• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Mr King's surprise! Caleb(Blood) vs Rasalom.

5,814
702
Caleb

Caleb Blood II cover art untitled
I live...again!
~ Caleb, shortly after his Resurrection​
Summary

Caleb (last name unknown) is the main protagonist of the Blood franchise, originally created by Monolith Productions. Born in western Texas in 1847, Caleb's tale truly began when he ran across a burned-out homestead housing a lone woman, a cultist named Ophelia Price. After taking her into his protection, Ophelia eventually became Caleb's link to the cult to which she belonged; an evil collective known as the Cabal whose servants worshipped the dark god Tchernobog. The two of them soon rose through the ranks of the cult, eventually becoming part of the Chosen— Tchernobog's elite servants.

Sometime after 1871, Caleb, Ophelia and the rest of the Chosen were betrayed by Tchernobog, disavowed and cast aside for their lieutenants to finish off one by one. Caleb was the last in line, hurled into a bottomless pit by Tchernobog himself.

Caleb's revenge would finally come in 1928, the year in which he was resurrected in Morningside Cemetery. After a long and tireless rampage which saw the demise of every lieutenant responsible for the deaths of the Chosen (as well as countless other members of the Cabal), Caleb confronted Tchernobog and defeated him in battle, taking his life and inheriting his power in the process. With his companions avenged and the god slain, Caleb left to walk the Earth, going on to strive for leadership of the Cabal and a means to resurrect Ophelia and the other Chosen.

Powers and Stats
Tier: 8-A physically, higher with weapons

Name: Caleb

Origin: Blood

Gender: Male

Age: 181 (Stated to have been born in 1847. The second game takes place in 2028.)

Classification: Undead human, former gunfighter, leader of the Chosen

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Immortality (Types 1 and 7), Healing (Mid-Low with the Doctor's Bag, as well as by consuming the hearts of humans), Forcefield Creation and Attack Reflection (via Reflective Shots), Invisibility (via Cloak of Invisibility), Enhanced Vision (via Beast Vision), Statistics Amplification (via Armours and the Life Seed), Absorption, Fire Manipulation, Energy Manipulation and Soul Manipulation with the Life Leech (Fires blasts of flame and magic energy which drain the victim's life-force and deal Spirit damage.), Death Manipulation, Distance Negation and Armor Negation with Voodoo Dolls (Ignores distance and armor with its attacks. Waving a hand across one of the dolls instantly kills a target and severely harms those nearby), Portal Creation and Chain Manipulation (via the Flayer), Homing Attack (via the Orb), Clairvoyance (via the All-Seeing Eye), Invulnerability (via Death Masks), natural Resistance to Soul Manipulation (Able to withstand direct Spirit damage. Capable of surviving the Life Leech's soul-draining effects without the use of Spirit Armour), Resistance to bullets (via Body Armour), Resistance to Fire and Explosions (via Fire Armour), vastly improved Resistance to Soul Manipulation, as well as Resistance to Magic (via Spirit Armour)

Attack Potency: Multi-City Block level physically (Killed The Naga. Has defeated his fellow Chosen in combat, all of whom are physically comparable to him. Killed Shial with a single stomp. Tore open Gabriel's chest with his bare hands, along with Shial's spiderwebs that were capable of restraining the latter. Singlehandedly defeated the Beasts who were meant to serve as new members of the Chosen.), higher with weapons. Voodoo Dolls and the Life Leech can ignore conventional durability.

Speed: Supersonic combat speed and reactions (Capable of reacting to and dodging Tesla Cannon projectiles which, at the very least, should travel at this speed. Able to land hits on enemies who can also react to such projectiles.)

Lifting Strength: At least Class 1 (Ripped open Gabriel's corpse and pulled out its organs with his bare hands)

Striking Strength: Multi-City Block Class

Durability:
Multi-City Block level physically (Can withstand hits from the Naga, as well as blows from the other members of the Chosen and numerous other enemies capable of killing them), higher with Armours and the Life Seed

Stamina: Superhuman. Able to fight for hours on end without tiring, as well as power through dozens of injuries without slowing down.

