- 392
- 145
So that's a vote for Pupitar?so you're telling me that Pupitar can enhance himself by 6x his AP and 4x his speed and with Chip away he can negate his stats?
well what can i say except get it out of the tournament
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
So that's a vote for Pupitar?so you're telling me that Pupitar can enhance himself by 6x his AP and 4x his speed and with Chip away he can negate his stats?
well what can i say except get it out of the tournament
noSo that's a vote for Pupitar?
No, not 6x.so you're telling me that Pupitar can enhance himself by 6x his AP and 4x his speed and with Chip away he can negate his stats?
well what can i say except get it out of the tournament
wouldn't that be a key on his own?Wait, if we assume its a peak pokemon for every profile, would that not mean that this would be an Alpha Pupitar? Because Alpha pokemon get a passive stat amp at the start of the fight.
Also Pupitar would be allowed to Dynamax which adds a few more things in its favor.
Objection, even if we assume PMD is canon enough for boosts, that's just one depiction and all other depictions (i.e. the majority) are equally valid and don't involve boosting.Typically buffing themselves. Since it’s shown in Mystery Dungeon that speed amps grant the users extra turns to do more moves, the most logical thing would be to use Dragon Dance before proceeding to do their strongest moves to finish their opponents off quickly.
Yep, that seems to be accurate. Since Thrashing will inflict confusion after Pupitar finishes, Tatsumi would probably win after Pupitar thrashes even once.No, not 6x.
In game mechanics, each +1 to a stat's modification stage above the base value (Stage 0) is 50% of the base value, & each stat can't go higher than 4x its base value this way.
So if Pupitar started with like, 420 ATK & 256 Speed, to choose completely arbitrary values, & used Dragon Dance, that'd be +1 to ATK & +1 to Speed per Dragon Dance. Since the base is 420 ATK & 256 Speed, each dance would add the equivalent of 210 ATK & 128 Speed, to explain it somewhat loosely & abstractly.
Since each boost is another 50% of the base value added on, 6 boosts to a stat is adding 300% of the base value, meaning a stat at +6 is at FOUR TIMES the base value.
So in our example of 420 ATK & 256 Speed at base (Values likely not actually accurate; They're just for example & explanation purposes.), +6 would have them at the equivalent of around quadruple that: 1,680 ATK & 1,024. Because 100% (The unmodified base value is 100% of itself.) plus 6 instances of 50% of the base value being added on = 400%.
Anyway, it'd require Pupitar not wanting to thrash about & destroy & kill long enough to set up like that, even if it might enjoy doing the explicitly vigorous, mystical dance that is Dragon Dance. & Chip Away only ignores foes' Defensive & Evasive boosts, & only for that instance of Chip Away being used.
Plus, dancing a bunch requires time investment; Each Dragon Dance for +1 ATK stage boost +1 Speed stage boost would be an individual move. It can't just put up six dances INSTANTLY.
Hopefully that helps explains things.
I think Alpha Pokemon is some sort of general in-verse thing that way too many Pokemon have to be added as a seperate key.wouldn't that be a key on his own?
Does Pupitar even have any depictions as a wild Pokemon in other depictions (apart from the games, but those don't tell us much)Objection, even if we assume PMD is canon enough for boosts, that's just one depiction and all other depictions (i.e. the majority) are equally valid and don't involve boosting.
Additionally, even in PMD chain boosting like that is a very rare occurence amongst wild Pokémon. I don't think they consistently boost more than one before the player can move, even if they could.
The games tells us as much as PMD, namely what the AI would do. So yeah, there are those depictions.Does Pupitar even have any depictions as a wild Pokemon in other depictions (apart from the games, but those don't tell us much)
He is Above Average in battle so yes Pupitar can Earthquake.Any boost that will take anyone above 7-B is not allowed is it?
That means no one shotting is happening here and it is left to skills.
Does Pupitar have anh hax that can one shot tatsumi?
Also if Tatsumi goes invisible what can pupitar do? also do not say earthquake he has less than an average human intelligence so lets keep it that way.
It doesn't seem that there are any wild depictions in Adventures and the anime at least. Ranger has this:The games tells us as much as PMD, namely what the AI would do. So yeah, there are those depictions.
