restricted
  8. Statesman (City of Heroes) - Submitted by DaReaperMan - Interpreting AP as 7-C
  9. Garou (One-Punch Man) - Submitted by YmTheSuper - Hoer Hunter key, Interpreting AP as 7-C
 
Last edited:
I'll put forth five characters in order of how much I want them in. Consider my entry to be the highest character that meets your criteria.
  1. Two guys in a B-2 Spirit (with nuclear armaments of course)
  2. Randall Flagg AKA The Man in Black AKA Walter AKA all his other stupid names from The Dark Tower
  3. Smaug from LotR
  4. Frieren from Frieren
  5. Pre-Rose Meruem from Hunter X Hunter
Of course it's your tournament so even if one of the higher characters meets your criteria, but you think one of the lower-ordered characters is just too good of a matchup to pass on, just pick that one it's totally fine by me.
 
I like the B-2 Spirit idea, few questions I'd need to vet it:
  • Does the B83 get propelled when it drops? (So, would the timeframe to run and dodge be anything other than the time implied by gravity?)
  • Can the B83 be detonated in the air after dropping it?
  • What radius does the B83's explosion have?
EDIT: Thinking about it more, Kokken straight up outrunning it seems unlikely regardless. So it becomes a question of whether she could snipe it down before they get close enough to nuke her. So how maneuverable is the B-2 Spirit compared to ~400 m/s unguided projectiles fired from ~4km away, and how good would its sensors be at identifying a person in NYC firing wind at them?
 
Last edited:
I like the B-2 Spirit idea, few questions I'd need to vet it:
  • Does the B83 get propelled when it drops? (So, would the timeframe to run and dodge be anything other than the time implied by gravity?)
  • Can the B83 be detonated in the air after dropping it?
  • What radius does the B83's explosion have?
According to this Wikipedia article: It is meant to fire at up to Mach 2, and it can be detonated in the air (but I think this has to be decided pre-launch, so not remotely).
According to this Wolfram|Alpha calculation: The explosion has a radius of ~5 miles and lasts for 5 seconds. The inner ~2 miles receives the brunt of the effects. Since these come from outside sources and are unusable for the purposes of this forum, I would do:
  • Give the B83 a speed of up to Mach 0.83 (speed of the B-2)
  • Say it can be detonated in the air, but not remotely (it must be decided before launching the nuke)
  • Give it a radius of 5 miles because this is just a math formula with numbers present on the VSBW page
 
Quick post. Will do some more research and come back to edit/respond again later.
According to this Wikipedia article: It is meant to fire at up to Mach 2, and it can be detonated in the air (but I think this has to be decided pre-launch, so not remotely).
According to this Wolfram|Alpha calculation: The explosion has a radius of ~5 miles and lasts for 5 seconds. The inner ~2 miles receives the brunt of the effects. Since these come from outside sources and are unusable for the purposes of this forum, I would do:
  • Give the B83 a speed of up to Mach 0.83 (speed of the B-2)
  • Say it can be detonated in the air, but not remotely (it must be decided before launching the nuke)
  • Give it a radius of 5 miles because this is just a math formula with numbers present on the VSBW page
Thanks for the info! From a quick glance, it doesn't look like it actually has a propellant. If that holds, the mach 2 is probably for after ~a minute of freefall.

And I think I'll actually try to calc how far away from the explosion it would still dish out damage in the 7-C range. But that doesn't account for radiation stuff, I'd wanna think about whether that plays a factor.

Also, I edited some more questions into my last post, if you could look into those too.
I'll have a deeper look later, but can you clarify what you view Kokken's wincon as? Is it just, Attack Reflection/Precog/Regen not being too strong, so Kokken could just out-speed/out-punch/out-skill/out-last her?
 
I'll have a deeper look later, but can you clarify what you view Kokken's wincon as? Is it just, Attack Reflection/Precog/Regen not being too strong, so Kokken could just out-speed/out-punch/out-skill/out-last her?
Yes, Attack Reflection/Precog/Regen is not very strong and Kokken has than 3 times more AP advantage and range advantage here. These two advantages are wincons for Kokken.
 
