• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Monkey D. Luffy vs ZAC (Two Votes Left)

Status
Not open for further replies.

WeeklyBattles

VS Battles
Retired
61,177
14,683
Luffy
Luffy Post Time Skip
==Powers and Stats==

Tier: Low 7-C, higher with Gears

Name: Monkey D. Luffy, epithet "Straw Hat"

Origin: One Piece

Gender: Male

Age: 17 Pre Time-Skip, 19 Post Time-Skip

Classification: Human, Captain of the Straw Hat Pirates, Supernova, Paramecia Devil Fruit User

Powers and Abilities: Superhuman Physical Characteristics, Elasticity, the ability to turn off his mind, Body Control (his Devil Fruit gives him properties of rubber; can stretch any part of his body), [Resistance]] to Poison, Electricity, Heat, and Blunt Force Trauma

Attack Potency: Small Town level (Contributed at least half to the combination move he and Zoro used to make an opening through the Aqua Laguna; also, stronger than Sanji)

Speed: Likely Massively Hypersonic (Capable of outpacing Blueno, who is faster than Kalifa), Massively Hypersonic with Gear 2 (Speed blitzed Blueno from over a dozen meters away, and could easily outpace Rob Lucci, who is vastly superior to Kalifa)

Lifting Strength: Class G+ (Pushed a city block apart from an awkward position where he didn't even have enough space to spread his arms, managed to throw a rock over 100 meters giving him strength in the millions of tons)

Striking Strength: Small Town Class

Durability:
Small Town level (Withstood several Rankyaku and other attacks from Lucci), at least Town level when dealing with blunt force (Was completely unaffected by repeated attacks from Asgard Moriah)

Stamina: Extremely high. Fought with Charlotte Cracker for 11 hours. He also fought the entirety of Big Mom's crew after his fight with Cracker and beating from Sanji, and defeated most of them before falling.

Range: Can stretch for a few kilometres. His Haoshoku Haki probably has a range of several kilometres (The radius of his Haki clash with Doflamingo exceeded most of the Flower Hill's height)

Standard Equipment: His Straw Hat

Intelligence: Combat genius (Developed his own fighting style, assimilating his unique rubber physique with a mobile brawling approach to battle), prodigious aptitude for battle (keenly seizes the developments of fights to his advantage, doesn't waste any movements during battle etcetera), expertly uses his rubber body in creative ways (developing his snap-back techniques to enhance the power of many of his attacks, coming up with Gear Second and Gear Third, using his stretching capacity to his benefit in battle etc.), extensive battle experience fighting many different kind of adversaries; simpleton when not in combat.

Weaknesses: Cannot swim and becomes immobilized if more than half of his body is covered in water. Busoshoku Haki and seastone nullify his Devil Fruit power and his resistance to blunt impact, making him vulnerable like regular people.

Notable Attacks/Techniques:

Rokushiki:
A special, superhuman martial arts style used primarily by members of Cipher Pol #9. It consists of six special techniques: Kami-e, Geppou, Rankyaku, Shigan, Soru and Tekkai.

  • Soru: By kicking the ground at least 10 times in the blink of an eye, Luffy propels himself across short distances at enhanced speed


Gomu Gomu no Mi (Rubber Rubber Fruit): A Paramecia type Devil Fruit, this fruit turns the user's body into rubber. The fruit's major strength, as demonstrated by Luffy, is that the person can stretch their body like rubber at will, and makes them almost entirely immune to blunt attacks. The user's ability to stretch and twist like rubber to extreme lengths not only makes them immune to injuries that originate from such, but it also allows the user to drastically increase the range of what would otherwise be a powerful close range attack, turning it into a devastating mid range attack. A stretched limb can also be used to store potential energy like a stretched spring, increasing the power of an attack. Owing to rubber's insulating properties, the user is also highly resistant to electrical attacks.