Range: Extended melee range with the pitchfork. A few meters with shotguns. Several meters with flare guns, bombs and dynamite. Roughly 150 meters with the Tommy Gun. Up to hundreds of meters with the Tesla Cannon, the Napalm Launcher and the Life Leech. Several hundred meters with the sniper rifle. Functionally unlimited with Voodoo Dolls. (limited only by eyesight)

Standard Equipment: A pitchfork, a lighter, a combat knife, flare guns, sawed-off shotguns, Thompson SMGs, sniper rifles, the Tesla Cannon, the Napalm Launcher, numerous dynamite-based explosives (including remote-activated and proximity-sensitive variants), Voodoo Dolls, the Life Leech, the Orb, the Flayer, the All-Seeing Eye, the Doctor's Bag, the Cloak of Invisibility, Reflective Shots, Death Masks, the Life Seed, Body, Fire and Spirit Armour, various other weapons and items.

  • Napalm Launcher: A large and futuristic-looking weapon (despite first appearing in the game's version of 1928) which can fire napalm projectiles hot enough to vaporize human flesh all the way down to the bone. Its alternate fire lobs a giant ball of napalm which, upon contact with an enemy or a hard surface, explodes into smaller napalm projectiles.
  • Tesla Cannon: A firearm prototype which sends rapid-fire bolts of electricity at opponents. The alternate fire charges the gun for a brief moment before firing a high-powered blast of electricity in the direction of the target.
  • Voodoo Dolls: Small dolls made of cloth which target a victim within the user's line of sight. Once a target has been found, sticking pins in any part of the doll's body will damage the corresponding body part of the victim. (Arms, legs, shoulders, eyes, etc.) Caleb is quite fond of these dolls and tends to be rather sadistic when using them.
    • Against The Undead: The dolls' potency increases dramatically when used on the undead, as they have been shown heavily staggering zombies with a single hit, as well as outright disintegrating the bodies of undead enemies with only two direct stabs.
    • Death Wave: By waving his hand over one of his dolls, Caleb is able to cause instant death (or "return to death" in the case of undead foes) within a single target, as well as inflict severe damage to anyone within a few feet of the victim.
  • Life Leech: A disembodied skull attached to a magic staff which can fire blasts of energy at enemies. These projectiles siphon the life-force of enemies and transfer it to Caleb, dealing Spirit damage to them along the way. Should the Life Leech run out of the pool of trapped souls used to power itself, however, it will instead draw upon Caleb's own spirit to use as fuel for its projectiles.
    • Sentry Mode: Setting the Life Leech upright allows it to act as a sentry turret of sorts, assaulting enemies the moment they step within range of it. When in this mode, it fires blasts of energy that deal far more massive amounts of Spirit damage per hit.
    • Shockwave Attack: Slamming the end of the Life Leech on the ground causes it to release a limited-range shockwave of magical energy to damage foes and hurl them backwards.
  • Orb: A small metal ball with protruding razor blades. The Orb works by flying out and attaching to a victim's head before boring into their skull and exploding.
  • Flayer: A hook attached to a chain which creates small portals with chains that attach to the victim. By flinging the hook, Caleb creates a small portal from which a similar hook & chain emerges to fix itself to the victim. Multiple chains can be summoned in succession in this manner, trapping the victim in place should they make contact.
    • Trap: The Flayer's alt-fire creates a trap which springs several hooks upon its victim, ensnaring them immediately.
  • All-Seeing Eye: Like a mini-camera, Caleb can drop the eye anywhere he wishes and see through it as a means of peeking around corners and/or keeping an eye on other areas. The disadvantage is the user is vulnerable while using the eye, and if the eye is destroyed or stepped on, said user will be temporarily blinded.
  • Doctor's Bag: A bag of unnamed supplies which Caleb can use to fully heal himself. A single Doctor's Bag can be used multiple times within a battle depending on how badly Caleb has been injured.
  • Cloak of Invisibility: A cloak which Caleb can cast over himself, rendering him completely invisible.
  • Reflective Shots: A barrier which surrounds Caleb, stopping physical attacks and reflecting the damage back onto his attacker(s).
  • Death Mask: An ornate mask which grants the wearer invulnerability to damage of every type until the effects wear off.
Intelligence: Higher than average. Possesses almost two centuries of experience, a mastery of firearms, explosives and the use of improvised weaponry, as well as a fairly impressive knowledge of showtunes. Despite this, he has made errors of judgment before, and has admitted on one occasion that he "never said (he) was smart". At the end of the first game, he was able to defeat Tchernobog in "a battle of wit and skill".

