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Top 5 Most Skilled Characters For Every Tier 3

Data Zahard for High 6-C: Since Baam (he has learned every single fighting style of every opponent he has ever fought to a masterful degree, went to every single martial art master and mastered all of their techniques and combined them into one) said the diference between him and Data Zahard skills was massive and Baam had to use superior raw power to be able to tie with Data Zahard and slighty overwhelm him.
 
Other than guys that are ridiculously stronger than him like Aurelion Sol and Bard and abstract character like Kindred yeah, he does
 
As for the Assassinorum, here's some stuff that is generally applicable regardless of creed

  • Assassins are far superior to pretty much any space marine who isn't a named character or Custode. For why that's impressive:
    • 40K battlefields are extremely hostile and dangerous even by the standards of war, and for even space marines to survive an extended period of time is no small feat. While in the context of the Imperial Guard just one space marine might be an unstoppable walking killing machine, space marines constantly fight foes that would be considered overpowered even to them. Hordes of Tyranids that can easily tear them apart with their claws, the Eldar with their magic tricks and molecule cutting weapons, heretic space marines, often with the support of daemonic energies and champions, etc
    • Even basic space marines fresh before combat are trained to a degree where their skills surpass that which can be attained by a mere human
    • Astartes have combat hard wired into their genetics
    • Single companies can conquer entire worlds on their own
    • Space Marine candidates already need to essentially be prodigies
    • Those in positions of authority need to be able to manage large numbers of men at a time, often functioning with little outside guidance
    • Finally, Veteran space marines can have hundreds or even thousands of years of experience. Even just surviving that long in 40k if you aren't fighting near constantly is rather hard, and these guys survive that while actively attacking and defending for most of their existence. They've def picked up quite a lot from that.
  • Gear made for the Assassins like the Spy Mask and Sentinel Array was initially tried out for such elite marines mentioned in the last bullet. Unfortunately, the massive influx of constant info was too much for them to bear, disorienting and confusing even these hardened veterans. Assassins process it subconsciously.
  • Every Assassin during their training learns a ton. They can't expect any support whatsoever on their missions and as such are trained to function in remote parts of the galaxy for years at a time on their lonesome. They're often given rather vague goals like "this person needs to be killed" and required to come up with the rest of their plan on their own (In one case, there's an Eversor that's just been let loose for a long time to spread as much terror as possible in one sector), resulting in stuff like the Vindicare moon shot or the other vindicare who waited 6 years in one position without ever getting noticed.
  • In addition to this independence, assassins can operate almost any technology understood by the imperium, have the Imperium's history memorized (minus the naughty bits ofc), understand the functions and inner workings of its organizations, know every known language that isn't some vector to daemonic possession, have an absolutely perfect knowledge of human biology, and know everything the imperium knows about the biological structures of xenos.
  • The assassinorum as a whole was unknown even to The Emperor of Mankind for a while till Rogal Dorn spilled the beans. While it is true that this was back when Malcador the Sigillite was running things, it still means individuals on their missions were somehow able to evade detection from basically all of the imperium. Even in modern times most people don't know they exist.
  • Assassins once killed all the High Lords of Terra except the Grand Master of Assassins. To give this context, Malcador the Sigillite, the Emperor's right hand man and probably the one guy who could outright tell him no and have him listen, was a High Lord (Grand Master of Assassins, though not the one who had everyone else killed). It's the highest you can go without being a literal god. This means the organization is able to get past all of the other Imperial security measures, and could theoretically **** over the entire Imperium if it really wanted to by just destroying the entire government.
  • Konrad Curze, a Primarch, was killed by the Assassinorum. (It is believed that he was remorseful and allowed himself to be killed, but even getting to him in the first place is impressive). Similarly, Horus Lupercal was almost "killed" by the assassinorum on 2 separate occasions (Due to powers nobody could possibly know he had access to neither attempt would have caused him real harm, but they sure did come close to being otherwise fatal)
  • A lone assassin is considered fit to topple a planetary government.
There's more assassin feats, also feats for specific clades and specific individuals (Like the Low 5-B Eversor Assassin) but this is a pretty good overview of just some general stuff that applies to anyone.
 
Jax canonically curbstomped the verse easily and repeatedly with nothing but skill until they restricted him to the use of an unfamiliar weapon, after which he's still top-tier, lore-wise.
 
Also on that subject I'll have to suggest that one Eversor for somewhere on Low 5-B, because he has his own stuff on top of just generic assassin skill
 
None of those feats are all that impressive really. I mean they don't really seem like impressive skill feats more like lore describing that they are skilled but nothing concrete.
 
Well it's not impressive. It's just lore. Like me saying ikki trashed an army while thinking of his babe. It's not a concrete skill feat like restarting your own heart, learning styles that took a lifetime to learn by setting its stance etc.
 
