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This is some stuff I found from Complete Materials. Thanks to CrimsonStarFallen and Paul Frank for their help.
All servants with Divinity need to have Negation of Resistance, Damage Reduction, and Invulnerability (Of all types, including Physical, Conceptual, and Interdimensional). Divinity functions as a method of breaking through defensive abilities such as Saver's Enlightenment of the Sacred Fig and Vlad III's Protection of Faith.
Magic Resistance should function as Power Nullification, Damage Reduction, and Resistance to Magic, including all the effects listed in this blog. It takes both effects, not just one, and compounds with the normal Magic Resistance effect that normal Servants have. Even an E-rank Magic Resistance reduces the damage of spells. For Normal Humans and servants without the MR skill, they only get Resistance via Rejecting Magical Energy.
All items and beings that possess Mystery should gain Invulnerability and Negation of it, and Non-Physical Interaction. Items with Mystery can only be harmed by things that have sufficient mystery (Just like Servants in that respect), and they are also capable of harming non-physical beings such as Ghosts. They also need Accelerated Development (Passive) of Physical Stats and Abilities as the older an object gets, the more mystery it accumulates and the more powerful it becomes. Even a normal Katana gained the ability to harm servants and cut through magic barriers and space by 500 years old.
All characters with Resistance to Soul Manipulation also require Resistance to Conceptual Manipulation and Information Manipulation due to the Soul containing Concepts and Information. The former is shown with the Conceptual Weapons statement below, and the latter is because Souls are directly translatable into information and can be run through high-end computers, as is shown during the Moon Cell Saga. This is further explained with the statements at the bottom of this CRT.
Conceptual Weapons should have Soul Manipulation, Information Manipulation and Conceptual Manipulation on every hit due to being able to kill souls and striking opponents with souls.
"Q: Conceptual Weapons are fixed magical items which execute a predetermined phenomenon. They're soul smashers ("outbreakers") that beat the opponent not physically but with the weight of the soul, but would it be possible to kill only the soul of a normal person, rather than something supernatural?
A: Yes, but the effect would be reduced. Or rather, against a mundane opponent, mere physical attacks would suffice. Physical interference is not possible against formless things, such as manifestations of laws or delusions. That's why Conceptual Weapons exist, because beings that exist via concepts can only be killed by concepts."
Source: Complete Material
Elementals and Marble Phantasms should possess Subjective Reality as well as Probability Manipulation for being able to realize things from one's imagination. Probability Manip is already listed for Marble Phantasms.
"Imagination Realization. As the name suggests, it is the ability to manifest anything you can imagine.
It is the ability possessed by elementals, which are the sense of touch of the natural world. By connecting their will directly to the world, they are able to transfigure the world into whatever environment they imagine. Of course, the level of manifestation varies depending on the scale of the elemental, and it goes without saying that only nature can be transfigured – things that exist independently of nature are immune.
In Tsukihime, Arcueid eliminated Roa by using marble phantasm to turn the layers of the atmosphere in the hallway into a vacuum, like a carving knife slicing up a daikon radish. Though she could not affect Roa himself, it was impossible for him to avoid the finely sliced atmosphere, and he was reduced to nothing but ankles.
(The gap above the floor was the result of a deficiency in Arcueid's imagination.)
Also, in the world of Tsukihime spiritual realms are not alternate dimensions, but rather exist within the world itself. Things like legendary lands and countries of eternal spring are the products of the imagination of whatever elemental rules over them. Consequently, it is possible for humans to wander into them by accident.
The castle in the mountains that Arcueid calls home is actually a product of her marble phantasm."
Source: Melty Blood Act Cadenza PS2 Manual (2006-08-10), p.048
Demons and Fiends are Higher-Dimensional beings and should thus get Higher-Dimensional Existence. Magecraft and relevant characters gain much better NPI for being able to interact with them.
"Though the classifications of "Demons" and "Fiends" do exist, their manner of existence is in essence indistinguishable from that of a higher-order lifeform (高次元生命体, kou-jigen seimeitai?, lit. "higher-dimension lifeform") that inhabits a different sphere of civilization (異なる文明圏, koto-naru bunmei-ken?) upon a different planet (異なる惑星, koto-naru wakusei?).
In sum, said existences can, per the recognition of the Universe of Awareness (認識宇宙, ninshiki-uchuu?, lit. "the universe derived of observation / perception"), no longer be discerned as "human."
Their existences would approximate to that of the cosmic horrors (邪神, jashin?, lit. "evil god") of a certain fictitious Mythos popular in the 20th century."
Source: Fate/EXTRA material - Encyclopedia: True Demon [Circumstances], p.190
Demons also require Abstract Existence (Type 2) for being formed from and made of desires of Humanity.