Weaknesses: Almost completely psychotic. Most of his arsenal is based around bullets and fire. Reflective Shots cannot reflect fire-based attacks, nor can it reflect attacks that target the soul. Using the Life Leech while it's devoid of trapped souls will cause it to drain his own soul as compensation. Despite his years of experience, he is somewhat stubborn and straightforward-thinking, and has had moments of questionable tactical judgment in the past.
Rasalom

Viscount Molasar Render
Summary

Rasalom is the overarching antagonist of The Adversary Cycle and its sister series, Repairman Jack, making frequent appearances throughout both. Alongside his in-series rivals Glaeken and the eponymous Repairman Jack, he is one of the most recurrent characters found in author F. Paul Wilson's body of work.

As the agent of a cosmic force of evil known simply as "The Otherness", Rasalom preys upon the worst emotions of humanity, gaining power and sustenance from the vileness and negativity present throughout the hearts and minds of the human race. His ultimate goal is to bring the Otherness' influence into the world, transform himself into a new, final form and rule over the Earth as a being of chaos and evil, feeding on humankind's collective despair as he personally causes their downfall.

Powers and Stats
Tier: At least 9-B, far higher with his powers prior to the events of the series | Likely High 4-C, would have eventually become far higher

Name:
Rasalom, The Adversary (by those aligned with The Ally), The One (by those aligned with The Otherness), Viscount Radu Molasar, Rafael Losmara, Sara Lom, Salvatore Roma, Ms. Aralo, Mr. Osala, numerous other aliases which contain anagrams of his true name

Origin: The Adversary Cycle

Gender: Unknown, originally male

Age: Fourteen to fifteen thousand years old (As stated by Glaeken)

Classification: Former human, sorcerer, last of The Seven, agent of The Otherness

Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Charismatic Persuasio, Extrasensory Perception (Possesses a sixth sense that grants him an awareness of anyone located within a certain distance of himself, including awareness of their identities and emotions. Able to instantly locate and identify those who speak his true name aloud.), Flight, Telekinesis, Immortality (Type 1, 3 and 6), Regenerationn (At least Low-Mid; a necklace with an incomplete form of the power found in Glaeken's runesword granted its wearer the power to regenerate from being stabbed through the heart. Rasalom should at least be comparable in this area, as his immortality is identical to that which is granted to Glaeken by the runesword), minor Shapeshifting, Necromancy, Madness Manipulation (Type 1 and 4; Has caused people to lose their grip on themselves through verbal suggestion alone. His eyes hold "such palpable malevolence" that the act of looking into them can drive a person insane), Darkness Manipulation, Light Manipulation, Sleep Manipulation, Dream Manipulation, Paralysis, Disease Manipulation (Can inflict and remove fatal illnesses), Animal Manipulation (Extends to beings originating from other realms), Empathic Manipulation and Absorption, possible Weather Manipulation, Summoning (Knows each and every spell required to summon the twelve hundred idiot demons of the Amphitheater of Chaos), Aura (Drops environmental temperatures, causes light to fade out into nothing and instills fear and other negative emotions within those in range of him. Can be deactivated and reactivated at will), Portal Creation and Teleportation (Can use darkness and shadows as a means of traveling to other locations. This includes the darkness resulting from the effects of his own aura, which effectively allows him to disappear from a location at will), Resistance to diseases and illnesses (Stated that he is capable of recovering from illnesses and infections faster than any human as a result of his immortality) | All previous abilities, Telepathy, Summoning (Can call forth creatures of the Otherness), Reality Warping, Earth Manipulation, Physics Manipulation, Perception Manipulation, Gravity Manipulation (Created "gravity holes" in the sky which caused everything under them to rise into the air uncontrollably), Spatial Manipulation and Portal Creation (Can open up bottomless holes in the ground and underwater, and was able to do so throughout the world. The "end" of these holes leads to another reality), Time Manipulation (Warped time on a planetary scale, causing the entire planet as a whole to experience the days shortening and the nights growing lengthier)

Attack Potency: At least Wall level (Shattered a stone wall after the cross sealing him behind it was removed. Can collapse walls and ceilings with his telekinesis.), far higher with his powers prior to the events of the series (Stated in his own internal monologue that he displayed the power to "move clouds and call down lightning" in one of his past lives, though his powers waned after his rebirth.) | Large Star level (Singlehandedly rearranged the constellations in the sky, and was stated to have caused groups of stars to disappear each night after he began transforming.), would have eventually become far higher (Was already "repealing" the laws of nature and physics on an unknown scale prior to the start of his transformation, and continued to do so in increasingly dramatic ways as said transformation progressed. Glaeken stated that once Rasalom's metamorphosis was finished, he would be capable of doing "anything".)

