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Since when???? Do you have scans?Jevil has his own Telekinesis,
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Since when???? Do you have scans?Jevil has his own Telekinesis,
I'll accept that sans would do that because he's bloodlusted too.No he can't. Sans can teleport Jevil INTO a bone wall, or literally fill the room full of gaster blasters so he has nowhere to teleport to
is in his proileSince when???? Do you have scans?
Also Jevil can create temporal clones that will be very useful to defend and attack.Actually forget that, I was wrong about it reducing you to one health.
No he can't. Sans can teleport Jevil INTO a bone wall, or literally fill the room full of gaster blasters so he has nowhere to teleport to
Thats never been shown to happen so we dont know if he's capable.Bone Room: He could break the bones...
I need to make a crt for that because he cannot use telekinesis, I played the game recently and I can verify that.is in his proile
And by your logic he could break the Devilsknifesfollowing his logic: Jevil could fill the entire room with Devilsknifes, and he would only need to land a blow once
Chara is also stronger than Ralsei, Susie, and Kris combined so I dont think thats relevantsans fights only one opponent and when he gets too tired he ends up falling asleep while fighting, thus being defeated
Sans never fight chara?Chara is also stronger than Ralsei, Susie, and Kris combined so I dont think thats relevant
OKI need to make a crt for that because he cannot use telekinesis, I played the game recently and I can verify that.
Well, you can't assume they're indestructible eitherThats never been shown to happen so we dont know if he's capable.
YesAnd by your logic he could break the Devilsknifes
He is comparable to Frisk, not CharaChara is also stronger than Ralsei, Susie, and Kris combined so I dont think thats relevant
If he can dodge teleorting so he doesn't get tired, why didn't he do it fighting Frisk?sans does NOT get tired by fighting, he gets tired by dodging, and since he can teleport to dodge, he doesnt need to dodge physically, therefore he won't get tired.
In character Sans never use his teleportation to evade.If he can dodge teleorting so he doesn't get tired, why didn't he do it fighting Frisk?
At that point in the game Frisk was 100% possessed by Chara (I think?) as when you fight sans, the only way to turn back on the genocide run, and therefore chara, is to reset the game. But that logic is a little iffy so I understand if you take it as frisk not charaSans never fight chara?
Gameplay doesnt allow it, he can only teleport during his turn, and when Frisk attacks its still technically Frisk's turn so he has to dodge physically. But we are playing without gameplay limitations so yeah he would be able to teleport as much as he wantedIf he can dodge teleorting so he doesn't get tired, why didn't he do it fighting Frisk?
fair enough. I think the blue bones would be near indestructible because in order to break them, you need to move and moving causes them to harm youWell, you can't assume they're indestructible either
Character doesn't matter in bloodlusted though, partly why I dislike bloodlusted matchesIn character Sans never use his teleportation to evade.
If you want to tell that, do a crt to change its durability tooOh and btw contrary to popular belief, sans does NOT have one HP, Chara was just strong enough to destroy him in one hit, similar to Mettaton EX, and we have no way of knowing his HP, but consider this. After being dealt 9999999 damage, he was still strong enough to get up and walk away, which makes me think this is his hp count.
Nor, Frisky is only 100% possessed by chara when he tries to deliver the last hit on sans, which is when chara starts to take control of the player's actions, so the second move comes even without any player command, after that chara starts to attack other monsters even without the player commandingAt that point in the game Frisk was 100% possessed by Chara (I think?) as when you fight sans, the only way to turn back on the genocide run, and therefore chara, is to reset the game. But that logic is a little iffy so I understand if you take it as frisk not chara
Sans is notorious for breaking and using gameplay to his advantage, if he wanted to use teleport to dodge he would do so, as dodging itself is a gameplay break.Gameplay doesnt allow it, he can only teleport during his turn, and when Frisk attacks its still technically Frisk's turn so he has to dodge physically. But we are playing without gameplay limitations so yeah he would be able to teleport as much as he wanted
makes sense, but in this case it's just using teleport to move around without moving, not to mention that if the Jevil wants to he can only Tank all the blows and go all out to Sans, besides, Jevil could use Reality Warping to undo this "bone room" (finally a use that makes sense of this skill for this combat)fair enough. I think the blue bones would be near indestructible because in order to break them, you need to move and moving causes them to harm you
I will eventually. My last CRT didn't go very well hahaIf you want to tell that, do a crt to change its durability too
So it was still Chara that killed sans?Nor, Frisky is only 100% possessed by chara when he tries to deliver the last hit on sans, which is when chara starts to take control of the player's actions, so the second move comes even without any player command, after that chara starts to attack other monsters even without the player commanding
Well... I can't say that, she was having frisk, so the feat was Frisk being guided by Chara, but I don't know how that would work in the undertale universe, but for simplicitySo it was still Chara that killed sans?