Regular Techniques

  • Gomu Gomu no Pistol: Luffy's signature attack. A standard straight punch, augmented with stretching. This attack can be used from short to long range.
  • Gomu Gomu no Twin Pistol: Luffy punches with both arms simultaneously.
  • Gomu Gomu no Pistol Shot: Starts off as an ordinary Pistol attack, after which Luffy "twangs" his stretched arm, causing his fist to connect multiple times.
  • Gomu Gomu no Bullet: Luffy stretches one arm, far behind him while running, then snaps it back to deliver a short-distance, one-fisted powerful blow to an opponent.
  • Gomu Gomu no Rifle: Similar to the Gomu Gomu no Bullet, but Luffy twists his arm around as he stretches it behind him and hits the opponent at close range, putting a spin on them.
  • Gomu Gomu no Bazooka: Luffy stretches both his arms far back, and then hurls them forward, striking his opponent with both simultaneously.
  • Gomu Gomu no Cannon: Luffy builds up speed with a series of quick jabs, but with none of the punches actually making contact with the target(s) at first, and finishes with a single double-fisted blow similar to Bazooka.
  • Gomu Gomu no Stamp: Luffy stretches his leg out and hits his opponent with the bottom of his foot.
  • Gomu Gomu no Battle Axe: Luffy stretches one leg high into the air, then brings it crashing down on an opponent or structure, for massive damage, strong enough to destroy large buildings and ships in a single hit.
  • Gomu Gomu no Volcano: Similar to Gomu Gomu no Battle Axe, except Luffy's foot is stretched upwards to break through a roof.
  • Gomu Gomu no Lance: Luffy holds his feet together (with the bottoms of each touching each other) and kicks with both simultaneously.
  • Gomu Gomu no Whip: Luffy stretches his leg and kicks in a wide circle, striking multiple foes.
  • Gomu Gomu no Mallet: Luffy stretches out his arms while twisting them, then takes hold of his opponent. He then untwists them, rapidly spinning his opponent, while bringing him crashing to the floor.
  • Gomu Gomu no Big Mallet: Similar to Gomu Gomu Mallet, but he performs it using the feet and legs instead of hands and arms while in mid-air.
  • Gomu Gomu no Mace: Luffy uses his elastic body to slam his opponent with a powerful snap-back blow.
  • Gomu Gomu no Submarine: Similar to the Pistol, but his fist travels underground to uppercut the target.
  • Gomu Gomu no Bow Gun: Luffy takes hold of his opponent, then repeatedly twists his torso vertically around his waist. The resulting snapback sends his opponent flying upwards.
  • Gomu Gomu no Scythe: Luffy grabs an object behind his opponent and pulls himself towards them. He then stretches out his other arm and clotheslines his opponent
  • Gomu Gomu no Bell: Luffy stretches his head back, and then snaps back in a brutal headbutt.
  • Gomu Gomu no Snake Shot: Luffy moves his arm in a snake-like fashion and grips the enemy, possibly inflicting piercing damage.
Rapid-Fire Attacks

  • Gomu Gomu no Gatling: Using his stretching capacity to drastically augment the speed at which he brings his fists back and forth, Luffy launches torrent of consecutive punches at super high speeds. The hits land so fast that dozens of punches appear to connect simultaneously.
  • Gomu Gomu no Storm: Luffy first uses Gomu Gomu no Balloon and twist his body around tightly, then blows the air out behind him while untwisting to fly in forward while spinning towards an opponent, where he delivers a continuous barrage of super fast punches, similar to Gomu Gomu no Gatling, with power greatly enhanced by the momentum of his launch.
  • Gomu Gomu no Stamp Gatling: Basically a Gomu Gomu no Gatling executed with stomps instead of punches.
  • Gomu Gomu no Rain: Luffy jumps into the air and performs a strong, rapid-fire punching attack while spinning. Similar to Gomu Gomu no Storm, except without inflating himself beforehand, and he punches while descending like rain.
  • Gomu Gomu no Fireworks: Luffy jumps into the air and spins around rapidly. He then stretches and wraps himself in his own arms and legs like a rubber ball. When the rubber rebounds and the 'ball' is unwrapped he unleashes a flurry of punches and kicks of increased speed, that go in every direction due to his fists and feet bouncing back and forth.
    • Gomu Gomu no Octopus Fireworks: Much like Gomu Gomu no Fireworks except, due to the previous move, Gomu Gomu no Octopus, his limbs bounce off of walls without losing speed. Because his limbs are limp, Luffy can't predict or control where they will go if they ricochet off of an object.
Defensive Techniques