I like the B-2 Spirit idea, few questions I'd need to vet it:
  • Does the B83 get propelled when it drops? (So, would the timeframe to run and dodge be anything other than the time implied by gravity?)
  • Can the B83 be detonated in the air after dropping it?
  • What radius does the B83's explosion have?
EDIT: Thinking about it more, Kokken straight up outrunning it seems unlikely regardless. So it becomes a question of whether she could snipe it down before they get close enough to nuke her. So how maneuverable is the B-2 Spirit compared to ~400 m/s unguided projectiles fired from ~4km away, and how good would its sensors be at identifying a person in NYC firing wind at them?
re: EDIT

I can't even begin to imagine how to ascertain this. I doubt it would be very good at any of this. It's a stealth bomber, so it's most likely only good at launching a nuke at an unaware, stationary target then quickly bolting away
 

Would Yi work? He easily wins due to Skill but he doesnt really like AP or Hax stomp iirc
 
Beatrice might be technically viable?
Kokken has better range, so she has a realistic chance of hitting the glass cannon before the glass cannon hits her.
Speed Equal is probably necessary for her.
 
Ok so firstly, nice tourney and interesting shakeup.
With that out of the way, I too have two characters to present (I do actually have three other characters but they don't share a verse and assuming it's one entry per person, I'll be keeping them in the backburner in case both of these don't make the cut).
Both of the are severely outranged by Kokken's kilometre wide range, but that's where their similarities end.
  1. Kamen Rider Blade (Ace Form) with Fusion Rates restricted
  2. Kamen Rider Geats Encounter Arc Monster Form (Optional Equipment), Boost Buckle Restricted.
Blade's immortality is moot since he can be be knocked out and Time Stop is almost a non-factor due to how rare he uses it but the main problem with Blade is that he massively outspeeds Kokken (High Hypersonic vs Supersonic). With speed equal he'd lose more frequently but without it, it leans a bit more in favour to him due to dodging the air slashes, although the range is big enough to get a win out of him. Otherwise he should be manageable for Kokken (if speed is equalised or if she can manage the speed)

As for Geats, he's stuck in Monster due to his AP/Dura changing when he transforms into other buckles (only Magnum buckle will be used due to his other standard equipment buckles appearing after this arc), hence he's stuck in melee range unless he transforms into other forms, at which he's susceptible to one shots from Kokken. His speed should also be a smidge faster than her, which she can manage way more than Blade. The very terrifying thing about Geats is how experienced he is, since he has taken part in countless battle royales and death games for over 2000 years spanning countless reincarnations.

If none of these characters work, I'll either concede or go with characters from other verses I'm mildly knowledgeable in.
 
Okay so to my surprise you don't need to get that far away from a Low 7-B bomb before it's not really hurting a 7-C. Even a few meters would suffice.

So at that point, the main threat is radiation, but if Kokken can kill before that kills her (which probably takes a few hours/days), I think we'd rule that as a win for her.

That plus the presumed lack of maneuverability, has me think Kokken's got a good shot of winning, so I'll add the B-2 bomber with a few stips, recommended and not (manned by two people, starts 4 km away laterally, not vertically/diagonally).

I'll also add Buffy, and look into these new three suggestions.
 