Why exactly is lore unimpressive, especially in a series mostly composed of lore with regards to a profile that's for an organization? I don't see how knowing how to restart a heart is a more concrete skill feat than being able to be a one man revolution and never be found.
 
Firephoenixearl said:
Well it's not impressive. It's just lore. Like me saying ikki trashed an army while thinking of his babe. It's not a concrete skill feat like restarting your own heart, learning styles that took a lifetime to learn by setting its stance etc.
Let's just call it what it is at this point. No sugarcoating it, this is downplay in its basic, most obvious and objective state.
 
Not that it's not impressive, it's not concrete. Idk how great of a feat soloing the imperium is when you have passive null and mind hax.
 
It's like the fact that SCP-076 has less impressive on-page skill feats than Solan and Claire Stanfield, but his lore states that he has mastered all human forms of martial art and melee weapon combat, thus I concede that he's canonically more skilled than them
 
You know that's only one of the 4, and the imperium has rather ridiculous things, and this ignores the entire context of it being an assassination of the highest government officials there is meaning they can bypass all the security the imperium had at that point, etc

Also how is a sentence like "This guy was dispatched to go topple the government on this planet because it was trying to secede" not concrete that seems pretty clear to me
 
Individual assassins have their own stuff. It's just impossible for an organization to be like that, and this stuff comes from the pages of the books and codices anyways. Assassins also aren't like 076 where his alleged feats are contradicted by his appearances.
 
Already quantified the space marine part though, other stuff like the independent operations shouldn't need too much other explanation and the others also have links to profiles
 
Wokistan said:
Assassins also aren't like 076 where his alleged feats are contradicted by his appearances.
Well to be fair, that's kinda only true in the article canon. But in the "expanded lore" he is that impressive.
 
Wokistan said:
Also how is a sentence like "This guy was dispatched to go topple the government on this planet because it was trying to secede" not concrete that seems pretty clear to me
Cause you can topple a government on a planet on your own through other methods. Whether through hax or just sheer AP. Someone like Saitama could topple a planet's government by busting a continent or something, that doesn't make him skilled.
 
They didn't send a Culexus or Eversor. Pretty sure it was a Vindicare but I'd have to check.

Even then, in a verse like 40k Low 5-B AP and Culexus hax isn't exactly insurmountable on its own.
 
Wokistan said:
Already quantified the space marine part though, other stuff like the independent operations shouldn't need too much other explanation and the others also have links to profiles
The space marine stuff is not quantifiable either. Trained beyond what humans can reach. No human can reach ikki but he's human. It really depends on what these humans can do.
 
"Finally, Veteran space marines can have hundreds or even thousands of years of experience. Even just surviving that long in 40k if you aren't fighting near constantly is rather hard, and these guys survive that while actively attacking and defending for most of their existence. They've def picked up quite a lot from that. "

40K battlefields are extremely hostile and dangerous even by the standards of war, and for even space marines to survive an extended period of time is no small feat. While in the context of the Imperial Guard just one space marine might be an unstoppable walking killing machine, space marines constantly fight foes that would be considered overpowered even to them. Hordes of Tyranids that can easily tear them apart with their claws, the Eldar with their magic tricks and molecule cutting weapons, heretic space marines, often with the support of daemonic energies and champions, etc


Ah yes fighting for long periods of time and fighting enemies that can kill you with ease are not able to be quantified


You also realize that there's no way I am summing up the totality of 40k's setting here, right
 
Fighting for a long time and against stronger people it's actually not quantifiable either. It's not a skill feat, it's a skill difference feat.
 
Firephoenixearl said:
Fighting for a long time and against stronger people it's actually not quantifiable either. It's not a skill feat, it's a skill difference feat.
Wat
 
This is getting weirdly specific
 
It's not quantifiable. Literally everyone ikki fights can kill him with ease... he still wins. Stella could kill ikki passively and still lost to him.

Feats like those are not quantifiable. It's just saying the assassin it's more skilled but how skilled he exactly is is still unknown.

Example try to quantify this: ikki fought and escaped with his life against the strongest swordsman in rakudai.

Ok yes you can guess that's impressive but I can't use that to argue whether ikki is more skilled than nanami, cus I can't quantify that fight, I can only quantify the concrete feats of skill instead of ones based on in verse fights or lore.

So the ikki vs edelweiss I said can't be qualified, but if I say ikki did that by body control, ability to fight while unconscious, copying ger sword style from a few clashes etc. That can be quantified cus they are concrete feats.
 
"Example try to quantify this: ikki fought and escaped with his life against the strongest swordsman in rakudai. "

If you're comparing him to someone who's the same except they don't have this feat you very much can use that to say he's better.
 
tfw somehow none of the assassins' actual skill feats are quantifiable but starting your own heart is somehow a quantifiable skill feat
 
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