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I dunno where to put this, so I'll just put it here.
I see that the Speed Blitz page does not have a value in order to classify it as a "blitz", but it does state that it is "the act of one attacking their opponent before they are capable of perceiving or reacting to them"
I wonder if I could add in a minimum value to make a speed blitz, like the One-Shot page does with an AP difference of 7.5x.
Since a blitz is when they cannot perceive or react to their target, I would assume they would be "Subsonic" in comparison as they as faster then their eye can see.
Just like One-Shot being the difference between the lower ends of Human level and Street level 300 / 40 = 7.5...
Then blitzing would be the difference between the lower ends of Average Human and Subsonic speeds; 34.3 / 5 = 6.86.
Using the logic on the One-Shot page, to "blitz" a target, they would need to move at least 6.86 times faster than their target's perception and reaction speeds.
Just a thought I had.
I see that the Speed Blitz page does not have a value in order to classify it as a "blitz", but it does state that it is "the act of one attacking their opponent before they are capable of perceiving or reacting to them"
I wonder if I could add in a minimum value to make a speed blitz, like the One-Shot page does with an AP difference of 7.5x.
Since a blitz is when they cannot perceive or react to their target, I would assume they would be "Subsonic" in comparison as they as faster then their eye can see.
Just like One-Shot being the difference between the lower ends of Human level and Street level 300 / 40 = 7.5...
Then blitzing would be the difference between the lower ends of Average Human and Subsonic speeds; 34.3 / 5 = 6.86.
Using the logic on the One-Shot page, to "blitz" a target, they would need to move at least 6.86 times faster than their target's perception and reaction speeds.
Just a thought I had.