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That’s what I agree with, one-shotting, being stated to be far stronger, blitzing, and being stated to be far faster are all valid cases of upscaling if the initial person getting wrecked is close to the Baseline of the next tierRegarding upscaling, we just need to determine if there are valid scenarios / situations where we can rate one character's rating above another characters rating by a concrete figure. For example; does one-shotting via vaporizing a weaker character through sheer power, or blitzing a character through sheer speed mean that you can safely be rated as X times above the weaker/slower character?
And if those standards take shape, then we will be in a better position to create guidelines for why and how upscaling can work.
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