A summary of my issues are:
- I think it's better to indicate the scope of EE in other sections of the page, such as powers and abilities, range, notable attacks and techniques, or still under the AP section, but under the explanatory text of "can negate durability with....".
- I think scaling to creation is bad because our Creation Feats table was tailor made with the specifics of Creation feats in mind. I view EE in fiction as typically based on range/scale rather than mass, and if we were to assign a joule value to it, I think being two orders of magnitude less energy than fragmenting rock is a very inappropriate lowball.
- I think scaling EE to other attacks through a UES is bad, because then we're not just loosely approximating to give a people an idea of how wide-scale their EE is, we're saying that it literally involves outputting that many joules, which I think is inconsistent with how EE is portrayed in fiction.
- I think indicating the scope of EE this way is misleading, since it bypasses durability. There can be Tier 5 beings who can be deleted by building-scale EE.
It's hard for me to summarize those who disagree, but to try my best:
- It's a sign of strength, so it should be listed in AP.
- Creation and destruction are pretty much the same process, so EE should be rated the same as creation.
- If creation is too much of a lowball, we could try to find a new method that would give higher ratings.
- Atomisation and the like bypasses durability, yet we still give that AP ratings.
On point 4, after that main discussion, we had
this thread, which led to this text being added to the Durability Negation page:
So we treat it as negating durability when it's established to bypass durability in that way, and we treat it as AP when it's used to describe the brute power of an attack.
I don't know of any cases where EE was actually used as a level of destruction outside of clear cases of hyperbole, so I think it should always land in the former and not be taken as AP.