The 6th Imaginary Aspect. Existences born of the wishes of humans, passively (受動的な, shuudou-teki-na?, lit. "as acted upon") called forth by human desire. Manifest phantasms (実像幻想, jitsuzou gensou?) that take form via the aggregation of ideation (想念, sounen?, lit. "thoughts"). For materialization (実体化, kittaika?, lit. "manifestation to material") to occur, "a form fabricated by humans" is necessary. Not True Demons, but existences that obtain being by the imposition of a Designation (個体名, kotai-mei?, lit. "unit designation").
Source: Jonnobi: Demon
Magecraft is capable of harming these Higher-Dimensional and Abstract beings, but there is more to keep in mind. Magecraft on its own is Higher-Dimensional in nature, at least 4D. This would scale to magecraft as a whole, essentially giving Smurf hax to everything in the verse,Something that's surprisingly become common as of late with things like Persona, Devil May Cry, and Final Fantasy.
"Once, there had been a miracle on the earth able to materialize the soul.
That, however, was lost in the Great Collapse of the 70s. Since then, accepting their downfall, the magi incorporated the modern science they had once tabooed and gave the “soul” a new definition.
It was “the location of where the conscious was being outputted”, the magical theory of virtual spiritrons.
In the past, the conscious could only be manifested through the body.
But the magi pinpointed the location of the “soul” and succeeded in outputting it to the new frontier, projecting it as an avatar in the cyber world.
With this, the magi transferred themselves to the electronic world and became capable of more advanced information acquisition.
After all, the soul was a higher dimensional energy body and it was quite superior as an information medium. With the announcement of this theory, networking technology if nothing else made significant strides in the new world. The military industrial complex in exchange for their real world weapons development being suspended devoted their resources in development of weapons that were in the cyber world."
Source: Complete Material
TLR
Magecraft becomes 4D in potency, something that scales to basically every relevant ability in the verse
Conceptual weapons have Soul, Concept, and Information hax
Magic Resistance also has damage reduction
Divinity negates things like resistance and invulnerability
Mystery gains Invulnerability and Negation of it, as well as some stuff like NPI, Accelerated Development, and Spatial Manipulation
Nasuverse souls contain concepts and information, which should be applied to all soulhax abilities in the verse
Elementals have Subjective Reality and Probability Manipulation
Demons have Higher-Dimensional Existence, and characters are capable of hitting them
All servants with Divinity need to have Negation of Resistance, Damage Reduction, and Invulnerability (Of all types, including Physical, Conceptual, and Interdimensional). Divinity functions as a method of breaking through defensive abilities such as Saver's Enlightenment of the Sacred Fig and Vlad III's Protection of Faith.
Magic Resistance should function as Power Nullification, Damage Reduction, and Resistance to Magic, including all the effects listed in this blog. It takes both effects, not just one, and compounds with the normal Magic Resistance effect that normal Servants have. Even an E-rank Magic Resistance reduces the damage of spells. For Normal Humans and servants without the MR skill, they only get Resistance via Rejecting Magical Energy.
All items and beings that possess Mystery should gain Invulnerability and Negation of it, and Non-Physical Interaction. Items with Mystery can only be harmed by things that have sufficient mystery (Just like Servants in that respect), and they are also capable of harming non-physical beings such as Ghosts. They also need Accelerated Development (Passive) of Physical Stats and Abilities as the older an object gets, the more mystery it accumulates and the more powerful it becomes. Even a normal Katana gained the ability to harm servants and cut through magic barriers and space by 500 years old.
- Items and Beings with at least 500 years of mystery should also get limited Spatial Manipulation and Magic Nullification due to the aforementioned Katana, which is on Ryougi Shiki's page, as it can cut through magical barriers as well as bounded fields, which are separate spatial dimensions.
All characters with Resistance to Soul Manipulation also require Resistance to Conceptual Manipulation and Information Manipulation due to the Soul containing Concepts and Information. The former is shown with the Conceptual Weapons statement below, and the latter is because Souls are directly translatable into information and can be run through high-end computers, as is shown during the Moon Cell Saga. This is further explained with the statements at the bottom of this CRT.
Conceptual Weapons should have Soul Manipulation, Information Manipulation and Conceptual Manipulation on every hit due to being able to kill souls and striking opponents with souls.
"Q: Conceptual Weapons are fixed magical items which execute a predetermined phenomenon. They're soul smashers ("outbreakers") that beat the opponent not physically but with the weight of the soul, but would it be possible to kill only the soul of a normal person, rather than something supernatural?
A: Yes, but the effect would be reduced. Or rather, against a mundane opponent, mere physical attacks would suffice. Physical interference is not possible against formless things, such as manifestations of laws or delusions. That's why Conceptual Weapons exist, because beings that exist via concepts can only be killed by concepts."
