• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Transformers CRT Part 1 (Bayverse)

I found some quotes from the DotM Game that state that Stealth Force Mode has stronger Weapons than their usual stuff: https://media.discordapp.net/attach...964554/Screenshot_20210905-195631_YouTube.jpg

Also, their Alt Modes have better durability than their Robot Modes, which is backed up by Warpath's Alt Mode taking way less damage than his Robot Mode against Megatron and Optimus shrugging off a direct hit from the Driller's Main Body in his Alt Mode in the movie despite a direct hit from one of the Arms doing quite a bit of damage in the game: https://media.discordapp.net/attach...673768/Screenshot_20210905-195710_YouTube.jpg
What about these?
 
What about the Scans I found for Stealth Force weapons being stronger than usual and Alt Modes having increased Durability?
 
So we should make Ratchet, Ironhide, Jazz, and the rest of those at most guys have 8-a dura for ratchet tanking a missile from starscream in rotf, as well as being not too harmed from one in tf1.
 
So we should make Ratchet, Ironhide, Jazz, and the rest of those at most guys have 8-a dura for ratchet tanking a missile from starscream in rotf, as well as being not too harmed from one in tf1.
Only Ratchet would deserve to scale. The others shouldn't
 
Nah, he threw Jazz, fought for a while with Ratchet and Ironhide while he was being shot with high heat sabot rounds, and was killed after Bumblebee shot him several times after he was severely weakened.
 
Also, can Ironhide in dotm upscale from the dreads for doing this:
5587556-1.gif
 
He never harmed any of them. Jazz was perfectly fine after Brawl yeeted him.

Plus at best, that only shows they're comparable in AP, but not Durability
 
He never did any on-screen damage to either of them, and Ratchet was high-key bullying Brawl on his own. He cut his arm off with no difficulty and dropped him with like two shots to the chest.
Yeah, Ratchet really just pulled up on Brawl and said "Come here bitch."
 
Anyways, back on topic, Ironhide scales to Mixmaster who is >Ratchet. So we can just make a key for Ironhide for dotm that is 8-a, mixmaster becomes 8-a, so do jetfire and scorponok, while ratchet gets 8-a dura.
 
It still looks like it caused quite a bit of damage tbh. It didn’t one-shot him like in 2007, but he still looks pretty hurt. It would be helpful if the gif didn’t cut as soon as he gets hit tho
 
No, when Starscream shoots him, it looks like he’s about to fall over. The shots that were only staggering him came from the Bonecrusher clone.
 
No, when Starscream shoots him, it looks like he’s about to fall over. The shots that were only staggering him came from the Bonecrusher clone.
We should make a page for that guy just because it would be funny. It's even worse that his literal only screentime has actual feats.
 
Back
Top