Speed: Peak Human with Subsonic combat speed and reactions (Could strike so fast that Repairman Jack, a relatively athletic human, was unable to perceive his movements.) | Likely the same, Immobile while in the process of his final transformation

Lifting Strength: Class 1 (Tore off a man's head with his bare hands. Lifted two soldiers off their feet and shook them hard enough to snap their necks.) | Unknow, likely Multi-Stellar (Shifted the position of numerous stars.)

Striking Strength: At least Wall Class (Punched through a man's torso with ease.), likely higher with telekinesis | Unknow, likely Large Star Class with telekinesis, would have eventually become far higher

Durability:
Unknow (Stated numerous times to be immune to any trauma caused by man-made weapons, though the upper limits of this immunity were never tested. Both instances in which he was defeated required the use of a blade specifically designed to combat his powers and kill him for good, and nothing outside of said weapon was shown to cause him any legitimate harm.)

Stamina: Vastly superhuman. Does not tire, nor does he have any physical need for food or sleep.

Range: Standard melee range physically, as high as interstellar with his powers.

Standard Equipment: None notable

Intelligence: Extraordinary Genius. Possessing several millennia of knowledge and life experience, Rasalom's intellect is as dangerous as any number of his powers. He is notoriously skilled in manipulation and mind-games as well as strategy and long-term planning, and it is through his own aptitude in these areas that he has managed to outsmart numerous other intelligent characters within his setting. After his rebirth, he quickly and easily advanced through the field of psychology, eventually showcasing such an in-depth understanding of human nature and mentality that his skills of observation and prediction appeared to border on mind reading. He has been described as having "an encyclopedic knowledge of the world and its history", and throughout his many appearances, he has used said knowledge to further his own agenda while playing his enemies directly into his hands. | Same as before, in addition to far higher knowledge and cognizance bordering on Nigh-Omniscience. By this point, the potency and range of his sixth sense had grown to such an immense degree that it granted him full awareness of the Earth and its events, as well as the locations and identities of everyone on the planet in addition to the natures of their emotions and the details of their actions.

Weaknesses: Arrogant and extremely hubristic. Views humanity as a whole as being insignificant, and is as likely as not to underestimate their potential. Holy weapons designed to destroy evil beings are capable of killing him permanently. His transformation at the end of the series took several days to complete and left him at least somewhat vulnerable to attack during that time, hence why his final form was never fully achieved before he met his end.

Key: Pre-Nightworld | Nightworld
Eh? I REGRET NOTHING

Very sorry if this is a stomp. Sorry King, it was too tempting!

Anyways....

Speed is equalized.

Random encounter, no knowledge or prep.

Pre-Nightworld Rasalom is used.

Victory by death. or KO.

Who wins and why?

Caleb:0

Rasalom:0

Inconclusive:0

Versus, how dare you make this thread!:0
 
The hype match that nobody but me gives a shit about.

Anyway, hate to say it, but the way I see it going down is:

  • Rasalom attempts to paralyze him, but Caleb most likely overpowers the paralysis, since in this form he's only managed to paralyze people within his own weight class and below.
  • Rasalom tries to use disease manip. Caleb is undead, so that won't work. (Ras has never been shown inflicting diseases that work on the nonliving)
  • Rasalom stares and tries to inflict madness. One of the beings Caleb defeated was this thing, so that probably doesn't work thanks to the specifics of Type 4 Madness Manipulation. (Rasalom's other key would be a different story, though)
  • Summoning? Rasalom could probably only manage to summon a few of the idiot demons at a time, tbh. Took him two years to summon all twelve hundred.
  • Empathic? Nah, it doesn't incap. He just feeds on emotions and induces fear with his aura at this level.
  • Sleep inducement? 9-B Rasalom only did so with physical contact.
  • Aura causes all the lights to fade? Beast Vision.
  • Regen? Caleb's magic weapons bypass it.
  • Type 6? Not applicable in combat. Took him years be reborn and only happened under very specific circumstances.
  • Everything else? Physical damage that Caleb walks through.
So...yeah. This is honestly really one-sided. Adversary gets lawnmowed.
 
Back
Top