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STAFF INPUT NEEDED: Pokemon Types Revisions

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The correct word to use is rereading ovo.

We'll have to agree to disagree with Psychic- type. Psychic- type has the most moves causing confusion, most of the main Pokémon who use mind manipulation are Psychic- type (Hypno, Mewtwo, Malamar, etc.) or can learn Psychic- type moves (Gengar, Ninetales). And every main telepath is the same as above.

Also, Hypnosis only being used to sleep hax is indeed game mechanics, as we see it in the anime being used to mind control (though doubt you were arguing that).
 
I think all fighting moves use aura tbh.

If aura sphere was the only thing that uses aura why would certain characters human and lucario be able to see aura in others. But that's the low effort way of seperating normal from fighting moves...
 
I also don't give mind manipulation to all Psychic types. Just those who can learn either Hypnosis or Confusion.
 
Most of these confusion incuding move only happen if the initial attack is effective. Not only that, but the likes of confusion is not resisted as a whole by Dark Types. Moves like Supersonic and Confuse Ray are Mind based skills, but are none Psychic. Not to mention the Psychic type moves that can cause it only do it by chance. It's not a 100% thing, showing it has to do with being affected by the attack. And it's only an after effect.

I never even brought up Hypnosis only being Sleep hax so you are correct. I brought up how it can actually harm Dark Types in verse.
 
The real cal howard said:
I also don't give mind manipulation to all Psychic types. Just those who can learn either Hypnosis or Confusion.
Confusion isn't Mind Manipulation though, it can cause confusion. But I argue that it is the result of being disoriented by being thrown around by the telekinesis. Which is what Confusion is described as. This is supported by Confusion on sometimes causing confusion.
 
Agreeing with OP.

About earth and rock: just call it Earth manipulation.

Flyinh types being immune to earth attacks is not even a thing in the anime, they are only immune because they fly.
 
PaChi2 said:
Flyinh types being immune to earth attacks is not even a thing in the anime, they are only immune because they fly.
It's not even really a thing in the games, either. The reason Zygarde's Thousand Arrows works on flying types despite being a Ground attack is essentially just because it can actually reach high into the air despite its type. "They're literally just flying to avoid damage" has always been the justification, to my knowledge.
 
I think my flying type example may not be the best. Maybe I shoulda used Steel Types.
 
It's not even really a thing in the games, either. The reason Zygarde's Thousand Arrows works on flying types despite being a Ground attack is essentially just because it can actually reach high into the air despite its type. "They're literally just flying to avoid damage" has always been the justification, to my knowledge.

I do remember that an underground gliscor is still invulnerable to ground type.
 
- The normal type is not supereffective against any types, but is immune to ghost type. The reason is comes from the belief that ghosts and organic beings cannot interact with each other.

- Fire is supereffective against steel because it melts at high temperatures.

- Water is superefffective against earth because it reduced it to slush while for the rock type is because of the erosion process.

- The Electric type is supereffective against flying type, but it does not make much sense because in real life the birds have less probability to get hit by thunders becase lightning mostly tends to hit the ground. The steel type are resistant because they are made of metal, so lightning does not harm them. It has not effect to ground type due to the grounding process.

- The Grass type is supereffective against water due to the roots absorbing water, earth because tree roots can literally break the ground, and rock for the same reason.

- The Ice type is supereffective against earth because it makes the earth sterile, completely unable to produce plants. Againt flying because it limits their moviments and the wings of birds.

Note: For Dragons its because they are similar to all the reptiles that have cold blood, so they tend to show up when the temperatures are high enough.

- The fighting type is supereffective against a normal type because a trained athlete can easily defeat a normal untrained human, its also against rock, steel and ice because it is said that karate masters are able to break these materials with their hands.

Note: It is supereffective against Dark types because it means evil, and the fighting is associated with good and in most stories good triumphs over evil.

- The ghost type is immune to fighting because they pass through them due to them being non-corporeal.

- The poison types is supereffitve against grass because pesticides are literrally made of poison, for the fairies its because most faires commonly live in pure and peaceful forests, and poison can ruin and kill them.

- Steel is immune to poison because steel does not get ruined by poison, metal blades can be enbedded with poison.

- Earth is supereffective against poison because...... if a vial of poison falls into the ground it cannot be used anymore. For rock its because earthquakes can break rocks, flying birds are uneffective by earthquakes since are earth based.

-Flying is supereffective against grass because they use grass to make a nest, fighting because if judo is under a pigeon, he will receive something. Birds eats bugs.

- Psychic types are supereffective against fighting because the mind means more than the body, for poison because an intelligent person obliviously avoids being poisoned,

Note: Psychic has not affect to dark types because some fears cannot be defeated.

- Bug types are supereffecite against grass because most insects eats plants, dark types because they have great sight under the dark, and psychic because some insects are the phobia of many persons.

- Rock types are supereffective against fire because rocks can be used to stop a wave of fire, massive rocks can also be used to neutralize ice, birds and bugs.

Note: The ghosts types are superefftive against psychic because they are a common fear, against ghosts because they can interract with each other and not organic beings.

- The dragons are big and can harm eachother, they cannot harm fairies and are heavily harmed by them because in most fairy tales dragons are killed by magic speels, R.I.P Hydregon.

- Darkness as a fear is supereffective against the mind [associated with psychic], Gamefreak thought that the darkness can repell ghosts, which is questionable since that is supposed to be the light.

- Steel is supereffective against the rock because its the better material, ice can be broke by steel equipment, and fairies because in the Britannic Mithology stell is used to fight and repell fairies/magic beings.

- Fairy is supereffective against fighting because trained judo's can be easily stopped by magic, for dark due to the good prevails over evil thing, and dragons because they are killed by magic in some fairy tales.

- The others like Water is supereffective against fire or Ice against grass are not needed to explain since its oblivious.

Final Note: Credit to Pokémon Millenium, translation done by myself.
 
I know that isn't much, but didn't Gengar and Hunter sucked out Ash's and Pikachu soul on the anime?

I guess that could be argued for soul manipulation, but they didn't really made any special move, they just touched the bodies of Ash and Pikachu to take their souls.
 
"Earth is supereffective against poison because...... if a vial of poison falls into the ground it cannot be used anymore."

This joke... Pokemon Millennium?

Now that I read that better, you basically copy-pasted the script ovo
 
Aren't psychics weak to themselves? Wonder how that would translate over
 
I'm probably thinking about the card game.
 
Basically all of it.
 
>The steel type are resistant because they are made of metal, so lightning does not harm them.

Steel types are resistant to electric?
 
Assaltwaffle said:
So what is still being discussed here? There is a huge amount of text in his thread.
Basically we are talking about the whole Fighting, Bug and Flying type resistances and weaknesses and how they operate in verse equalization.
 
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