Maybe there's one in Pokémon Ranger? Maybe also the manga but idk, would have to check.
|
Chip Away, which just outright ignores Tatsumi's stat ampsDoes Pupitar have anh hax that can one shot tatsumi?
Screech lowers the opponent's defense by 2 stages.so does Pupitar start with Thrashable? after screeching? and he get confused when he does that?
if so then Tatsumi can just hit him when he get confused
also what does Thrashable and Screeching do?
Chip Away doesn't one shot, and it also ignores any stat debuffs that Tatsumi hasChip Away, which just outright ignores Tatsumi's stat amps
As others have mentioned, Above Average Intelligence, plus as I detailed, other moves are possible, like Dragon Dance, Payback, Stomping Tantrum, Earthquake, Screech, maybe Scary Face early on, Hyper Beam, etc., given Pupitar's restless, rampaging nature.Yep, that seems to be accurate. Since Thrashing will inflict confusion after Pupitar finishes, Tatsumi would probably win after Pupitar thrashes even once.
Many IQ Skills can be useful. Are they allowed here?On another note, I'm looking at his IQ skills, and I guess some of them could be useful? Clutch Performer gives +2 Evasion under 25% HP and Intimidator gives a 33% chance to cancel a close-ranged attack by making the attacker cringe(What?).
At the very least, most, if not all Pokemon in Hisui (Ancient Sinnoh.) & then some can be Alpha Pokemon.I think Alpha Pokemon is some sort of general in-verse thing that way too many Pokemon have to be added as a seperate key.
They're sparse, with most Pupitar showings being those owned by trainers:Does Pupitar even have any depictions as a wild Pokemon in other depictions (apart from the games, but those don't tell us much)
Do you count attacks doubling their own power as parts of their own effects?Any boost that will take anyone above 7-B is not allowed is it?
That means no one shotting is happening here and it is left to skills.
Does Pupitar have anh hax that can one shot tatsumi?
Rock Slide, Stone Edge, Sandstorm, & Hyper Beam are among its ranged options.Also if Tatsumi goes invisible what can pupitar do?
Please reread the intelligence section from Pupitar's profile I quoted earlier:also do not say earthquake he has less than an average human intelligence so lets keep it that way.
i mean does screeching is a sound based stat reduct? because if so well Tatsumi already resist sound manipScreech lowers the opponent's defense by 2 stages.
Thrash deals damage for 2-3 turns then leaves Pupitar confused for 1-4 turns
The user rampages and attacks for two to three turns. The user then becomes confused.i mean does screeching is a sound based stat reduct? because if so well Tatsumi already resist sound manip
also how does it work Thrash specifically? like does he tackle Tatsumi or something like that?
"An earsplitting screech harshly lowers the target's Defense stat."i mean does screeching is a sound based stat reduct? because if so well Tatsumi already resist sound manip
"The user rampages and attacks for two to three turns. The user then becomes confused."also how does it work Thrash specifically? like does he tackle Tatsumi or something like that?
Gold | Its shell is as hard as sheet rock, and it is also very strong. Its Thrashing can topple a mountain. |
---|
Silver | Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power. |
---|
Crystal | It will not stay still, even while it's a pupa. It already has arms and legs under its solid shell. |
---|
Ruby/Sapphire | Pupitar creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable - it avoids damage even if it hits solid steel. |
---|
Black 2/White 2 | This pupa flies around wildly by venting with great force the gas pressurized inside its body. |
---|
Ultra Sun | This troublesome Pokémon can't wait to evolve, so it relieves its stress by wildly propelling itself around using compressed gas. |
---|
Technically incorrect; It has arms & legs under its solid shell.The user rampages and attacks for two to three turns. The user then becomes confused.
It doesn't specify, although considering Pupitar's lack of bodily extremities, it is likely to be a tackle.
I am saying can he think that fast to cause an earthquake cause an opponent disappeared, he will look around first and that is enough for tatsumi to neg him. unless you say "oh he cannot see his opponent, then he goes for earthquake immediately" which is not plausible since the normal thing is to stop and look around first.He is Above Average in battle so yes Pupitar can Earthquake.