Source: Complete Material
Elementals and Marble Phantasms should possess Subjective Reality as well as Probability Manipulation for being able to realize things from one's imagination. Probability Manip is already listed for Marble Phantasms.
"Imagination Realization. As the name suggests, it is the ability to manifest anything you can imagine.
It is the ability possessed by elementals, which are the sense of touch of the natural world. By connecting their will directly to the world, they are able to transfigure the world into whatever environment they imagine. Of course, the level of manifestation varies depending on the scale of the elemental, and it goes without saying that only nature can be transfigured – things that exist independently of nature are immune.
In Tsukihime, Arcueid eliminated Roa by using marble phantasm to turn the layers of the atmosphere in the hallway into a vacuum, like a carving knife slicing up a daikon radish. Though she could not affect Roa himself, it was impossible for him to avoid the finely sliced atmosphere, and he was reduced to nothing but ankles.
(The gap above the floor was the result of a deficiency in Arcueid's imagination.)
Also, in the world of Tsukihime spiritual realms are not alternate dimensions, but rather exist within the world itself. Things like legendary lands and countries of eternal spring are the products of the imagination of whatever elemental rules over them. Consequently, it is possible for humans to wander into them by accident.
The castle in the mountains that Arcueid calls home is actually a product of her marble phantasm."
Source: Melty Blood Act Cadenza PS2 Manual (2006-08-10), p.048
Higher-D Stuff
Demons and Fiends are Higher-Dimensional beings and should thus get Higher-Dimensional Existence. Magecraft and relevant characters gain much better NPI for being able to interact with them.
"Though the classifications of "Demons" and "Fiends" do exist, their manner of existence is in essence indistinguishable from that of a higher-order lifeform (高次元生命体, kou-jigen seimeitai?, lit. "higher-dimension lifeform") that inhabits a different sphere of civilization (異なる文明圏, koto-naru bunmei-ken?) upon a different planet (異なる惑星, koto-naru wakusei?).
In sum, said existences can, per the recognition of the Universe of Awareness (認識宇宙, ninshiki-uchuu?, lit. "the universe derived of observation / perception"), no longer be discerned as "human."
Their existences would approximate to that of the cosmic horrors (邪神, jashin?, lit. "evil god") of a certain fictitious Mythos popular in the 20th century."
Source: Fate/EXTRA material - Encyclopedia: True Demon [Circumstances], p.190
Demons also require Abstract Existence (Type 2) for being formed from and made of desires of Humanity.
The 6th Imaginary Aspect. Existences born of the wishes of humans, passively (受動的な, shuudou-teki-na?, lit. "as acted upon") called forth by human desire. Manifest phantasms (実像幻想, jitsuzou gensou?) that take form via the aggregation of ideation (想念, sounen?, lit. "thoughts"). For materialization (実体化, kittaika?, lit. "manifestation to material") to occur, "a form fabricated by humans" is necessary. Not True Demons, but existences that obtain being by the imposition of a Designation (個体名, kotai-mei?, lit. "unit designation").
Source: Jonnobi: Demon
Magecraft is capable of harming these Higher-Dimensional and Abstract beings, but there is more to keep in mind. Magecraft on its own is Higher-Dimensional in nature, at least 4D. This would scale to magecraft as a whole, essentially giving Smurf hax to everything in the verse,
"Once, there had been a miracle on the earth able to materialize the soul.
That, however, was lost in the Great Collapse of the 70s. Since then, accepting their downfall, the magi incorporated the modern science they had once tabooed and gave the “soul” a new definition.
It was “the location of where the conscious was being outputted”, the magical theory of virtual spiritrons.
In the past, the conscious could only be manifested through the body.
But the magi pinpointed the location of the “soul” and succeeded in outputting it to the new frontier, projecting it as an avatar in the cyber world.
With this, the magi transferred themselves to the electronic world and became capable of more advanced information acquisition.
After all, the soul was a higher dimensional energy body and it was quite superior as an information medium. With the announcement of this theory, networking technology if nothing else made significant strides in the new world. The military industrial complex in exchange for their real world weapons development being suspended devoted their resources in development of weapons that were in the cyber world."
Source: Complete Material
TLR
Magecraft becomes 4D in potency, something that scales to basically every relevant ability in the verse
Conceptual weapons have Soul, Concept, and Information hax
Magic Resistance also has damage reduction
Divinity negates things like resistance and invulnerability
Mystery gains Invulnerability and Negation of it, as well as some stuff like NPI, Accelerated Development, and Spatial Manipulation
Nasuverse souls contain concepts and information, which should be applied to all soulhax abilities in the verse
Elementals have Subjective Reality and Probability Manipulation
Demons have Higher-Dimensional Existence, and characters are capable of hitting them