Would Yi work? He easily wins due to Skill but he doesnt really like AP or Hax stomp iirc
What's his losecon? Just getting rekt at range, with teleportation not being broken enough to make up for that?
Beatrice might be technically viable?
Kokken has better range, so she has a realistic chance of hitting the glass cannon before the glass cannon hits her.
Speed Equal is probably necessary for her.
I'll add provisionally. Will give a deeper look later.
Ok so firstly, nice tourney and interesting shakeup.
With that out of the way, I too have two characters to present (I do actually have three other characters but they don't share a verse and assuming it's one entry per person, I'll be keeping them in the backburner in case both of these don't make the cut).
Both of the are severely outranged by Kokken's kilometre wide range, but that's where their similarities end.
  1. Kamen Rider Blade (Ace Form) with Fusion Rates restricted
  2. Kamen Rider Geats Encounter Arc Monster Form (Optional Equipment), Boost Buckle Restricted.
Blade's immortality is moot since he can be be knocked out and Time Stop is almost a non-factor due to how rare he uses it but the main problem with Blade is that he massively outspeeds Kokken (High Hypersonic vs Supersonic). With speed equal he'd lose more frequently but without it, it leans a bit more in favour to him due to dodging the air slashes, although the range is big enough to get a win out of him. Otherwise he should be manageable for Kokken (if speed is equalised or if she can manage the speed)

As for Geats, he's stuck in Monster due to his AP/Dura changing when he transforms into other buckles (only Magnum buckle will be used due to his other standard equipment buckles appearing after this arc), hence he's stuck in melee range unless he transforms into other forms, at which he's susceptible to one shots from Kokken. His speed should also be a smidge faster than her, which she can manage way more than Blade. The very terrifying thing about Geats is how experienced he is, since he has taken part in countless battle royales and death games for over 2000 years spanning countless reincarnations.

If none of these characters work, I'll either concede or go with characters from other verses I'm mildly knowledgeable in.
Is Blade the kind of character that's been knocked out before canonically, so we can rule out the immortality keeping him up through that?

Since the answer's probably yes, I'll provisionally add him for the dedicated speed equal part which will probably happen anyway let's be real, and Geats to the other part.
 
Is Blade the kind of character that's been knocked out before canonically
Not only knocked, but he can also become too exhausted to fight (mostly due to injuries) as well as being susceptible to detransforming when he's too injured. His regeneration is not enough to get him up via SBA standards too
 
Actually, re-thinking it again, the B-2 Spirit would probably fly too high for Kokken. It seems like a reasonable typical altitude for it is 12km. And requiring it to fly low enough to concretely be in her range (1.2-8 km) feels pretty forced.

@Laxxius Would you be able to explain Randall's losecon?
 
What's his losecon? Just getting rekt at range, with teleportation not being broken enough to make up for that?
Yikes, league profiles really do suck. Yi cannot teleport, what he does in game is more so a blitzing speed attack. Eithrr way that is useless and just lets him close small gaps and only when attacking someone

Yeah if she gets lucky and wins through range, though it does seem like the skill gap is basically a guranteed win so like Id say his loss chance is JUST 5 percent
 
Yikes, league profiles really do suck. Yi cannot teleport, what he does in game is more so a blitzing speed attack. Eithrr way that is useless and just lets him close small gaps and only when attacking someone

Yeah if she gets lucky and wins through range, though it does seem like the skill gap is basically a guranteed win so like Id say his loss chance is JUST 5 percent
Yeah the profiles really do suck, I can't tell what his AP value's meant to be lmao.

My best guess is that they'd scale to the calcs on the verse page, which land at 9e12 (gonna be hit quite hard), or 3.6e14 joules (gonna one-shot and take no damage).

So uh, try to find a more accurate AP value for the second key, or I'd have to go for the weaker one.

From a quick glance, the other risky stuff seems fine (dura neg is just pure damage which won't one-shot; damage boost is just the Nth attack being stronger; teleportation is just spam jump from a few meters away; healing/damage reduction is a channeled ability for a few seconds; stat amp is bonus speed for a few seconds).
 
