• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

The sans vs The jevil

Status
Not open for further replies.
No he can't. Sans can teleport Jevil INTO a bone wall, or literally fill the room full of gaster blasters so he has nowhere to teleport to
I'll accept that sans would do that because he's bloodlusted too.

fill the room with blasters: Jevil could still dodge individual shots

Bone Room: He could break the bones...

following his logic: Jevil could fill the entire room with Devilsknifes, and he would only need to land a blow once
Since when???? Do you have scans?
is in his proile
 
Bone Room: He could break the bones...
Thats never been shown to happen so we dont know if he's capable.
is in his proile
I need to make a crt for that because he cannot use telekinesis, I played the game recently and I can verify that.
But either way, sans does NOT get tired by fighting, he gets tired by dodging, and since he can teleport to dodge, he doesnt need to dodge physically, therefore he won't get tired.
following his logic: Jevil could fill the entire room with Devilsknifes, and he would only need to land a blow once
And by your logic he could break the Devilsknifes
sans fights only one opponent and when he gets too tired he ends up falling asleep while fighting, thus being defeated
Chara is also stronger than Ralsei, Susie, and Kris combined so I dont think thats relevant
 
I need to make a crt for that because he cannot use telekinesis, I played the game recently and I can verify that.
OK
Thats never been shown to happen so we dont know if he's capable.
Well, you can't assume they're indestructible either
And by your logic he could break the Devilsknifes
Yes
Chara is also stronger than Ralsei, Susie, and Kris combined so I dont think thats relevant
He is comparable to Frisk, not Chara
sans does NOT get tired by fighting, he gets tired by dodging, and since he can teleport to dodge, he doesnt need to dodge physically, therefore he won't get tired.
If he can dodge teleorting so he doesn't get tired, why didn't he do it fighting Frisk?
 
Oh and btw contrary to popular belief, sans does NOT have one HP, Chara was just strong enough to destroy him in one hit, similar to Mettaton EX, and we have no way of knowing his HP, but consider this. After being dealt 9999999 damage, he was still strong enough to get up and walk away, which makes me think this is his hp count.
Sans never fight chara?
At that point in the game Frisk was 100% possessed by Chara (I think?) as when you fight sans, the only way to turn back on the genocide run, and therefore chara, is to reset the game. But that logic is a little iffy so I understand if you take it as frisk not chara
If he can dodge teleorting so he doesn't get tired, why didn't he do it fighting Frisk?
Gameplay doesnt allow it, he can only teleport during his turn, and when Frisk attacks its still technically Frisk's turn so he has to dodge physically. But we are playing without gameplay limitations so yeah he would be able to teleport as much as he wanted
Well, you can't assume they're indestructible either
fair enough. I think the blue bones would be near indestructible because in order to break them, you need to move and moving causes them to harm you
 
Oh and btw contrary to popular belief, sans does NOT have one HP, Chara was just strong enough to destroy him in one hit, similar to Mettaton EX, and we have no way of knowing his HP, but consider this. After being dealt 9999999 damage, he was still strong enough to get up and walk away, which makes me think this is his hp count.
If you want to tell that, do a crt to change its durability too
At that point in the game Frisk was 100% possessed by Chara (I think?) as when you fight sans, the only way to turn back on the genocide run, and therefore chara, is to reset the game. But that logic is a little iffy so I understand if you take it as frisk not chara
Nor, Frisky is only 100% possessed by chara when he tries to deliver the last hit on sans, which is when chara starts to take control of the player's actions, so the second move comes even without any player command, after that chara starts to attack other monsters even without the player commanding
Gameplay doesnt allow it, he can only teleport during his turn, and when Frisk attacks its still technically Frisk's turn so he has to dodge physically. But we are playing without gameplay limitations so yeah he would be able to teleport as much as he wanted
Sans is notorious for breaking and using gameplay to his advantage, if he wanted to use teleport to dodge he would do so, as dodging itself is a gameplay break.
fair enough. I think the blue bones would be near indestructible because in order to break them, you need to move and moving causes them to harm you
makes sense, but in this case it's just using teleport to move around without moving, not to mention that if the Jevil wants to he can only Tank all the blows and go all out to Sans, besides, Jevil could use Reality Warping to undo this "bone room" (finally a use that makes sense of this skill for this combat)
 
If you want to tell that, do a crt to change its durability too
I will eventually. My last CRT didn't go very well haha
Nor, Frisky is only 100% possessed by chara when he tries to deliver the last hit on sans, which is when chara starts to take control of the player's actions, so the second move comes even without any player command, after that chara starts to attack other monsters even without the player commanding
So it was still Chara that killed sans?
 
