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Yes because it's quantifiable. You need a certain amount of skill to manip your heart like that. But defeating someone brings in too many things into consideration like plot, strength, defense, the skill of the other party, advantages and disadvantages, how they won etc. That's why it's not quantifiable. One of the reasons we don't apply a>b>c logic. Cus beating someone is not a feat that can be compared to others, how you beat them can be used though.WeeklyBattles said:tfw somehow none of the assassins' actual skill feats are quantifiable but starting your own heart is somehow a quantifiable skill feat