So uh, try to find a more accurate AP value for the second key, or I'd have to go for the weaker one.
I genuinly have no idea what they even scale to hell the scaling chain goes to Jarvan who is 7-C yet others are Low 7-C

So like... uhh Idfk. We can use whatever is more fair so weaker one
 
I genuinly have no idea what they even scale to hell the scaling chain goes to Jarvan who is 7-C yet others are Low 7-C

So like... uhh Idfk. We can use whatever is more fair so weaker one
(If you insist I'll go ahead, but do you not wanna just put this one on the revision chopping block instead?)
Beatrice might be technically viable?
Kokken has better range, so she has a realistic chance of hitting the glass cannon before the glass cannon hits her.
Speed Equal is probably necessary for her.
Got some concerns after looking into this pick:
  1. Neither of the Low 7-B calcs for the verse are accepted; see here and here.
  2. Is the UES placing all of her magic at Low 7-B that solid? Seems a bit weird to say that her magic's all that strong, and that she's a glass cannon against force, when she can propel herself with her own explosions (see Explosion Magic)
  3. Metal Jet can apparently shoot laser-like heat beams from kilometers away. What's the aim/casting time/speed like for these?
  4. What's the range of Fire Storm like? Could it just immediately thought-based win from 4km away?
 
(If you insist I'll go ahead, but do you not wanna just put this one on the revision chopping block instead?)
Wish I could but league is massive and I am one mand, so kinda impossible to really revise the verse and no staff is intrested so

Hell if I did fix it Yi would probably be 5-B
 
Neither of the Low 7-B calcs for the verse are accepted; see here and here.
IIRC they were, but they are so old that evaluations weren't done in blog comments (back in the days we didn't have great standards yet...) Should probably resubmit them for evaluation. Will do that in a bit.
Is the UES placing all of her magic at Low 7-B that solid? Seems a bit weird to say that her magic's all that strong, and that she's a glass cannon against force, when she can propel herself with her own explosions (see Explosion Magic)
Her being a glass cannon is due to the way "durability" works in the verse. Technically she has no superhuman durability at all. It's just that various skills together reduce the damage of any attack by a certain percentage.
Her resistance to fire is 100% and resistances to indirect consequences of fire seem close to complete as well. Hence she doesn't hurt herself with her own (entirely fire-based) spells, but is vulnerable to practically everything else, as she has no such high resistances to other stuff.
Metal Jet can apparently shoot laser-like heat beams from kilometers away. What's the aim/casting time/speed like for these?
Basic casting speed. So more or less at will. As fast or slow as her magic in general (doesn't have special feats in that regard).
And kilometers is probably, like, two.
What's the range of Fire Storm like? Could it just immediately thought-based win from 4km away?
I don't think Beatrice has feats of more than "several" kilometers range. No idea what the range of the Fire Storm spell in particular is concerned.
 
This took me a while to find what I have from my verse that would at least fit the rules of the tourney. But I would suggest at least 2 characters who would be seem more appropriate against the selectee.

Streaky the Supercat (Cowardly and pretty clumsy)

Hot Dog

Usually the average wincons I'm thinking is that they'll be outclassed by her massive range and skill.
 
Her being a glass cannon is due to the way "durability" works in the verse. Technically she has no superhuman durability at all. It's just that various skills together reduce the damage of any attack by a certain percentage.
Her resistance to fire is 100% and resistances to indirect consequences of fire seem close to complete as well. Hence she doesn't hurt herself with her own (entirely fire-based) spells, but is vulnerable to practically everything else, as she has no such high resistances to other stuff.
Huh. So even components of fire spells which aren't fire (like the shockwave of explosions) are withstood, but other sources of force aren't? Fair enough.
Basic casting speed. So more or less at will. As fast or slow as her magic in general (doesn't have special feats in that regard).
And kilometers is probably, like, two.

I don't think Beatrice has feats of more than "several" kilometers range. No idea what the range of the Fire Storm spell in particular is concerned.
Hm, if we put that down to, like, 2km, that'd outrange a low interpretation of Kokken (1.2km). If that's not downplaying Kokken too hard, and if Fire Storm doesn't really have travel time, it could make for a too-decisive match.
This took me a while to find what I have from my verse that would at least fit the rules of the tourney. But I would suggest at least 2 characters who would be seem more appropriate against the selectee.

