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Pearl reaction speed=/=Combat

Although pearl was able to dodge asteroids in space, that's just reaction speed but not combat

You abusively use Power scaling too much
 
The problem here (And not only with Pearl, also with several characters here) is that you use Power scaling of the Power scaling of the Power scaling to measure the characters in an abusive way
 
What Howard said is right, but i think you are not referring to Howard, but to the staff in general because you seem to hate the powerscaling.
 
Pretty sure you need the same combat speed in order to hold a candle and land hits on someone with similar reaction speed
 
Kepekley23 said:
If she dodged, it's reactions and combatspeed.

No, not exactly & this does not mean I support Matt as I'm neutral on this.

A character dodging a single object being constantly launched at them one at a time is only reaction speed while a character dodging multiple objects at once or dodging multiple objects from multiple directions simultaneously is both Combat + Reaction Speed.
 
There are characters who can tag pearl and she can tag them, it's reactions and combat speed. If no other character could touch her it would just be reactions.
 
Like simultaneously dodging your opponent's attacks and physically attacking them in a speed which is too fast for them to react would be a good example of both Reaction + Combat Speed
 
Magi Hussie said:
Like simultaneously dodging your opponent's attacks and physically attacking them in a speed which is too fast for them to react would be a good example of both Reaction + Combat Speed
Yes, that is exactly what happens, its why she has Relativistic reactions AND combat speed
 
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