    • Gomu Gomu no Octopus: A technique in which Luffy somehow turns of his mind, which makes his appendages go limp, causing them to resemble the tentacles of an octopus.
    • Gomu Gomu no Rocket: Luffy's main method of traveling long distances fast. He stretches out one of his arms or both and grabs a handhold, then retracts them, projecting himself high into the air at high speeds, over great distances, or even into an opponent.
    • Gomu Gomu no Balloon: A defensive technique wherein Luffy inflates himself rapidly through his mouth, further increasing his resistance to blunt attacks. With his inflated body, Luffy is capable of deflecting projectile attacks back at his attackers.
    • Gomu Gomu no Thank You Fire: Luffy first absorbs the projectiles the way he does normally and then accurately rebounds the projectiles at an enemy with twice the power as when they hit him.
    • Gomu Gomu no Shield: Luffy grabs the fingers of one hand with the other, and stretches them before his face to block blades that pass between the fingers.
    • Gomu Gomu no Net: Luffy entwines his fingers making a net like shape and then stretches out his fingers making a larger net in an attempt to trap his opponents.
Gears
Gear Second: Luffy pumps his blood rapidly with his legs to kick start the process which in turn, increases the speed of his blood flow, thus providing more oxygen and nutrients to various parts of his body which makes him faster and much stronger. It uses even more oxygen and energy, hence using up more food and he has to breathe harder. The increase in his metabolism causes him to be hungrier than usual or even a paralytic type effect after a long usage of it. Can be used to achieve a full body effect, or an effect on any single area of his body (e.g. the arm). The techniques in this mode are basically the same as the regular attacks, but greatly augmented by his enhanced attack speed and, consequently, attack power. The known Gear Second specific techniques are listed below.

Gear Third: Luffy pumps air through his bones to make them gigantic. This gives his arm more mass and a larger area to attack with far greater strength. Previously Luffy turned into a chibi form after canceling the technique but after the timeskip he no longer shrinks in size. The techniques in this mode are basically the same as the regular attacks, but greatly augmented by his increased mass and power. The known Gear Third specific techniques are listed below.

Gear Stacking: While he is still in Gear Second, Luffy goes into Gear Third with Hone Fuusen, combining the enhanced speed of Gear Second with the augmented attack power of Gear Third.

  • Gomu Gomu no Gigant Jet Shell: With the combination of Gear Second's speed and the drastically increase in mass of Gear Third, Luffy launches his air filled body and rams into an opponent like a large cannonball.
Zac
Zac2
==Powers and Stats==

Tier: Low 7-C, potentially higher

Name:
Zac (Zaun Amorphous Combatant), the Secret Weapon

Origin: League of Legends

Gender: Male

Age: Unknown (Likely in his mid 30s)

Classification: Sentient Ooze, Watchman, Handyman

Powers and Abilities: Superhuman Physical Characteristics, Resistance to flames, extreme cold and blunt force trauma, Able to increase his size by absorbing matter, Able to manipulate his physical structure (Stretching/expanding/contracting), Shapeshifting, Elasticity, Adaptation, Biological Manipulation, Density Manipulation, Can absorb and store kinetic force and can generate large amounts of kinetic force within himself without moving, Regenerationn (Low-High), Can sense and "absorb" emotio, Rage Power, Berserk Mode, Healing

Attack Potency: Small Town level+ (Accidentally demolished several dozen buildings as a side effect of battling a group of hextech thugs, Can fight on-par with Gare, and similarly powerful champions), potentially higher (Varies depending on his size, the amount of kinetic energy he absorbs, and his emotional state)

Speed: Hypersonic+ with Massively Hypersonic+ reactions and combat speed (Can keep up with champions like Kled and Gare, as well as close range lightning/light-based attacks)

Lifting Strength: At least Class K (Can carry and throw around champions as heavy as Malphite and Nautilus, Should be no physically weaker than Poppy and comparable to Galio), potentially higher

Striking Strength:
Small Town Class+ (Elastic Slingshot and Lets Bounce! hit with enough force to move champions as heavy as Malphite and Nautilus), potentially higher

Durability:
Small Town level+, potentially higher

Stamina:
Superhuman

Range: Hundreds of meters

Standard Equipment: None notable

Intelligence: Above average

Weaknesses: Each of his special attacks harms him slightly, his spells have cooldown periods, during which time they cannot be cast (Both are highly exaggerated in-game for gameplay balance purposes; for instance, Ekko is shown to be able to use his ultimate ability in rapid succession in his cinematic)

