ShakeResounding
He/Him- 8,641
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A.K.A. what was meant to be a downgrade thread seemed to turn into an upgrade thread.
Hello Again!
My lovely scholars! It's good to see you again. With my self-imposed break over, I wanted to get back into my revisions. Don't worry; my Sonic Revision Series will be continuing soon. Until then...
Thanks to @Peptocoptr27 for bringing this up a few weeks back and being the reason for this thread. Now, let's get to it.
The Feats (PENDING STAFF APPROVAL)
Within the Sonic 2 Mega Drive Koushiki Guide Book, specifically this page, it states Sonic is back with more power than last time. Power growth is nothing new narratively in this franchise, but this also calls for further indexing. And because Classic Sonic has only displayed the capacity to defeat the Death Egg Robot from Sonic 2 and onwards, I'm adding a key covering his Base for what's basically just applicable for him during Sonic 1 and CD.
In terms of ratings, he'll be Low 6-B (3.282265296367112839 Teratons) scaling from destroying the chains holding Little Planet.
EDIT: There is a new calculation for the GBE of Sonic's Earth using South Island/Lost Hex for size rather than Angel Island that results in High 5-A (52.90621441 Ronnatons). Additionally, Little Planet's size was recalculated according to Sonic's Earth; and Sonic's feat of destroying the chains holding Little Planet was re-calculated and became another High 5-A feat (90.733 Ronnatons). Not only this, but another calculation was done regarding .5% of the Eclipse Cannon's power that results in the ability of Sonic's Earth to withstand a blast of High 5-A magnitude. If this is the case, the addition of a key will not be necessary and instead Classic Sonic and co. get upgraded from 5-A.
And, as Omega highlighted, this calculation has Sonic moving at FTL speeds (2.129c) within Sonic CD. As such, Classic Sonic remains FTL so nothing changes much aside from the reasoning in his page.
Bonus (APPLIED)
I had already made previous additions to Dr. Eggman's Eggperial City, but I did a second (and third and fourth) reading and have updated those additions slightly. Mainly noting the extra hax not yet documented. This includes:
The Scaling/Pages Affected
Shouldn't be that many.
Sooooo... Yeah! Let the discussion begin!
Staff Agreement: 2 (Dark-Carioca, CloverDragon03)
Staff Disagreement: 0
Hello Again!
My lovely scholars! It's good to see you again. With my self-imposed break over, I wanted to get back into my revisions. Don't worry; my Sonic Revision Series will be continuing soon. Until then...
Thanks to @Peptocoptr27 for bringing this up a few weeks back and being the reason for this thread. Now, let's get to it.
The Feats (PENDING STAFF APPROVAL)
In terms of ratings, he'll be Low 6-B (3.282265296367112839 Teratons) scaling from destroying the chains holding Little Planet.
EDIT: There is a new calculation for the GBE of Sonic's Earth using South Island/Lost Hex for size rather than Angel Island that results in High 5-A (52.90621441 Ronnatons). Additionally, Little Planet's size was recalculated according to Sonic's Earth; and Sonic's feat of destroying the chains holding Little Planet was re-calculated and became another High 5-A feat (90.733 Ronnatons). Not only this, but another calculation was done regarding .5% of the Eclipse Cannon's power that results in the ability of Sonic's Earth to withstand a blast of High 5-A magnitude. If this is the case, the addition of a key will not be necessary and instead Classic Sonic and co. get upgraded from 5-A.
And, as Omega highlighted, this calculation has Sonic moving at FTL speeds (2.129c) within Sonic CD. As such, Classic Sonic remains FTL so nothing changes much aside from the reasoning in his page.
Bonus (APPLIED)
I had already made previous additions to Dr. Eggman's Eggperial City, but I did a second (and third and fourth) reading and have updated those additions slightly. Mainly noting the extra hax not yet documented. This includes:
- Earth Manipulation and Size Manipulation, for it strip-mining the planet to the point of hollowness and having Fake Chaos Emeralds with an exponential growth if their energy is used.
- Improving the hax noted in the Spatial-Displacement Traps, such as Portal Creation & Forced Invisibility/Intangibility.
The Scaling/Pages Affected
Shouldn't be that many.
- Metal Sonic (Upgraded to High 5-A)
- Classic Tails, Amy, and Knuckles (Uograded to High 5-A)
- Classic Espio, Vector, & Charmy (Upgraded to High 5-A)
- Dr. Eggman's Mechs/Bosses in 1 & CD (Upgraded to High 5-A)
- Any others I miss which may scale under context.
Sooooo... Yeah! Let the discussion begin!
Staff Agreement: 2 (Dark-Carioca, CloverDragon03)
- High 5-A Staff Agreement: 2 (Maverick Zero X, DarkDragonMedeus)
Staff Disagreement: 0
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