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Hold on, wouldn't this make White Space a 2-A construct as it holds entire space-times + being infinite in size?
In the old days when geometry was used more often to argue tiering, maybe the White Space would have been seen as a High 2-A (Now Low 1-C)
 
You can only see part of white space shaking. That's like saying the whole earth or universe shook when you can only see a city shake during a feat.
you cannot shake a part of white space,that does not make sense,even a part of white space is still endless,because it can contain the space-time continuum.
 
All we know is WS can hold an infinite amount of space as a whole, not that every individual part that holds space time continuums is infinite.
 
sonic rivals,sonic prime and sonic generations:who is talking right now?
Regarding the last one, Generations mentions nothing about rings in the Japanese script. That was something added solely to the English script. The Japanese script instead mention Sonic's Tornado from the Classic era games IIRC. Other two check out. But they're not saying rings are game mechanics.
 
Regarding the last one, Generations mentions nothing about rings in the Japanese script. That was something added solely to the English script. The Japanese script instead mention Sonic's Tornado from the Classic era games IIRC. Other two check out. But they're not saying rings are game mechanics.
1. What does it have to do with being different in the Japanese version of generations? I mean, aren't both versions supposed to be valid?
2. I meant that they are not game mechanics, but they are elements that are part of the sonic lore.
 
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