If he hits tatsumi with 6X tatsumi ap, tats RE the next time to match that, so how can pupitar keep up?Since Pupitar's screeching would only work on Tatsumi once, this means that Pupitar can only get up to 6x Tatsumi's durability and can't one shot.
ignoring stat amps does not mean one shot, tats has no stat amps to begin with.Chip Away, which just outright ignores Tatsumi's stat amps
How does this range attacks counter invisibility, please read what I asked well.Rock Slide, Stone Edge, Sandstorm, & Hyper Beam are among its ranged options
Not enough for one shot, to which tatsumi gets stronger after which he literally stompsDo you count attacks doubling their own power as parts of their own effects?
Also, 7-B caps at 100 Megatons. Tatsumi is 33, & Pupitar is 45.88. There's room for boosting.
Chip Away would ignore Tatsumi's amps and Pupitar cn amp its own durability, ap, and speed to the same degree Tatsumi can so Tatsumi will not have any way to oneshotignoring stat amps does not mean one shot, tats has no stat amps to begin with.
Not enough for one shot, to which tatsumi gets stronger after which he literally stomps
Sandstorm covers the entire battlefield in a sandstorm that buffets everyone inside of it other than Pupitar, Rock Slide and Stone Edge are AoE attacksHow does this range attacks counter invisibility, please read what I asked well.
I'm skeptical Tatsumi will be in a good condition to fight if he were hit that hard. Quite close to one-shot range aside.If he hits tatsumi with 6X tatsumi ap, tats RE the next time to match that, so how can pupitar keep up?
This is true, although it'll be relevant against Reactive Evolution.ignoring stat amps does not mean one shot, tats has no stat amps to begin with.
What Weekly said.How does this range attacks counter invisibility, please read what I asked well.
Again tatsumi has no stats ampChip Away would ignore Tatsumi's amps and Pupitar cn amp its own durability, ap, and speed to the same degree Tatsumi can so Tatsumi will not have any way to oneshot
None of which one shots him, and he adapts literally immediately after he gets hit onceSandstorm covers the entire battlefield in a sandstorm that buffets everyone inside of it other than Pupitar, Rock Slide and Stone Edge are AoE attacks
Pupitar also has access to Stealth Rock which is an AoE homing attack
He could fight and knock away High 6B and 7-A as 7-B, so I am sure he will be fine, and besides 6X pupitar is already above 7-B so it is not allowedI'm skeptical Tatsumi will be in a good condition to fight if he were hit that hard. Quite close to one-shot range aside.
(Also, where are you getting 6x from? It'd be closer to 5.56x if Pupitar is at max boosts because (45.88 * 4) / 33.)
How, RE is not stat amp, he is now this strong not like he gets a boost, his normal AP is now this XX not that he reverts back to the previous AP.This is true, although it'll be relevant against Reactive Evolution.
Reactive Evolution boosting your stats isn't a Stat Amp?Again tatsumi has no stats amp
I believe the point of mentioning Sandstorm was visibility. Also, adapting to the small passive damage from the sandstorm to adapt to one-shotting AP?None of which one shots him, and he adapts literally immediately after he gets hit once
Is that documented on his profile or such? A 7-A beating a 6-B without being amplified is... intriguing to me.He could fight and knock away High 6B and 7-A as 7-B,
A +6 Stat Boost Pokemon is not x6, it's x4. As I've said before, each +1 is 50% of base. 100% (The base value.) plus six 50% boosts = 400%.so I am sure he will be fine, and besides 6X pupitar is already above 7-B so it is not allowed
I'm not sure what to say on the matter of "Reactive Evolution making you stronger isn't a stat boost because it changes your base strength compared to your previous strength", but it may be worth clarifying that Chip Away only IGNORES not UNDOES the target's Defensive Stat Changes, & only for the duration of that instance of Chip Away's use.How, RE is not stat amp, he is now this strong not like he gets a boost, his normal AP is now this XX not that he reverts back to the previous AP.
And how does Tatsumi neg him?I am saying can he think that fast to cause an earthquake cause an opponent disappeared, he will look around first and that is enough for tatsumi to neg him. unless you say "oh he cannot see his opponent, then he goes for earthquake immediately" which is not plausible since the normal thing is to stop and look around first.
Adapted to be immune to a sonic ability on the first usage[22]. This sonic ability pulverized the bones inside opponents while also rendering them paralyzed[13]Basis of Tatsumi's Resistance?
