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We have two new calculations that call for some upgrades. Let's hope this can be discussed smoothly and without any issues.
Shoto's Half Cold Power: 2499845105 Metric Tons (Class T), Mach 9.15 (Hypersonic), 575.268 Kilotons of TNT (Large Town level+),
The Lifting Strength and AP value there doesn't scale to a lot of people. Shoto very rarely uses his ice in this manner and only a hand few would be affected by this.
But his Ice speed might scale to that Hypersonic value. And those who scale higher like 5% Izuku and Recipro Burst Iida would upscale to baseline Hypersonic+, due to how close Mach 9.15 is to that value. This is assuming Shoto's ice even scales to this speed in the first place, which I'm not sold on at all. But figured I mention it.
I also believe we should drop Endeavor Agency Arc Shoto scaling to Endeavor with his Flashfire Fist. The reason for this scaling comes from All Might's statement here, who stated Joint Training Arc Shoto was unleashing Endeavor level fire power.
The issue is that Shoto wasn't using any fire with impact, he was just radiating large amounts of heat as shown with Tetsutetsu who was taking this power head on. Meaning All Might can't be talking about the raw force Shoto can unleash, but the sheer heat he was unleashing. So his flames are just as hot as Endeavor's at the most.
Ignoring the fact All Might can't sense or tell how hot Shoto's flames from watching a screen, which makes this statement really weird.
To further sell this point, Shoto later states that he's not on Endeavor's level when discussing Flashfire Fist. So yeah, he shouldn't be scaling to Endeavor in that key.
Sandbox, for all the characters who's profile this will change based on the Attack Potency and Lifting Strength of Shoto's Ice.
No one scales to Chimera besides Kirishima's durability. Anyone else was taken out in one hit and that is not grounds for scaling.
Agree: TheRustyOne, Excel616, Kingofwolves999, V999, SuperStar, Kaio1277999, MintyBoi1, ShigarakiShimura, Damage3245 (Is alright with removing Shoto's scaling to Endeavor in his Agency Key), Grand_Astartes, Metalballrun, Danny33wise, DemonGodMitchAubin, Dalesean027, KingTempest, (15)
Disagree: (0)
Neutral: (0)
Dynamight's Strongest Explosion: 140.74 Kilotons of TNT (Large Town level)
Now this one also doesn't scale to a lot of people, despite what you might think. There is something I need to clear up, since right now this would scale to a lot of people. But there is some current scaling that I believe is incorrect and needs to be looked at again.
Sandbox, for all the affected characters who's profiles this will change.
Mummy doesn't scale to Bakugo's blast since it knocked him out in one hit. We don't scale people to something that one shots them.
Joint Training Arc Kirishima is more durable than when he fought Rappa, that's why Rappa's profile is worded that way and why he isn't High 7-C+.
However, there is one person's scaling I should explain in more detail.
Agree: TheRustyOne, Excel616, Kingofwolves999, V999, SuperStar, Kaio1277999, MintyBoi1, ShigarakiShimura, Damage3245 (Is alright with removing Bakugo's gauntlet durability scaling to his strongest explosions), Grand_Astartes, Metalballrun, Danny33wise, DemonGodMitchAubin, Dalesean027, KingTempest, (15)
Disagree: (0)
Neutral: Kingofwolves999 (Gauntlet Scaling), (1)
Sandbox, of how all of this will change the Verse Page.
Shoto's Half Cold Power: 2499845105 Metric Tons (Class T), Mach 9.15 (Hypersonic), 575.268 Kilotons of TNT (Large Town level+),
The Lifting Strength and AP value there doesn't scale to a lot of people. Shoto very rarely uses his ice in this manner and only a hand few would be affected by this.
But his Ice speed might scale to that Hypersonic value. And those who scale higher like 5% Izuku and Recipro Burst Iida would upscale to baseline Hypersonic+, due to how close Mach 9.15 is to that value. This is assuming Shoto's ice even scales to this speed in the first place, which I'm not sold on at all. But figured I mention it.
I also believe we should drop Endeavor Agency Arc Shoto scaling to Endeavor with his Flashfire Fist. The reason for this scaling comes from All Might's statement here, who stated Joint Training Arc Shoto was unleashing Endeavor level fire power.
The issue is that Shoto wasn't using any fire with impact, he was just radiating large amounts of heat as shown with Tetsutetsu who was taking this power head on. Meaning All Might can't be talking about the raw force Shoto can unleash, but the sheer heat he was unleashing. So his flames are just as hot as Endeavor's at the most.
To further sell this point, Shoto later states that he's not on Endeavor's level when discussing Flashfire Fist. So yeah, he shouldn't be scaling to Endeavor in that key.
