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The "problem" with Mega Man 2's Robot Masters

Rodri_"Dante"

Hablo español.
Joke Battles
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Currently, all MM2 Robot Masters (Sans Quick Man) have resistance to time stop. This is due to a piece of trivia that comes from the now inexistent Rockman Complete Works section in Capcom's japanese website (Give me a while to find the link), that states that all "boss characters" have a device installed that makes them immune to Flash Man's Time Stopper, and Quick Man's device is defective.

However, said device it's not present in-game, and all Robot Masters (Including even Flash Man) can be frozen in time.

Should we disregard this and keep the immunity, or remove it because it contradicts gameplay?
 
If that's the case, then minor enemies should be damaged by the Time Stopper.
 
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