Streaky the Supercat (Cowardly and pretty clumsy)

Hot Dog

Usually the average wincons I'm thinking is that they'll be outclassed by her massive range and skill.
I'll provisionally add Streaky for now.
Ok so firstly, nice tourney and interesting shakeup.
With that out of the way, I too have two characters to present (I do actually have three other characters but they don't share a verse and assuming it's one entry per person, I'll be keeping them in the backburner in case both of these don't make the cut).
Both of the are severely outranged by Kokken's kilometre wide range, but that's where their similarities end.
  1. Kamen Rider Blade (Ace Form) with Fusion Rates restricted
  2. Kamen Rider Geats Encounter Arc Monster Form (Optional Equipment), Boost Buckle Restricted.
Blade's immortality is moot since he can be be knocked out and Time Stop is almost a non-factor due to how rare he uses it but the main problem with Blade is that he massively outspeeds Kokken (High Hypersonic vs Supersonic). With speed equal he'd lose more frequently but without it, it leans a bit more in favour to him due to dodging the air slashes, although the range is big enough to get a win out of him. Otherwise he should be manageable for Kokken (if speed is equalised or if she can manage the speed)

As for Geats, he's stuck in Monster due to his AP/Dura changing when he transforms into other buckles (only Magnum buckle will be used due to his other standard equipment buckles appearing after this arc), hence he's stuck in melee range unless he transforms into other forms, at which he's susceptible to one shots from Kokken. His speed should also be a smidge faster than her, which she can manage way more than Blade. The very terrifying thing about Geats is how experienced he is, since he has taken part in countless battle royales and death games for over 2000 years spanning countless reincarnations.

If none of these characters work, I'll either concede or go with characters from other verses I'm mildly knowledgeable in.
I've looked through Blade's kit, and there's some parts that concern me:
  1. "Undead bodies cannot be damaged by normal means"
  2. "Can destroy the world when it is the only Undead remaining in that worldspace"
  3. Sealing - Is this broadly applicable and easy to use?
  4. Reactive Power Level/Statistics Amplification - How potent and usable are these? Since he does already have a solid stat advantage.
 
Huh. So even components of fire spells which aren't fire (like the shockwave of explosions) are withstood, but other sources of force aren't? Fair enough.

Hm, if we put that down to, like, 2km, that'd outrange a low interpretation of Kokken (1.2km). If that's not downplaying Kokken too hard, and if Fire Storm doesn't really have travel time, it could make for a too-decisive match.
Well, can't speak to which interpretation of Kokken you wanna use.

Alternatively, you could put down Waltraute for me (as far as we know she can't destroy souls while they are in physical bodies). She really needs speed equal, though, as her speed value requires... reevaluation. (and has really bad durability, but it is what it is)
 
Well, can't speak to which interpretation of Kokken you wanna use.

Alternatively, you could put down Waltraute for me (as far as we know she can't destroy souls while they are in physical bodies). She really needs speed equal, though, as her speed value requires... reevaluation. (and has really bad durability, but it is what it is)
I think I'll go for the safe end, leave room for people to go above. Aight, provisional replacement.

I assume you'd want first key.
Ok so firstly, nice tourney and interesting shakeup.
With that out of the way, I too have two characters to present (I do actually have three other characters but they don't share a verse and assuming it's one entry per person, I'll be keeping them in the backburner in case both of these don't make the cut).
Both of the are severely outranged by Kokken's kilometre wide range, but that's where their similarities end.
  1. Kamen Rider Blade (Ace Form) with Fusion Rates restricted
  2. Kamen Rider Geats Encounter Arc Monster Form (Optional Equipment), Boost Buckle Restricted.
Blade's immortality is moot since he can be be knocked out and Time Stop is almost a non-factor due to how rare he uses it but the main problem with Blade is that he massively outspeeds Kokken (High Hypersonic vs Supersonic). With speed equal he'd lose more frequently but without it, it leans a bit more in favour to him due to dodging the air slashes, although the range is big enough to get a win out of him. Otherwise he should be manageable for Kokken (if speed is equalised or if she can manage the speed)

