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Invulnerability to physical/magical attacks should be granted from summons/equipment.



2nd Edit: I just realized the recycle skill was essentially power modification that can inverse buffs and debuffs
 
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That seems fine. But at the same time, Invulnerability Negation would happen in the event when Invisible/Enchanted replaces one another.

A caveat should be added to the "Weaknesses" section for whatever damage gets roided up (ex. magic damage and damage from Virus and Delete for Invisible) given certain forms of damage get doubled by those two statuses.
 
That's on the Glitch’s profile, but certain enemies can do it as well (Which the players automatically get because they can summon those very enemies). How was that also not added?
Probably because we're dumdums and never checked the equips?
 
There's a lot of stuff with the equipment that probably doesn't get factored in besides obligatory stuff like pocket watch time stop
 
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