King_Dom470
He/Him- 3,511
- 1,859
- Thread starter
- #41
Sans' stuff:
Sans probably has the slight edge here. Even if he is grabbed by the dp he could probably just teleport out and sans is super smart so he's catching on to the dp's projectile immunity really fast and once he does theres nothing the dp can do considering how slow the dude moves and how relatively unintelligent the dp is
- Dura neg
- Combat skill
- Intelligence
- Slightly higher range
- Intangible attacks
- Attack potency (Able to one shot)
- Immune to sans' projectiles (Gaster blaster, Throwing Bones, etc)
- Stamina
- Lifting Strength
- Staying at a range and hitting him via those bones he summons from the ground instead of ranged projectiles (Likely to work considering thats literally what he starts with and he will notice pretty fast that his gaster blaster just don't work on him)
- Overwhelming the dark peasant with a ridiculous amount of bones and gaster blasters (Unlikely to work, If I remember correctly it is possible to hit the dp with ranged attacks but it takes a ridiculous amount of them)
- Intangible attacks makes it so he just ignores the forcefield (No idea if this is how his attacks work but if it is then he's winning this easily)
- Get close enough to tk sans and slam him into the ground (Meh probably won't work since he moves pretty slowly and sans will probably teleport if he sees a dark hand of death barreling towards him at breakneck speeds)
- Hit sans at a range with his dark energy stuff (Could work since the dp can shoot alot of dark energy at once, can shoot surprisingly far and the thingy's explode which might catch him off guard)
Sans probably has the slight edge here. Even if he is grabbed by the dp he could probably just teleport out and sans is super smart so he's catching on to the dp's projectile immunity really fast and once he does theres nothing the dp can do considering how slow the dude moves and how relatively unintelligent the dp is