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Stella Glow Feats and Evaluation Thread

Unclechairman

VS Battles
Retired
718
20
Remember that topic where I asked whether or not a single-game series with little hope of a sequel could have a 'verse page? This is the game in question.

Before I go on to make the profiles, however, I want to know if the game has enough material to make profiles out of. So in this thread, I'll just post anything I find in the game that might count as a feat. I'd hate to have profiles that I put time and energy into making deleted. If this goes through well, this thread can act as a respect thread of sorts for the whole game.

First off, in the game's prologue, the main "villain" crystallizes the protagonist's hometown and everyone in it with a magical song (start at 9:40), and the village is rendered essentially a wasteland as seen in the battle afterwards. There's something about her particular brand of crystallization that I should mention, but for the sake of chronologicality, I'll save it as it's not brought up or touched upon until later in the game. For now, I'll just show the acts themselves.
 
About time I got back to this.

On the subject of magical songs, one particular Witch (the game's term for those with the ability to perform Song Magic) sings yearly to suppress an active volcano from erupting. A plot by the antagonist team (and her own personal issues; more on that later) nearly prevents her from singing, and the volcano almost erupts. As soon as she starts singing, it calms down. Feat here (start at 39:10). I'm not sure if this counts for anything, but I thought I might as well throw it out there in case it does. It basically confirms Song Magic operates on a large scale, and the game continually reinforces this (for another example, Popo's songs summon regional wind currents sufficient to power a wind mill and provide resources for a whole town).
 
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