As for Geats, he's stuck in Monster due to his AP/Dura changing when he transforms into other buckles (only Magnum buckle will be used due to his other standard equipment buckles appearing after this arc), hence he's stuck in melee range unless he transforms into other forms, at which he's susceptible to one shots from Kokken. His speed should also be a smidge faster than her, which she can manage way more than Blade. The very terrifying thing about Geats is how experienced he is, since he has taken part in countless battle royales and death games for over 2000 years spanning countless reincarnations.

If none of these characters work, I'll either concede or go with characters from other verses I'm mildly knowledgeable in.
I've had time to look into Geats, where I've also got some questions/concerns
  1. Is the Resurrection/Immortality under Kamen Rider Physiology combat-relevant?
  2. Is the "should a world exist without a native Rider, it will be destroyed" cause issues if he's killed in a match like this?
  3. Is his own Reincarnation limited in any way?
  4. How hard of a stomp can his Empowerment turn around, and how likely is it to come up in a fight like this?
  5. Do the forcefields he can create have comparable dura to him?
  6. Are Zombie/Ninja/Beat/Powered Builder relevant, or overwritten by Monster?
This took me a while to find what I have from my verse that would at least fit the rules of the tourney. But I would suggest at least 2 characters who would be seem more appropriate against the selectee.

Streaky the Supercat (Cowardly and pretty clumsy)

Hot Dog

Usually the average wincons I'm thinking is that they'll be outclassed by her massive range and skill.
Looked over Streaky.
  1. Could Super Breath reflect Kokken's ranged attacks, keeping him out of danger?
  2. Could Toon Force/Elasticity render her attacks ineffective?
  3. Will he have Invisibility? If so, would that let him sneak up on Kokken without risk?
 
  1. Could Super Breath reflect Kokken's ranged attacks, keeping him out of danger?
Most likely, but he usually prefers to dodge.
  1. Could Toon Force/Elasticity render her attacks ineffective?
Not really.
  1. Will he have Invisibility? If so, would that let him sneak up on Kokken without risk?
No, his Invisibility is only optional as it won't have to be mandatory
 
Sealing - Is this broadly applicable and easy to use?
It's only applicable to the Undeads he fights. Trying to seal anything other than Undeads wouldn't work.

Reactive Power Level/Statistics Amplification - How potent and usable are these? Since he does already have a solid stat advantage.
Stat amps on their own come from his cards, which are undefined atm in terms of their multipliers, but they should boost him quite a bit. Note that he has to manually slide those cards for the amps to work in Ace and Jack Form (obviously, Ace Form is only used)
As for his RPL, that is linked to his Fusion Rates, which is restricted. Meaning that it won't come into play.

"Undead bodies cannot be damaged by normal means"
It just means that the bodies cannot be destroyed at all. No limbs will be sliced and he cannot be decapitated, basically he cannot be gored. Don't worry, cuz that's about it. He can be damaged and all that good stuff and he can bleed too, hence why I said he can be exhausted and knocked out if he sustains too many injuries. He's immortal but not invincible.

"Can destroy the world when it is the only Undead remaining in that worldspace"
This is the tricky part. Joker Undead's shtick is that it represents the end of the world in the battle fight; if he wins, the world is destroyed. Currently two Joker Undeads will be roaming on Earth, which means the Battle Fight is still continuing and it won't stop till one of the two is sealed. Not defeated, sealed. This world destruction is also applicable when he's the only person in some other dimension like say he gets into a domain expansion, which means that the domain will just get destroyed because of his presence inside of it. Normally it would be haxxy but Blade cannot control it. Unless he's like fighting in some isekai world or in some other planet/dimension, this ability will not come into play.

