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My part one to updating the Transformers verse. I'm doing bayverse first because it's easy. And yes, I had to sit through ROTF for this and no amount of bleach can fix the agony I received.
Credit to Fastestthingalive, Dark Carioca, Abaddonthedisappointment and Soul of Cinder for many of the stuff below
DS 2007 Game
The smallest one that I'll get out of the way first. "Possibly 8-A" for Optimus should be removed. The 8-A ratings of Megatron and Starscream come from being able to stomp Optimus and Megatron, who upscale from 75 tons. And the Optimus and Megatron "Possibly 8-A" ratings come from being able to survive attacks from these characters, despite the fact that this should mean they just downscale as their 8-A is baseline. And it just creates a circular scaling chain.
So yeah, Optimus' and Base Megatron's "Possibly 8-A" key should be yeeted.
Several ability additions
- Megatron is shown to be able to absorb energy from enemies for health, causing them to be stunned. This should grant him life and energy absorption. As well as paralysis Inducement
- Optimus Prime's forcefield is shown to resist Megatron absorption power and is stated that none of Megatron's attacks can harm Optimus in this state. He should be granted resistances to all the above with his forcefield.
- Soundwave is shown to create AOE sound blasts, that can disable technology. This should grant him technology manipulation and Sound manipulation.
- Ironhide should get homing attack via this.
Downgrades
- Jetfire should have his High 8-C+ key downgraded to just At least High 8-C, at most 8-B+. as the High 8-C calc isn't near enough to upscale, as it's practically baseline.
- Scorponok Durability should be much lower than his AP, as while he could harm Jetfire, he was one shot a second later.
- Megatron should have his first key split in 2007 and ROTF, as his ROTF self is gets overpowered by Optimus quite easily, though Megs can still harm him. It should be noted that Megs could only kill Optimus after the latter was very weakened and was distracted.
Upgrades
- Devastator is stated to be able to "Shatter an entire Skyscraper with one blow" from Transformers: Revenge Of The Fallen: The Movie Universe, which is Multi-City Block level+, I think using the low end is the safer option. Jetpower Optimus and the Fallen should scale above this, as the databook also states Devastator to be a "Power level 5", while the databook has the Fallen as "Power level 5+", indicating the latter to be superior, as well as the Fallen being hyped as the most powerful character in the movie, with multiple implication someone only someone like a prime could beat the Fallen.
- Base Optimus level characters should be upgraded to 8-A off of him being able to take hits from the Driller, as seen in the game and the movie. They scale off of the Driller's GPE. Those who downscale from this to be 8-B like Starscream shall be a lower level of 8-A (Basically baseline 8-A). Those who were High 8-C+ via downscaling from these characters like Crosshairs shall be listed 8-B+, or in cases like Ratchet, they become: "High 8-C, at most 8-B+"
- Bumblebee, Sideswipe and Mirage should be High 8-C, at most 8-B+ as they were able to harm Starscream together in a combined effort, as well as Mirage being able to physically Starscream on his own despite being weaker, despite all three being weaker than Starscream is. Bumblebee should get a DOTM key for this. All those who scale to DOTM Bee shall be on his level as well.
- Ironhide should get 8-A with Rocket Launcher as his Rocket Launcher could send DOTM Megs flying, albeit it didn't do much harm to Megs. Mixmaster's shields should have 8-A dura as they can somewhat withstand Ironhide's missile attacks.
Miscellaneous
- The current Supersonic+ ratings for speed comes from Ironhide dodging an M1 tank projectile, which is Supersonic+ in speed, however Ironhide dodging it at Supersonic+ is merely an assumption rather than having an actual calc. Now we have a proper calc for it, which is yields Hypersonic. No changes or anything, just add in the calculation on Ironhide's profile. There's also a feat of Megatron casually dodging a tank projectile, which yields Supersonic.