Sandbox, for all the characters who's profile this will change based on the Attack Potency and Lifting Strength of Shoto's Ice.
No one scales to Chimera besides Kirishima's durability. Anyone else was taken out in one hit and that is not grounds for scaling.
Agree: TheRustyOne, Excel616, Kingofwolves999, V999, SuperStar, Kaio1277999, MintyBoi1, ShigarakiShimura, Damage3245 (Is alright with removing Shoto's scaling to Endeavor in his Agency Key), Grand_Astartes, Metalballrun, Danny33wise, DemonGodMitchAubin, Dalesean027, KingTempest, (15)
Disagree: (0)
Neutral: (0)
Dynamight's Strongest Explosion: 140.74 Kilotons of TNT (Large Town level)
Now this one also doesn't scale to a lot of people, despite what you might think. There is something I need to clear up, since right now this would scale to a lot of people. But there is some current scaling that I believe is incorrect and needs to be looked at again.
Currently, Sugar Rush Sato scales to this level for being able to break Bakugo's gauntlet. Which can unleash his strongest explosions. However, I don't believe this logic tracks. Bakugo's Gauntlets are meant to let out his full power blast without any draw backs, however I don't think their durability would scale to this value.
First: Bakugo's gauntlets aren't meant to completely contain the full power of these blast, they're meant to release them once detonated. Meaning at no point do these gauntlets actually take the full force of his blast. It's very possible if you plug the holes on them and detonated his sweat they'd shatter from the explosive force.
If they did withstand the full explosive force that'd mean his explosion wouldn't come out. And it'd be weird if they only let out a fraction of the explosion power they hold since Bakugo does this to maximize his explosive power. I don't believe his gauntlets should have durability compared to his strongest blast.
Second: It's also possible the inside and outside of his gauntlets have different durability. The explosions are meant to go off inside of the gauntlet, they aren't meant to withstand explosions on the outside. Meaning it's possibly their ability to withstand force on the outside isn't comparable to the inside.
Something that I think supports this is that fact that Bakugo's explosions can destroy his own gauntlets. Which would be very weird if they're meant to handle his strongest explosions without breaking. Since this would mean Bakugo can make explosions stronger than his strongest explosions?
I know Plus Ultra is a thing here but this is quite a hard pill to swallow, especially since Bakugo tanked this blast himself. Which means he'd scale to his strongest explosions and his strongest explosions would scale above... his strongest explosions. Do you see the issue here?
Considering these two points, I believe any scaling of Bakugo's strongest explosions to his gauntlets should be dropped.
Note: Since Bakugo's gauntlets can withstand his own strikes, they'd still have 8-A+ durability and will be a feat for Sato's AP.
First: Bakugo's gauntlets aren't meant to completely contain the full power of these blast, they're meant to release them once detonated. Meaning at no point do these gauntlets actually take the full force of his blast. It's very possible if you plug the holes on them and detonated his sweat they'd shatter from the explosive force.
If they did withstand the full explosive force that'd mean his explosion wouldn't come out. And it'd be weird if they only let out a fraction of the explosion power they hold since Bakugo does this to maximize his explosive power. I don't believe his gauntlets should have durability compared to his strongest blast.
Second: It's also possible the inside and outside of his gauntlets have different durability. The explosions are meant to go off inside of the gauntlet, they aren't meant to withstand explosions on the outside. Meaning it's possibly their ability to withstand force on the outside isn't comparable to the inside.
Something that I think supports this is that fact that Bakugo's explosions can destroy his own gauntlets. Which would be very weird if they're meant to handle his strongest explosions without breaking. Since this would mean Bakugo can make explosions stronger than his strongest explosions?
I know Plus Ultra is a thing here but this is quite a hard pill to swallow, especially since Bakugo tanked this blast himself. Which means he'd scale to his strongest explosions and his strongest explosions would scale above... his strongest explosions. Do you see the issue here?
Considering these two points, I believe any scaling of Bakugo's strongest explosions to his gauntlets should be dropped.
Note: Since Bakugo's gauntlets can withstand his own strikes, they'd still have 8-A+ durability and will be a feat for Sato's AP.
Sandbox, for all the affected characters who's profiles this will change.
Mummy doesn't scale to Bakugo's blast since it knocked him out in one hit. We don't scale people to something that one shots them.
Joint Training Arc Kirishima is more durable than when he fought Rappa, that's why Rappa's profile is worded that way and why he isn't High 7-C+.
However, there is one person's scaling I should explain in more detail.
Nighteye one shotted a clone of Rappa that is just as strong and durable as Rappa. Defeating a clone means he needed to deal damage equivalent to breaking the arm of that clone. The reason I say he scales is because Twice's clones are not less durable than the original like one would think.
