- 22,337
- 18,523
Continued from here: https://vsbattles.com/vsbattles/3886846
AP
Miscellaneous
Brawlers, one of the stronger infected, are capable of destroying tanks by simply falling on them. This scales to virtually all infected/enemies in game, such as Juggernauts, Evolved, Super Soldiers, Hydra, etc.
Robert Cross uses a strain of the virus and powerful armour in order to survive Mercer's attacks, as well as weapons to deal damage.
Goliaths
Goliaths are apparently 50 feet in height, strong enough to partially shake buildings to pieces with seemingly indirect hits and can deflect rockets or tank them with virtually no damage. They always grossly outclass Heller, so I think it's fine for them to be Building level.
Now I'm going to go into why Mercer doesn't scale:
"Mercer is responsible for their creation and should be more powerful."
Mercer only released the virus that created the Goliaths, he didn't do it directly. The DX-1118 virus is consistently stated to rapidly evolve and change, even before Mercer himself make it ten times more potent.
"Mercer can control them."
After his Evolved infected almost all known Whitelight stores with cultures taken from himself, Alex was able to control all of it down to the molecular level. The virus, as mentioned before, was released from his own body, so it's highly likely he can control them simply because they're another creation of Blacklight itself, as Greene did in Hope, Idaho.
Elizabeth Greene
In her base form, Elizabeth Greene was able to easily overpowered early and mid-game Alex Mercer, meaning she easily scales above Brawlers.
Mother (her biomass form) is many storeys in height, virtually unaffected by normal Blackwatch artillery, and put a massive crater into the street upon resurfacing. Unlike Greene's page suggests, her Crimson Shockwave doesn't cover all of Times Square, more like a 20 metre radius. Through sheer size, she is easily Building level.
Lifting Strength
Quoting from the previous thread and using only cut-scene/comic feats.
Greene and Goliaths are fine as they are currently, and the aforementioned monsters would likely be higher if we used feats from gameplay.
Speed
I made this point because I really doubt this is actually a sonic boom. Also, in the previous thread we agreed that dodging tank shells is reaction speed, not travel or combat. So here's a list of travel speed feats
AP
Miscellaneous
Brawlers, one of the stronger infected, are capable of destroying tanks by simply falling on them. This scales to virtually all infected/enemies in game, such as Juggernauts, Evolved, Super Soldiers, Hydra, etc.
Robert Cross uses a strain of the virus and powerful armour in order to survive Mercer's attacks, as well as weapons to deal damage.
Goliaths
Goliaths are apparently 50 feet in height, strong enough to partially shake buildings to pieces with seemingly indirect hits and can deflect rockets or tank them with virtually no damage. They always grossly outclass Heller, so I think it's fine for them to be Building level.
Now I'm going to go into why Mercer doesn't scale:
"Mercer is responsible for their creation and should be more powerful."
Mercer only released the virus that created the Goliaths, he didn't do it directly. The DX-1118 virus is consistently stated to rapidly evolve and change, even before Mercer himself make it ten times more potent.
"Mercer can control them."
After his Evolved infected almost all known Whitelight stores with cultures taken from himself, Alex was able to control all of it down to the molecular level. The virus, as mentioned before, was released from his own body, so it's highly likely he can control them simply because they're another creation of Blacklight itself, as Greene did in Hope, Idaho.
Elizabeth Greene
In her base form, Elizabeth Greene was able to easily overpowered early and mid-game Alex Mercer, meaning she easily scales above Brawlers.
Mother (her biomass form) is many storeys in height, virtually unaffected by normal Blackwatch artillery, and put a massive crater into the street upon resurfacing. Unlike Greene's page suggests, her Crimson Shockwave doesn't cover all of Times Square, more like a 20 metre radius. Through sheer size, she is easily Building level.
Lifting Strength
Quoting from the previous thread and using only cut-scene/comic feats.
- An infected monkey bites a man's eye out.
- It's frequently implied that even the most fodder infected can tear humans apart. Class 1 to 5.
- An example of Hunters tearing apart humans, they're even compared to Great White Sharks and Grizzly bears in bite force, though I doubt it's an expert on the subject talking. Later, one bites off a man's arm. Class 1 to 5.
- A Juggernaut lifts a human with one hand and tosses him around like its nothing. Probably SuperHuman.
- A Super Soldier can launch missiles with one arm. Unfortunately, this probably wouldn't surpass Class 5, from what I can find.
- Hunter are heavy enough to crush cars from a two storey fall.
- A Hydra destroys its bonds with little to no leverage after Heller agitates it.
Greene and Goliaths are fine as they are currently, and the aforementioned monsters would likely be higher if we used feats from gameplay.
Speed
I made this point because I really doubt this is actually a sonic boom. Also, in the previous thread we agreed that dodging tank shells is reaction speed, not travel or combat. So here's a list of travel speed feats
- Evolved are referred to as super-fast in game, and very difficult to catch.
- Post-Prototype 1 Mercer moves from inside a helicopter to a cabin.
- Bambu already calced one I requested in the past, where Mercer disappears completely and ends up on the ground moments later. The calc would be inbetween those two extremes, probably leaning towards the high-end. This is also repeated against Cross, so it's consistent.
- Mercer blitzes an entire security team in seconds.
- End-game Mercer appears out of nowhere, with the Blackwatch soldiers being completely unaware of his presence. While he has amazing stealth skills, it'd still require some level of superhuman speed.
- "Well. We intended Alex to be...well one of the most powerful characters in video game if you believe it. We made him powerful enough to lift cars, tanks, destroy buildings and even kicking helicopters off the air. Fast enough to outrun even the fastest vehicles. I think it's safe to say that we did a pretty good job in doing so (chuckles)" - Tim Benniso