Chip Away would ignore Tatsumi's amps and Pupitar cn amp its own durability, ap, and speed to the same degree Tatsumi can so Tatsumi will not have any way to oneshot
Sandstorm covers the entire battlefield in a sandstorm that buffets everyone inside of it other than Pupitar, Rock Slide and Stone Edge are AoE attacks
Pupitar also has access to Stealth Rock which is an AoE homing attack
it is not, it is accelerated development, reactive evolution is what makes you adapt to haxReactive Evolution boosting your stats isn't a Stat Amp?
He did not beat them, he was taking hits and getting one shotted, before rising up again, then next time he matches their own API believe the point of mentioning Sandstorm was visibility. Also, adapting to the small passive damage from the sandstorm to adapt to one-shotting AP?
Is that documented on his profile or such? A 7-A beating a 6-B without being amplified is... intriguing to me.
which is above 7-B, which is not allowed, even though it is not one shot gapA +6 Stat Boost Pokemon is not x6, it's x4. As I've said before, each +1 is 50% of base. 100% (The base value.) plus six 50% boosts = 400%.
I read it, and it says ignores stats amps, Accelerated development and RE are not stats amps.I'm not sure what to say on the matter of "Reactive Evolution making you stronger isn't a stat boost because it changes your base strength compared to your previous strength", but it may be worth clarifying that Chip Away only IGNORES not UNDOES the target's Defensive Stat Changes, & only for the duration of that instance of Chip Away's use.
He has a spear which is metal, which is the pokemon weakness, and actually attacks himAnd how does Tatsumi neg him?
Thanks for the clarification.Adapted to be immune to a sonic ability on the first usage[22]. This sonic ability pulverized the bones inside opponents while also rendering them paralyzed[13]
Presumably it might use Chip Away if it sees Tatsumi tanking its attacks better than normally. Above Average in combat, according to the Intelligence section.would Pupitar even use Chip Away in character? like from what i understand seem to be more prone to use moves like Screeching and Thrash
But how long does that adaptation take? Even seconds is a long time in a battle when the slowest speed is Massively Hypersonic+, a Speed range which BEGINS at 343,000 m/s.and about invisible, if Pupitar use sandstorm Tatsumi would just adapt to it, and stone edge could just dodge it,
But Tatsumi would be getting stronger/boosting his stats via Accelerated Development, wouldn't he?it is not, it is accelerated development, reactive evolution is what makes you adapt to hax
Which key is that for? Is it above or below his current key? Because if he needs that kind of time for his adaptation here.... (Although, supposedly, he did go to 3rd, 4th, & 5th in 1 fight, but I'm not sure if that's a feat for a key above his one here.)He did not beat them, he was taking hits and getting one shotted, before rising up again, then next time he matches their own AP
Yeah, I know. I was just correcting you on how a Pokemon at +6 is not 6x its base in that stat but 4x. (& also, in this case, Pupitar could go slightly above 2x its base.)which is above 7-B, which is not allowed, even though it is not one shot gap
So your argument is that its changing his base strength rather than boosting him?I read it, and it says ignores stats amps, Accelerated development and RE are not stats amps.
Put it this way, lets say you need a week of training to increase your punch Ap to 50megatons from 20megatons normally, but then you got a move power called omega, that allows you to increase your AP to 50megatons for a minute so you said you do not need to train, the ability called "omega" is a stat amp.
Accelerated development on the other hand, your normal Ap moved from 20megatons to 50megatons through one hour of training since you catch on fast.
So chip away will not be doing anything here.
no problemThanks for the clarification.
so no first thing to usePresumably it might use Chip Away if it sees Tatsumi tanking its attacks better than normally. Above Average in combat, according to the Intelligence section.
excatly after being hit, as explained in the scansBut how long does that adaptation take? Even seconds is a long time in a battle when the slowest speed is Massively Hypersonic+, a Speed range which BEGINS at 343,000 m/s.
