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The same crafting leads to straight up metal sheets which are fully referred to as metal plats and are are shown to be just metal https://terraria.wiki.gg/wiki/Copper_Plating
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Plating definition merriam-webster, a coating of metal. It's probably just copper over the stones.The same crafting leads to straight up metal sheets which are fully referred to as metal plats and are are shown to be just metal https://terraria.wiki.gg/wiki/Copper_Plating
I genuinely don't see any reason to believe that should be the case. The developers are willing to alter how much damage an enemy takes from explosions yet meteor heads are still vulnerable to explosions.But no they aren’t, they start non explodable how would that not take more priority over them randomly being explodable later.
Endgame items don't one shot a lot of early game characters.Every single boss still survives the explosion, and multiple enemies you are supposed to kill preboss survive it.
I already addressed this weird logic talking to someone else in short dungeon bricks can't be exploded period.You also drag it far enough to the power bombs to make the scaling circular. Since power bombs purely exist to destroy stronger materials as there who thing yet are slightly smaller explosions and deal way less damage in game.
that's what I was asking.What about the many points I bring up that you dropped?
What actually proves that?Like the ingots just being pushes and just falling over, despite them fully just exploding like every other block
Interesting. How far away would mars be compared to the world you play in? Since one is on the blind spot of the universe.The golem’s energy upon death can be felt all the way to mars
Where it seems to me that the wiki specifically says tungsten stuff can break it also Crimstone and Ebonstone exist. Name 1 non boss enemy that in classic mode, which is meant to be the standard experience, that can survive the explosion that can't just turn invulnerable or is a Dungeon Guardian.Which doesnt line up with meteor directly stated to be invincible to tungsten and below equipment
Why does the Wall of Flesh scale to moon level because of the Solar Eclipse not being able to happen until hardmode? It doesn't make sense to me, considering there's a couple things going against this.
The spirits of light and dark have never been implied to be the cause of any event in hardmode, and are actually more likely to only be related to the Hallow and World Evil as the message only displays once the "V" shape transformation occurs.
The lore pages that Re-Logic created also state that it is the World that releases the spirits, meaning that the Wall of Flesh may not even scale to their transformation. Although, this may contradict the WoF's bestiary entry, which states that it exists to seal ancient spirits away.
The Solar Eclipse technically is only able to happen once a mech boss is killed, which does further show that the WoF probably doesn't scale to the eclipse, but this could easily just be written off as game mechanics.
There was a CRT to change all of that scaling but I think it’s dead rn.Additionally, why do we scale the Celestial Pillars using a feat that is at best vague? When the Champion walks towards a pillar, the background fades into a celestial body (likely a planet) that looks close to the world. This feels vague to me, and jumping to the conclusion that the pillars must have moved it however fast across some distance isn't supported by what is shown.
I think some better scaling, although still shaky, would be the Bestiary descriptions of the Celestial Pillars or the tooltip descriptions of the Lunar Fragments (i think the Nebula Fragment's is the least vague).
You think making a new one would be worth it?There was a CRT to change all of that scaling but I think it’s dead rn.
Yes that was the CRT. At the end people agreed to make a new one so yeah that would be a good idea. Would probably be best to dm the op of the old CRT and the guy who suggested making a new one at the end to see if they would like to help out in any way.
Alright, thanks. I was planning on trying to do a Cookie Clicker CRT, but I might try doing one for Terraria first. (also, just checked our Terraria discussion thread around the time of the CRT, and there was no conversation about a new CRTYes that was the CRT. At the end people agreed to make a new one so yeah that would be a good idea. Would probably be best to dm the op of the old CRT and the guy who suggested making a new one at the end to see if they would like to help out in any way.