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Hey, remember light speed? I do! I'm going to cover a few egregious feats that are considered "light speed" and especially the justifications for there being light speed attacks in the first place.
RWBY's Silver Eyes have a light speed "dodging" calc that should not be applied ever or exist in the first place. Silver Eyes in no way actually act like light, they are a largely unexplained magic ability meant to kill magical negativity monsters. We don't even know if the light emitted from Silver Eye users is real light.
Most importantly, Silver Eyes are never depicted as some sort of beam of light, or even an attack of sorts to DODGE, it just floods the room with light.
In the calc used for them by Dalesean07 both scenes show NO one "dodging" this supposed light speed attack.
The first just cuts to black as the Silver Eyes go off, and we then see Cinder gone, we don't even see her move to dodge. The second is... Cinder, already in motion to attack Jaune? She's not even dodging it, she's attacking another character entirely.
So not only do the Silver Eyes not act like light, they also aren't an attack that can be "dodged" in a way that's quantifiable to receive a value, unless we wanna say Cinder can somehow dodge between the photons.
Yeah, this point will be argued longer than the others, but no one said this would be easy. The particle canon statement comes from a defunct and unavailable RWBY game known as "RWBY: Amity Arena". It's a pretty clear-cut statement, but I'm here to discuss the canonicity of these statements and how seriously we should actually take these at face value.
"That's because our game is a channel for RWBY to explore the many characters that could not be given as much screen time in the show! Most of what we put in game is canon and approved by RT. (though chibi references are just there for fun)"
I would like to say that this statement does not exactly inspire confidence, especially considering that this game was not developed in house by RT. The part that is particularly egregious is "Most of what we put in the game is canon and approved by RT." Most things being canon and another half being potentially non-canon is not a good look, and it gives us 0 frame of reference for what could or could not be canon, it'd be pure guess work.
But there's another statement which blows this out of the water.
"We are canon as far as:
1. This game is supposed to exist in World and is played by the people of Remnant.
2. Character backstories are real (Adam, Fox, Hazel, etc)
3. Our design of Carmine from After the Fall is official"
Let's tackle this one by one. THE GAME IS SUPPOSED TO EXIST IN CANON AND BE PLAYED BY THE PEOPLE OF REMNANT??? THE GAME WITH TOP SECRET ENTITIES LIKE THE SPIRITS WITHIN THE RELICS THAT NOBODY BUT OZPIN AND THOSE HE TRUSTS KNOW ABOUT? THE GAME THAT HOLDS CLASSIFIED INFORMATION ON PEOPLE LIKE PENNY AND THEIR MECHS?
I shouldn't have to explain how absurd of a prospect that is and especially the fact that in canon we see no one play it, but I digress, it's the second point that really puts this to bed.
"Characters backstories are real" This statement is super roundabout and doesn't make much sense because 1. What do you mean the backstories are "real"? I would hope that you're not putting in false information for pre-existing characters if you're a game set in RWBY. 2. This statement CLEARLY denotes that character backstories are real, not weapon, vehicle, or robot descriptions. They even give examples of living breathing characters. As far as I can tell, the Spider Droid didn't have a deep backstory (although most RWBY characters don't).
Conclusion
Light speed is bunk, and we should return to the old values (which I'm pretty sure were Massively Hypersonic+). Light speed being bunk comes from 1. RWBY's Silver Eyes not being a dodgeable thing, and 2. The game where Light Speed comes from not being canon, or it's really finicky, and we'd have to assume it's canon, which is stupid.
I will say, I could MAYBE be fine with a possibility, but you'd have to convince me, for now, axe it all.
RWBY's Silver Eyes have a light speed "dodging" calc that should not be applied ever or exist in the first place. Silver Eyes in no way actually act like light, they are a largely unexplained magic ability meant to kill magical negativity monsters. We don't even know if the light emitted from Silver Eye users is real light.
Most importantly, Silver Eyes are never depicted as some sort of beam of light, or even an attack of sorts to DODGE, it just floods the room with light.
In the calc used for them by Dalesean07 both scenes show NO one "dodging" this supposed light speed attack.
The first just cuts to black as the Silver Eyes go off, and we then see Cinder gone, we don't even see her move to dodge. The second is... Cinder, already in motion to attack Jaune? She's not even dodging it, she's attacking another character entirely.
So not only do the Silver Eyes not act like light, they also aren't an attack that can be "dodged" in a way that's quantifiable to receive a value, unless we wanna say Cinder can somehow dodge between the photons.
Yeah, this point will be argued longer than the others, but no one said this would be easy. The particle canon statement comes from a defunct and unavailable RWBY game known as "RWBY: Amity Arena". It's a pretty clear-cut statement, but I'm here to discuss the canonicity of these statements and how seriously we should actually take these at face value.
"That's because our game is a channel for RWBY to explore the many characters that could not be given as much screen time in the show! Most of what we put in game is canon and approved by RT. (though chibi references are just there for fun)"
I would like to say that this statement does not exactly inspire confidence, especially considering that this game was not developed in house by RT. The part that is particularly egregious is "Most of what we put in the game is canon and approved by RT." Most things being canon and another half being potentially non-canon is not a good look, and it gives us 0 frame of reference for what could or could not be canon, it'd be pure guess work.
But there's another statement which blows this out of the water.
"We are canon as far as:
1. This game is supposed to exist in World and is played by the people of Remnant.
2. Character backstories are real (Adam, Fox, Hazel, etc)
3. Our design of Carmine from After the Fall is official"
Let's tackle this one by one. THE GAME IS SUPPOSED TO EXIST IN CANON AND BE PLAYED BY THE PEOPLE OF REMNANT??? THE GAME WITH TOP SECRET ENTITIES LIKE THE SPIRITS WITHIN THE RELICS THAT NOBODY BUT OZPIN AND THOSE HE TRUSTS KNOW ABOUT? THE GAME THAT HOLDS CLASSIFIED INFORMATION ON PEOPLE LIKE PENNY AND THEIR MECHS?
I shouldn't have to explain how absurd of a prospect that is and especially the fact that in canon we see no one play it, but I digress, it's the second point that really puts this to bed.
"Characters backstories are real" This statement is super roundabout and doesn't make much sense because 1. What do you mean the backstories are "real"? I would hope that you're not putting in false information for pre-existing characters if you're a game set in RWBY. 2. This statement CLEARLY denotes that character backstories are real, not weapon, vehicle, or robot descriptions. They even give examples of living breathing characters. As far as I can tell, the Spider Droid didn't have a deep backstory (although most RWBY characters don't).
Conclusion
Light speed is bunk, and we should return to the old values (which I'm pretty sure were Massively Hypersonic+). Light speed being bunk comes from 1. RWBY's Silver Eyes not being a dodgeable thing, and 2. The game where Light Speed comes from not being canon, or it's really finicky, and we'd have to assume it's canon, which is stupid.
I will say, I could MAYBE be fine with a possibility, but you'd have to convince me, for now, axe it all.