And since the battle takes place in Central Park, there's nothing to worry about unless the opponent can trap him in a dimension or something, at which he just destroys that, but leaves the original Earth intact.

Also I'm on mobile atm so my response on Geats will be slow.
 
Most likely, but he usually prefers to dodge.
So is the idea for the loss that he'd try to dodge attacks from that far away, maybe reflecting a few, but ultimately screw up too many times, take too many hits, and go down before he can close the gap?
It's only applicable to the Undeads he fights. Trying to seal anything other than Undeads wouldn't work.

Stat amps on their own come from his cards, which are undefined atm in terms of their multipliers, but they should boost him quite a bit. Note that he has to manually slide those cards for the amps to work in Ace and Jack Form (obviously, Ace Form is only used)
As for his RPL, that is linked to his Fusion Rates, which is restricted. Meaning that it won't come into play.

It just means that the bodies cannot be destroyed at all. No limbs will be sliced and he cannot be decapitated, basically he cannot be gored. Don't worry, cuz that's about it. He can be damaged and all that good stuff and he can bleed too, hence why I said he can be exhausted and knocked out if he sustains too many injuries. He's immortal but not invincible.

This is the tricky part. Joker Undead's shtick is that it represents the end of the world in the battle fight; if he wins, the world is destroyed. Currently two Joker Undeads will be roaming on Earth, which means the Battle Fight is still continuing and it won't stop till one of the two is sealed. Not defeated, sealed. This world destruction is also applicable when he's the only person in some other dimension like say he gets into a domain expansion, which means that the domain will just get destroyed because of his presence inside of it. Normally it would be haxxy but Blade cannot control it. Unless he's like fighting in some isekai world or in some other planet/dimension, this ability will not come into play.

And since the battle takes place in Central Park, there's nothing to worry about unless the opponent can trap him in a dimension or something, at which he just destroys that, but leaves the original Earth intact.

Also I'm on mobile atm so my response on Geats will be slow.
Seems fair. I'll leave him in then.
 
So is the idea for the loss that he'd try to dodge attacks from that far away, maybe reflecting a few, but ultimately screw up too many times, take too many hits, and go down before he can close the gap?
That's the one I'm thinking of, as he'll most likely screw-up
 
I wanna note Yi should be speed equal, even though he definitely scales to Mhs+ and likely more the profile ignores all of that
 
Well, can't speak to which interpretation of Kokken you wanna use.

Alternatively, you could put down Waltraute for me (as far as we know she can't destroy souls while they are in physical bodies). She really needs speed equal, though, as her speed value requires... reevaluation. (and has really bad durability, but it is what it is)
Alright, a few Things
  1. Not sure whether she'd be interpreted as near-peak Town level (as the calc implied by that statement is really easy, and would put her there), or as baseline Town level (since there's no calc actually linked on the profile). I'll assume the latter for now.
  2. Her SS is woefully unsubstantiated, which makes her Dura dicey too. Her AP rating comes from a non-striking attack that would one-shot her.
  3. Speaking of, are there any indications that the Spears of Destroying Lightning bypass durability with their soul-destruction, or is that just a happy way to get rid of non-physical characters & regen?
  4. How many Einherjar can she utilise in a match?
  5. Is the Multi-Tool Knife usable against non-Valkyries?
 
Is his own Reincarnation limited in any way?
He just reincarnates when he dies. Obviously this won't matter cuz he's literally going to be a baby and it would take more time than SBA gives.

Are Zombie/Ninja/Beat/Powered Builder relevant, or overwritten by Monster?
The other buckles will not be used. Only Monster and Magnum will be used. Geats should start out in Monster Form.

Is the "should a world exist without a native Rider, it will be destroyed" cause issues if he's killed in a match like this?
That only happens if a Rider's history/existence is completely removed via some powerful hax or something else. Kamen Riders can still die normally.

Is the Resurrection/Immortality under Kamen Rider Physiology combat-relevant?
Not really, since this happens in an unknown timeframe, meaning it's finicky enough to only take place long after the SBA timeframe.