Well... this isn't much of an Incon, and just like most of the battle will pass, if that's the case, it would go to the one who gets tired first, because even though it doesn't get tired as much, doing these things would still tire both of them eventually. , which would make the fight depend on stamina againkk
My votes on incon because they can both teleport infinitely
I think thats 2 votes incon
Good point. But sans can teleport himself and others, meaning its theoretically possible he could teleport the devilsknife and other attacksWell... this isn't much of an Incon, and just like most of the battle will pass, if that's the case, it would go to the one who gets tired first, because even though it doesn't get tired as much, doing these things would still tire both of them eventually. , which would make the fight depend on stamina again
I will count the votes later
that would be kind of impractical, as it would be a massive amount of attacks if we also count that the Jevil would use Clones to attack, and that doesn't remove the fact that it would still boil down to stamina if they acted that way.Good point. But sans can teleport himself and others, meaning its theoretically possible he could teleport the devilsknife and other attacks
Not really, it's thought basedthat would be kind of impractical, as it would be a massive amount of attacks
What? Literally just one of them needs a movement and thats telekinesis. Sans only gets tired by physically dodgingThe fact that all sans attack need an movement or action
Yes dodging and with Characters like Jevil who has danmaku the teleportation will not save you forever (this also Aplies to Jevil).So sans also will need to dodge and more with the Final attack of Jevil who has a great AOE. And also attacks based on thought require energy.Not really, it's thought based
What? Literally just one of them needs a movement and thats telekinesis. Sans only gets tired by physically dodging
yes, never heard of mental fatigue? Sans is lazy, besides, a bloodlusted character wouldn't know right away the best attack to finish off the opponent, and he wouldn't just be defendingWhat? Literally just one of them needs a movement and thats telekinesis. Sans only gets tired by physically dodging
Not here it doesnt. You can dodge sans in undertale over and over and he will never get tired UNLESS you attack himAnd also attacks based on thought require energy.
Not here it doesnt. You can dodge sans in undertale over and over and he will never get tired UNLESS you attack him
Do you have any evidence to prove thatI m very sure thats game mechanic.
In this moment no, but my point still going sans require energy to some movements like telekinesis and the teleportation will not save him forever and less with the danmaku of jevilI have the sans fight on a separate save in undertale I can play it right now if you want
Do you have any evidence to prove that
simple, answer me why would just dodging would tire him and nothing else?Do you have any evidence to prove that
The point still there Jevil can tire sans with his own attacks after all the teleportation will not save sans forever. Also Jevil have good ways to defend himself and attack sans like: illusion creation,after image creation,duplication,his own telekinesis and its also probably jevil can cure himself.There's no proof Sans gets tired by thought based attacks, and he only got tired after physically repeatedly using telekinesis throughout a VERY LONG TURN. So please stop repeating that argument as it has shaky basis at best.
Dodging and telekinesis, because in his last attack he uses a super strong telekinesis attack and it tires him. Sorry about that. Its simple, because the rest are mental attacks not physical, and doing physical things tires him outsimple, answer me why would just dodging would tire him and nothing else?
Thats never shown in the gameits also probably jevil can cure himself.
Thats why I say probably and because it is in the profile.Dodging and telekinesis, because in his last attack he uses a super strong telekinesis attack and it tires him. Sorry about that. Its simple, because the rest are mental attacks not physical, and doing physical things tires him out
Thats never shown in the game
Finally a decent argumentSans has danmaku that causes poison to the soul, that hurt Frisk who had Soul Manip resistance themselves, since they take the poison as physical damage. The way I see it, Sans can easily get a hit in and drain Jevil's health via karma, and Sans can only last so long with his stamina so imo incon at best.
And as I say Jevil also has ways to evade sans danmaku and has better resistence. Anyway I m still with Incon.Sans has danmaku that causes poison to the soul, that hurt Frisk who had Soul Manip resistance themselves, since they take the poison as physical damage. The way I see it, Sans can easily get a hit in and drain Jevil's health via karma, and Sans can only last so long with his stamina so imo incon at best.
ConfusionThats why I say probably and because it is in the profile.
Finally something we can agree.Confusion
Jevil needs a cleanup of his profile
I agree with that. Do you want to make the new battle thread or should II will change my vote to icon too
I think this battle should be done again after Jevil has his profile revised and without being bloodlusted
I think we should review Jevil's profile first, but if you want you can do itI agree with that. Do you want to make the new battle thread or should I