- Many characters have Class M ratings off of scaling to Megatron, this doesn't make all that much sense considering Megatron is a god tier level character, and I doubt characters like Bumblbee or Ratchet even compare to him in LS. Instead , these characters should scale to Bumblebee's At least Class K feat of ripping out Ravage's spine. Which should require more force than ripping out a human one, hence the "At least"
Credit to Fastestthingalive, Dark Carioca, Abaddonthedisappointment and Soul of Cinder for many of the stuff below
DS 2007 Game
The smallest one that I'll get out of the way first. "Possibly 8-A" for Optimus should be removed. The 8-A ratings of Megatron and Starscream come from being able to stomp Optimus and Megatron, who upscale from 75 tons. And the Optimus and Megatron "Possibly 8-A" ratings come from being able to survive attacks from these characters, despite the fact that this should mean they just downscale as their 8-A is baseline. And it just creates a circular scaling chain.
So yeah, Optimus' and Base Megatron's "Possibly 8-A" key should be yeeted.
Several ability additions
- Megatron is shown to be able to absorb energy from enemies for health, causing them to be stunned. This should grant him life and energy absorption. As well as paralysis Inducement
- Optimus Prime's forcefield is shown to resist Megatron absorption power and is stated that none of Megatron's attacks can harm Optimus in this state. He should be granted resistances to all the above with his forcefield.
- Soundwave is shown to create AOE sound blasts, that can disable technology. This should grant him technology manipulation and Sound manipulation.
- Ironhide should get homing attack via this.
Downgrades
- Jetfire should have his High 8-C+ key downgraded to just At least High 8-C, at most 8-B+. as the High 8-C calc isn't near enough to upscale, as it's practically baseline.
- Scorponok Durability should be much lower than his AP, as while he could harm Jetfire, he was one shot a second later.
- Megatron should have his first key split in 2007 and ROTF, as his ROTF self is gets overpowered by Optimus quite easily, though Megs can still harm him. It should be noted that Megs could only kill Optimus after the latter was very weakened and was distracted.
Upgrades
- Devastator is stated to be able to "Shatter an entire Skyscraper with one blow" from Transformers: Revenge Of The Fallen: The Movie Universe, which is Multi-City Block level+, I think using the low end is the safer option. Jetpower Optimus and the Fallen should scale above this, as the databook also states Devastator to be a "Power level 5", while the databook has the Fallen as "Power level 5+", indicating the latter to be superior, as well as the Fallen being hyped as the most powerful character in the movie, with multiple implication someone only someone like a prime could beat the Fallen.
- Base Optimus level characters should be upgraded to 8-A off of him being able to take hits from the Driller, as seen in the game and the movie. They scale off of the Driller's GPE. Those who downscale from this to be 8-B like Starscream shall be a lower level of 8-A (Basically baseline 8-A). Those who were High 8-C+ via downscaling from these characters like Crosshairs shall be listed 8-B+, or in cases like Ratchet, they become: "High 8-C, at most 8-B+"
- Bumblebee, Sideswipe and Mirage should be High 8-C, at most 8-B+ as they were able to harm Starscream together in a combined effort, as well as Mirage being able to physically Starscream on his own despite being weaker, despite all three being weaker than Starscream is. Bumblebee should get a DOTM key for this. All those who scale to DOTM Bee shall be on his level as well.
- Ironhide should get 8-A with Rocket Launcher as his Rocket Launcher could send DOTM Megs flying, albeit it didn't do much harm to Megs. Mixmaster's shields should have 8-A dura as they can somewhat withstand Ironhide's missile attacks.
Miscellaneous
- The current Supersonic+ ratings for speed comes from Ironhide dodging an M1 tank projectile, which is Supersonic+ in speed, however Ironhide dodging it at Supersonic+ is merely an assumption rather than having an actual calc. Now we have a proper calc for it, which is yields Hypersonic. No changes or anything, just add in the calculation on Ironhide's profile. There's also a feat of Megatron casually dodging a tank projectile, which yields Supersonic.
- Many characters have Class M ratings off of scaling to Megatron, this doesn't make all that much sense considering Megatron is a god tier level character, and I doubt characters like Bumblbee or Ratchet even compare to him in LS. Instead , these characters should scale to Bumblebee's At least Class K feat of ripping out Ravage's spine. Which should require more force than ripping out a human one, hence the "At least"
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