Twice's Doubles are not less durable than the original clones. While under the effect of a Quirk that forces him to tell the truth, Twice says this line.
"Only difference from the original is endurance!"
Twice's states the only difference from the original is their endurance, also we even see that clones of Twice are comparable to Twice in terms of durability. Twice's clones, despite being clones of clones, can still harm Skeptic's dolls. Skeptic's dolls are strong enough to harm the original Twice with their strikes.
If Twice's clones weren't comparable to himself in durability they'd hurt himself with their own attacks. We already know that AP/Striking Strength are not affected as well. If the clones continued to get less durable as time went on they'd destroy themselves with their own attacks.
However, this is clearly not the case as Twice's clones can overrun the Meta Liberation Army and continue to grow without worry. At a certain point Twice's clones would be so weak in terms of durability that moving around would destroy them. They'd stop being a threat to anyone, which we visually see this is not the case.
Toga's clones would be worthless and should even be crushed under their own weight. We also see some random doubles of Twice get sent flying by Machia. They should be ripped in half by Machia here if they were less durable than Twice, since these doubles at this point are in the thousands.
The only difference with Twice's clones is their endurance, meaning how much damage a clone can take before disappearing. Even if there was a durability difference, clones of clones are still capable of throwing out attacks without harming themselves with the recoil of their attack.
Rappa's clone is a single double, not a double of a double, meaning it's a clone with the most endurance. If clones of clones can withstand their own strikes without harming themselves, that means the Rappa clone should be capable of withstanding its own strikes and is still High 7-C.
Nighteye should scale to Rappa's rating of High 7-C. I will make it clear that no one else scales to Nighteye except for Chisaki's Spikes, which are already Low 7-B. Chisaki's durability does not scale to Nighteye since he broke his arm and put a hole in it with a single attack. That's not grounds for any scaling.
Getting your arm broken in one shot doesn't mean your durability scale to the person who broke your arm.
Also, this only scaling to Sir Nighteye's Throwing AP which is Lifting Strength and not Striking Strength.
Twice's Doubles are not less durable than the original clones. While under the effect of a Quirk that forces him to tell the truth, Twice says this line.
"Only difference from the original is endurance!"
Twice's states the only difference from the original is their endurance, also we even see that clones of Twice are comparable to Twice in terms of durability. Twice's clones, despite being clones of clones, can still harm Skeptic's dolls. Skeptic's dolls are strong enough to harm the original Twice with their strikes.
If Twice's clones weren't comparable to himself in durability they'd hurt himself with their own attacks. We already know that AP/Striking Strength are not affected as well. If the clones continued to get less durable as time went on they'd destroy themselves with their own attacks.
However, this is clearly not the case as Twice's clones can overrun the Meta Liberation Army and continue to grow without worry. At a certain point Twice's clones would be so weak in terms of durability that moving around would destroy them. They'd stop being a threat to anyone, which we visually see this is not the case.
Toga's clones would be worthless and should even be crushed under their own weight. We also see some random doubles of Twice get sent flying by Machia. They should be ripped in half by Machia here if they were less durable than Twice, since these doubles at this point are in the thousands.
The only difference with Twice's clones is their endurance, meaning how much damage a clone can take before disappearing. Even if there was a durability difference, clones of clones are still capable of throwing out attacks without harming themselves with the recoil of their attack.
Rappa's clone is a single double, not a double of a double, meaning it's a clone with the most endurance. If clones of clones can withstand their own strikes without harming themselves, that means the Rappa clone should be capable of withstanding its own strikes and is still High 7-C.
Nighteye should scale to Rappa's rating of High 7-C. I will make it clear that no one else scales to Nighteye except for Chisaki's Spikes, which are already Low 7-B. Chisaki's durability does not scale to Nighteye since he broke his arm and put a hole in it with a single attack. That's not grounds for any scaling.
Getting your arm broken in one shot doesn't mean your durability scale to the person who broke your arm.
Also, this only scaling to Sir Nighteye's Throwing AP which is Lifting Strength and not Striking Strength.
Agree: TheRustyOne, Excel616, Kingofwolves999, V999, SuperStar, Kaio1277999, MintyBoi1, ShigarakiShimura, Damage3245 (Is alright with removing Bakugo's gauntlet durability scaling to his strongest explosions), Grand_Astartes, Metalballrun, Danny33wise, DemonGodMitchAubin, Dalesean027, KingTempest, (15)
Disagree: (0)
Neutral: Kingofwolves999 (Gauntlet Scaling), (1)
Sandbox, of how all of this will change the Verse Page.
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