How hard of a stomp can his Empowerment turn around, and how likely is it to come up in a fight like this?
Empowerment would allow him to stomp opponents that previously stomped his strongest form, but it seems that this only comes up when he's really determined to win in a life-or-death situation.


Do the forcefields he can create have comparable dura to him?
Yes, which is just 8-B due to being Magnum's innate abilities rather Geats as a whole.
EDIT: I forgor Geats can use both Monster and Magnum at the same time which nets him a Low 7-C forcefield as well as hundreds of meters range. Afaik, he relies more on dodging and anything else other than forcefields since he doesn't use them as much.
 
Empowerment would allow him to stomp opponents that previously stomped his strongest form, but it seems that this only comes up when he's really determined to win in a life-or-death situation.
Do you think it could come up if being killed in a match like this, or is it more of a "fate of the world" thing?
 
Do you think it could come up if being killed in a match like this, or is it more of a "fate of the world" thing?
Most likely the latter, since this can also happen when he's emotionally invested (which he won't against anyone here) and even then, it makes him more susceptible to making big mistakes that can cause him his life (which also happened in series).
 
I genuinly have no idea what they even scale to hell the scaling chain goes to Jarvan who is 7-C yet others are Low 7-C

So like... uhh Idfk. We can use whatever is more fair so weaker one
I asked someone who'd know about this sorta thing (Weekly lol) and apparently the first key's just shy of 7-C, so the second key upscales to baseline 7-C, since PROJECT champs are stronger.

So I'm gonna use that; baseline 7-C for Yi.
 
Great idea.
I will submit Alabasta Luffy.
I provisionally added, but I'm gonna have to doubt he could lose to Kokken.

His AP there comes from upscaling quite a lot from this calc, which is already 6.3x Kokken's AP. I think he probably shrugs off everything and one-shots. Even without that, his stat amps, luck, and Gum-Gum Fruit seem like it'd make a win too hard for her.

Thoughts?
 
not sure whether she'd be interpreted as near-peak Town level (as the calc implied by that statement is really easy, and would put her there), or as baseline Town level (since there's no calc actually linked on the profile). I'll assume the latter for now.
Personally I would give her the proper value... If you want me to do the one line calc in a blog I can.

Her SS is woefully unsubstantiated, which makes her Dura dicey too. Her AP rating comes from a non-striking attack that would one-shot her.
Her Dura is "at most" for a reason. Given she shouldn't be too far from her sister that can actually tank the lightning spears either and she could harm fellow gods with punches.

Speaking of, are there any indications that the Spears of Destroying Lightning bypass durability with their soul-destruction, or is that just a happy way to get rid of non-physical characters & regen?
No known Dura neg.

How many Einherjar can she utilise in a match?
In theory an army. But they are fodder of Tier 8 and below. They serve as a distraction at best.

Is the Multi-Tool Knife usable against non-Valkyries?
No the knife is valkyrie specific.
 
EDIT: I forgor Geats can use both Monster and Magnum at the same time which nets him a Low 7-C forcefield as well as hundreds of meters range. Afaik, he relies more on dodging and anything else other than forcefields since he doesn't use them as much.
Just in case, even with this in play and all the other questions I have answered, does it still make Geats applicable for the tourney?
 
Personally I would give her the proper value... If you want me to do the one line calc in a blog I can.
Might as well.
Her Dura is "at most" for a reason. Given she shouldn't be too far from her sister that can actually tank the lightning spears either and she could harm fellow gods with punches.
I guess, but also having the SS there is weird. And her being almost as strong as her sister who can tank it, while she would die from it, makes for some weird scaling.
Just in case, even with this in play and all the other questions I have answered, does it still make Geats applicable for the tourney?
I think so. A forcefield she can break through with relative ease, and having a modest 10x range advantage, seems like it'd leave reasonable win options for Kokken given their similar stats.
 
Back
Top