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I have two things that seem like oversights to point out regarding how we currently treat power cores on this site
1: Unsupported exponential boosts that go against the multiplier page. I have no problem with individual power cores being regarded as a 2× multiplier. Where I fail to see the logic is that being equipped with 3 power cores should result an 8× multiplier. The logic behind this being that 2×2×2=8. Problem is, we have no evidence to suggest that power cores multiply the power granted by other power cores already equipped. As such, the 2× multipliers should be added to the result rather than multiplied. Not only is this much more reasonable, but it also alligns a lot better with rules on the multiplier page. This would result in (2×base stats) × 3 = 6 times multiplier. Not a huge difference, but enough to make non-power core amped characters keeping with those with 3 power cores more logical.
2: Not all characters get power boosts from thier respective power cores. Just as many get speed boost and "fly" boosts (whatever that means). This IDW scan specifically says the RED power cores can double Zavok's strenght, but he also displays the blue and yellow cores on his monitor, which should logically double speed and flight respectively. The question only remains of what enhanced flight actually entails in this context. Is it flight speed, skill/maneuverabillity, or stamina? I'll leave that up to you guys. There are almost certainly clues in Sonic Heroes that I'm not aware of.
Conclusion:
-Power core multipliers no longer stack exponentially. Characters with 3 red power cores are 6× stronger than without
-Those with 3 blue power cores are 6× faster
-Those with 3 yellow power cores are either 6× faster in thier flight, have 6× better stamina, or 6× better maneuverabillity
Since Shadow is stronger and faster than his Heroes self (with 3 blue power cores) by the time of his self titled game, and is comparable in strenght and speed to Knuckles, Vector, and Omega (who previously held 3 red power cores), he should scale to all of these power core multipliers, making him, and those comparable, 6× stronger and 6× faster than the Heroes base cast.
1: Unsupported exponential boosts that go against the multiplier page. I have no problem with individual power cores being regarded as a 2× multiplier. Where I fail to see the logic is that being equipped with 3 power cores should result an 8× multiplier. The logic behind this being that 2×2×2=8. Problem is, we have no evidence to suggest that power cores multiply the power granted by other power cores already equipped. As such, the 2× multipliers should be added to the result rather than multiplied. Not only is this much more reasonable, but it also alligns a lot better with rules on the multiplier page. This would result in (2×base stats) × 3 = 6 times multiplier. Not a huge difference, but enough to make non-power core amped characters keeping with those with 3 power cores more logical.
2: Not all characters get power boosts from thier respective power cores. Just as many get speed boost and "fly" boosts (whatever that means). This IDW scan specifically says the RED power cores can double Zavok's strenght, but he also displays the blue and yellow cores on his monitor, which should logically double speed and flight respectively. The question only remains of what enhanced flight actually entails in this context. Is it flight speed, skill/maneuverabillity, or stamina? I'll leave that up to you guys. There are almost certainly clues in Sonic Heroes that I'm not aware of.
Conclusion:
-Power core multipliers no longer stack exponentially. Characters with 3 red power cores are 6× stronger than without
-Those with 3 blue power cores are 6× faster
-Those with 3 yellow power cores are either 6× faster in thier flight, have 6× better stamina, or 6× better maneuverabillity
Since Shadow is stronger and faster than his Heroes self (with 3 blue power cores) by the time of his self titled game, and is comparable in strenght and speed to Knuckles, Vector, and Omega (who previously held 3 red power cores), he should scale to all of these power core multipliers, making him, and those comparable, 6× stronger and 6× faster than the Heroes base cast.