So it was still Chara that killed sans?
Well... I can't say that, she was having frisk, so the feat was Frisk being guided by Chara, but I don't know how that would work in the undertale universe, but for simplicity

Frisk attacks Sans > Sans dodge > chara controlling frisk makes it attack one more time > Frisk strikes one more time > Sans is hit
 
kk
My votes on incon because they can both teleport infinitely
I think thats 2 votes incon
Well... this isn't much of an Incon, and just like most of the battle will pass, if that's the case, it would go to the one who gets tired first, because even though it doesn't get tired as much, doing these things would still tire both of them eventually. , which would make the fight depend on stamina again

I will count the votes later
 
Well... this isn't much of an Incon, and just like most of the battle will pass, if that's the case, it would go to the one who gets tired first, because even though it doesn't get tired as much, doing these things would still tire both of them eventually. , which would make the fight depend on stamina again

I will count the votes later
Good point. But sans can teleport himself and others, meaning its theoretically possible he could teleport the devilsknife and other attacks
 
Good point. But sans can teleport himself and others, meaning its theoretically possible he could teleport the devilsknife and other attacks
that would be kind of impractical, as it would be a massive amount of attacks if we also count that the Jevil would use Clones to attack, and that doesn't remove the fact that it would still boil down to stamina if they acted that way.
 
The fact that all sans attack need an movement or action,say that it consume energy so Jevil just need to pressure sans untill he tire up. But also sans can deal a great damage in Jevil with Karma, but I think Jevil can take down or tire sans before with his attacks(danmaku),teleportation,illusion creation,and better resistence. So I vote Jevil.
 
Not really, it's thought based

What? Literally just one of them needs a movement and thats telekinesis. Sans only gets tired by physically dodging
Yes dodging and with Characters like Jevil who has danmaku the teleportation will not save you forever (this also Aplies to Jevil).So sans also will need to dodge and more with the Final attack of Jevil who has a great AOE. And also attacks based on thought require energy.
 
There's no proof Sans gets tired by thought based attacks, and he only got tired after physically repeatedly using telekinesis throughout a VERY LONG TURN. So please stop repeating that argument as it has shaky basis at best.
 
There's no proof Sans gets tired by thought based attacks, and he only got tired after physically repeatedly using telekinesis throughout a VERY LONG TURN. So please stop repeating that argument as it has shaky basis at best.
The point still there Jevil can tire sans with his own attacks after all the teleportation will not save sans forever. Also Jevil have good ways to defend himself and attack sans like: illusion creation,after image creation,duplication,his own telekinesis and its also probably jevil can cure himself.
 
simple, answer me why would just dodging would tire him and nothing else?
Dodging and telekinesis, because in his last attack he uses a super strong telekinesis attack and it tires him. Sorry about that. Its simple, because the rest are mental attacks not physical, and doing physical things tires him out
its also probably jevil can cure himself.
Thats never shown in the game
 
Sans has danmaku that causes poison to the soul, that hurt Frisk who had Soul Manip resistance themselves, since they take the poison as physical damage. The way I see it, Sans can easily get a hit in and drain Jevil's health via karma, and Sans can only last so long with his stamina so imo incon at best.
 
Dodging and telekinesis, because in his last attack he uses a super strong telekinesis attack and it tires him. Sorry about that. Its simple, because the rest are mental attacks not physical, and doing physical things tires him out

Thats never shown in the game
Thats why I say probably and because it is in the profile.
 
Sans has danmaku that causes poison to the soul, that hurt Frisk who had Soul Manip resistance themselves, since they take the poison as physical damage. The way I see it, Sans can easily get a hit in and drain Jevil's health via karma, and Sans can only last so long with his stamina so imo incon at best.
And as I say Jevil also has ways to evade sans danmaku and has better resistence. Anyway I m still with Incon.
 
Status
Not open for further replies.
Back
Top