When you mean on the first time, do you mean that the sonic ability hit him once already or did he just neg it.Adapted to be immune to a sonic ability on the first usage[22]. This sonic ability pulverized the bones inside opponents while also rendering them paralyzed[13]
would Pupitar even use Chip Away in character? like from what i understand seem to be more prone to use moves like Screeching and Thrash
and about invisible, if Pupitar use sandstorm Tatsumi would just adapt to it, and stone edge could just dodge it,
Even with supereffective hits this won't oneshot, while with IQ skills this has a 33% chance to fail and if it suceeds, Pupitar has a 12% chance to counter for 100% of damage dealt with the counterattack damage apparently stacking with Pupitar's +1 Attack, with those two IQ skills also giving Pupitar -2 Defense, which still doesnt one shot Tatsumi but is also above 7-B, so idk.He has a spear which is metal, which is the pokemon weakness, and actually attacks him
So if Pupitar doesn't use Chip Away in character, than apart from Pupitar's Normal, Dark and also Outrage, he has exactly one use of every offensive move.no problem
so no first thing to use
also after everything you said about him, i'm more conviced that he wouldn't use it in character
excatly after being hit, as explained in the scans
Until Pupitar swictches out/runs away or the battle ends. I have a feeling that since it's a Wild Pupitar, it can't switch out, and running away is against the rules of VS Battles, it has to fight.Also, how long would the buffs/debuffs Pupitar applies last here before fading out? Because if Tatsumi can outlast them he gets a golden opportunity at trashing Pupitar before it can apply them again
Maybe not immediately, but it seems intelligent enough to use it if it sees the circumstances for.so no first thing to use
also after everything you said about him, i'm more conviced that he wouldn't use it in character
What about when he fought Budo? Why couldn't he one-shot Budo immediately after being hit?excatly after being hit, as explained in the scans
In the mainline games, stat changes last indefinitely, but are removed when a Pokemon is returned to its Poke Ball.Also, how long would the buffs/debuffs Pupitar applies last here before fading out? Because if Tatsumi can outlast them he gets a golden opportunity at trashing Pupitar before it can apply them again
It may also be notable that Payback has double power if the user moves after the opponent, & Stomping Tantrum has double power if the previous move missed or failed. (& as a quake itself, Stomping Tantrum likely isn't easily evaded.)So if Pupitar doesn't use Chip Away in character, than apart from Pupitar's Normal, Dark and also Outrage, he has exactly one use of every offensive move.
Pupitar would also not be likely to use Ancient Power in character, but that wouldn't be worth much anyways
just neg itWhen you mean on the first time, do you mean that the sonic ability hit him once already or did he just neg it.
yes, alsoSo if Pupitar doesn't use Chip Away in character, than apart from Pupitar's Normal, Dark and also Outrage, he has exactly one use of every offensive move.
Pupitar would also not be likely to use Ancient Power in character, but that wouldn't be worth much anyways
ah i tought you meant his Reactive evolution when he gains resistances, in that case after being hitWhat about when he fought Budo? Why couldn't he one-shot Budo immediately after being hit?
Why did he need Leone's help if his adaptation should be enough for him to make him go from disadvantaged to being able to one-shot?
Why did it take him exchanging blows?
Thrash does the same thing as Outrage, and yeah you're correct. Although Pupitar might accidentally hit Tatsumi, it "relieves its stress by wildly propelling itself", so Pupitar might be hard to hit in this stage and IQ skill shennanigans such as nullifying attacks or counterattacking if Tatsumi does hit Pupitar.just neg it
yes, also
Outrage is the move that let the Pokemon compleltely go nuts and go for attacking the opponent using his body right?
that would be a bad idea for Pupitar since Tatsumi can just dodge or use Invisibility to hide his presence or even hit and run Pupitar
He is not boosting his stats, he is actually becoming stronger, his baseline is increasing, it is not a boost or juice that runs outBut Tatsumi would be getting stronger/boosting his stats via Accelerated Development, wouldn't he?
He did not change forms, he was simply in his second form and still getting strongerWhich key is that for? Is it above or below his current key? Because if he needs that kind of time for his adaptation here.... (Although, supposedly, he did go to 3rd, 4th, & 5th in 1 fight, but I'm not sure if that's a feat for a key above his one here.)
CorrectSo your argument is that its changing his base strength rather than boosting him?
Tatsumi does not need to oneshot, he just needs to get close enough, and then after a few blows, he outskils and stompsEven with supereffective hits this won't oneshot, while with IQ skills this has a 33% chance to fail and if it suceeds, Pupitar has a 12% chance to counter for 100% of damage dealt with the counterattack damage apparently stacking with Pupitar's +1 Attack, with those two IQ skills also giving Pupitar -2 Defense, which still doesnt one shot Tatsumi but is also above 7-B, so idk.