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Credits to @ShakeResounding and @Fireld for helping putting this together
Hello there, how are you my good lads. Going by the title, you might have figured out what this thread is about. Over the years, Sonic's profile has become more and more dense. Abilities, stat justifications, new keys, change if formatting, you name it, truth is, our blue spikeball has changed a lot here over the years.
But we're taking it a step even further. There's always room for improvement, and here's my attempt at doing that.
Today, I will be presenting three distinct and updated sandboxes that can be found for [Classic], [Adventure], and [Modern] Sonic.
So without further ado, let me explain the inner details, let's a go
all seriousness tho, the way the current Sonic profiles are handled is.......honestly severely outdated in terms of keys, now now, don't get me wrong, the people here worked hard and good, it is just that........time changes things, back in the day Sonic barely had different accepted feats between games, barely had different abilities, equipment etc, we could get away with a single key for the entire eras because.....there wasn't much to begin with, altho that has since changed
Scaling chains, new calculations, new powers and abilities and etc, Sonic has gained a lot, to accomodate for the singular key we currently use, our profiles use a "to" to separate the 2 extremes of the power in that era, which......doesn't really work and ends up excluding a lot of AP values that should be listed, like how the Adventure era has quite higher Large Star ratings in the middle of it rather than in the beginning of the era, but the profiles currently don't have it listed, at least not for every character
Like wise, there are several scaling chains for the Low 2-C that are not represented in the current profiles, like the fact that by the time of the most recent games of the era, several one shot gaps in power happened in the ever growing power of the main cast
in resume, the way the profiles current list the power of the series doesn't do a good job at cataloging said power, so how to solve it?
There are still a few things that need to be touched up on, here's the main ones that will be finished before grace is over:
As a Bonus provided by our good friend @ShakeResounding i would also like to proposa a [Boost] page, the famous technique that is the Modern Version of a spin dash for the series, straight forward honestly
Agree: @Maverick_Zero_X
Disagree:
Neutral:
What are you doing?
Hello there, how are you my good lads. Going by the title, you might have figured out what this thread is about. Over the years, Sonic's profile has become more and more dense. Abilities, stat justifications, new keys, change if formatting, you name it, truth is, our blue spikeball has changed a lot here over the years.
But we're taking it a step even further. There's always room for improvement, and here's my attempt at doing that.
Today, I will be presenting three distinct and updated sandboxes that can be found for [Classic], [Adventure], and [Modern] Sonic.
So without further ado, let me explain the inner details, let's a go
Why are you doing this? EXPLAIN THE REASON
First off, calm down, take a juice box of lemonadeall seriousness tho, the way the current Sonic profiles are handled is.......honestly severely outdated in terms of keys, now now, don't get me wrong, the people here worked hard and good, it is just that........time changes things, back in the day Sonic barely had different accepted feats between games, barely had different abilities, equipment etc, we could get away with a single key for the entire eras because.....there wasn't much to begin with, altho that has since changed
Scaling chains, new calculations, new powers and abilities and etc, Sonic has gained a lot, to accomodate for the singular key we currently use, our profiles use a "to" to separate the 2 extremes of the power in that era, which......doesn't really work and ends up excluding a lot of AP values that should be listed, like how the Adventure era has quite higher Large Star ratings in the middle of it rather than in the beginning of the era, but the profiles currently don't have it listed, at least not for every character
Like wise, there are several scaling chains for the Low 2-C that are not represented in the current profiles, like the fact that by the time of the most recent games of the era, several one shot gaps in power happened in the ever growing power of the main cast
in resume, the way the profiles current list the power of the series doesn't do a good job at cataloging said power, so how to solve it?
The different keys to success
Basically straight forward, separating the characters into different keys based on their power growth and showings within the series, no "era" keys anymore, just like any good anime there is, it will now be done by separating by "arcs" or in this case....games, but you may wonder? why then separate Sonic's profile? simple.....he has way too many new keys, it wouldn't look good to have that many keys in a single profile, so in his special case that he always is, he will get the naruto treatment and get separated to better catalog his power, called not only "modern" or "classic" but "Classic Era" "Adventure Era" and "Modern Era"What changes were made?
- Adding more quotes for him
- Updating his summary section
- More renders
- A new key for his Modern Era appearences, we already semi do this, so it isn't as big as you would think
- Creating a new profile
- More renders
- Changing the placement of a few keys
- Removing Hyper Sonic key
- Making a new Starfall Super Sonic key
- adding new keys for him
There are still a few things that need to be touched up on, here's the main ones that will be finished before grace is over:
- Tailoring the gallery sections to make it more era-specific. Classic art in the Classic Era, Adventure stuff in the Adventure Era, etc.
- Adding gifs and clips for Classic Sonic's justifications in his Modern Appearances key
- few links to still be added to the justifications of some abilities
- expand the Intelligence section with scans and justifications
Bonus Chapter, The Speed Boost
As a Bonus provided by our good friend @ShakeResounding i would also like to proposa a [Boost] page, the famous technique that is the Modern Version of a spin dash for the series, straight forward honestly
Agree: @Maverick_Zero_X
Disagree:
Neutral:
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