Notable Attacks/Techniques:

  • Basic Attack: Zac beats the opponent with his fists.
  • Cell Division: Every time Zac damages at least one enemy with an ability, he sheds, depending on the ability, a chunk of himself to a nearby location, landing towards visible nearby enemy champions and lasting for 6 seconds. Enemies can move over these chunks to destroy them while Zac can do so to consume them and restore 4% maximum health. Upon taking fatal damage, Zac splits into 4 uncontrollable bloblets that move to his final location over 4 seconds. If any of these bloblets remain at the end of the duration, Zac recombines and returns at 50% maximum health. Zac's size scales with his current health, getting larger when it exceeds his base health and getting smaller the higher his missing health.
  • Stretching Strikes: Zac stretches his left arm in the target direction, dealing magic damage and slowing the first enemy hit for 0.5 seconds, as well as attaching it to the target for 2 seconds. While his arm is attached, his next basic attack is replaced by a second Stretching Strike, dealing the same magic damage and slow. If both Stretching Strikes affect two different targets, he flings them against each other, dealing the initial magic damage around the point of collision and applying the slow again.
  • Unstable Matter: Zac's body explodes outward, dealing magic damage to all nearby enemies (capped against minions and monsters) and becoming ghosted for 5 seconds against monsters hit. Unstable Matter's cooldown is reduced by 1 second every time Zac picks up a Cell Division chunk.
  • Elastic Slingshot: Zac channels for a short duration, increasing Elastic Slingshot's range over a cone in the target direction. If Zac moves during Elastic Slingshot, the ability is automatically cancelled, refunding half its cost and cooldown. Zac then dashes to the target location, dealing magic damage to all nearby enemies upon impact and knocking them up for 1 second.
  • Let's Bounce!: Zac squishes himself down for up to 2.5 seconds, charging for the duration, during which is immune to crowd control, and slowing any enemies standing on top of him. Zac then knocks back nearby enemies for 1 second. If charged for at least 1 second before recasting, Zac scoops up enemies on top of him, carrying them towards the target location. While flying through the air Zac is unstoppable. Upon landing nearby and transported enemies take magic damage and are briefly slowed. This ability also has a variant in which Zac bounces 4 times and gains bonus movement speed as he does so, beginning at 20% and increasing to 50% over the duration, but also disables his ability to use basic attacks, Stretching Strike and Elastic Slingshot for the duration. Each bounce deals magic damage to all nearby enemies, knocks them back for 1 second and subsequently slows them for 1 second. Enemies can be damaged by multiple bounces, with each bounce beyond the first dealing half damage but applying no knockback.
  • Gelatinous Physiology: Zac's unique physiology grants him several abilities. He is able to shapeshift at will, can stretch, expand, and contract his body, can adapt his physical form to suit different requirements (Such as adapting vocal chords in order to be able to speak), can alter the density of his body or parts of it, and can turn from a liquid to a group of smaller semi-solids to a humanoid instantly. He is highly resistant to both extremely high and extremely low temperatures, as well as fire and blunt force trauma. Most blunt attacks simply sink harmlessly into his body, and the kinetic energy from said attacks can be absorbed and stored within his body, though he is able to generate large amounts of kinetic energy within himself. He is able to absorb both organic and inorganic mater and use said absorbed material to increase his size. He is also able to use small portions of his body to heal others, as his biological makeup stimulates Regenerationn, allowing lethal wounds to be healed almost instantly.
  • Emotion Absorption: An ability which causes Zac to temporarily absorb the dominant emotions around him, good or bad. When he absorbs enough rage, fear, grief, or pain, he becomes equally stronger, but absorbing too much can send him into a blind fury.
Rubber Man vs Ooze Man, an opponent for Luffy who isnt a Fairy Tail character :p

In character, no prior knowledge or prep time, CP9/Whitebeard War Arc Luffy, Speed Equalized. Who wins?

Luffy - 0

Zac - 7 (Numbersguy, WilliamShadow, Laughing Manson, Rakanadyo, Kratos GoW4, LordGriffin1000)

Inconclusive - 2 (Knightofannihilation666, Kazuma kuwabara)
 
Inconclusive. Both have resistance to each other's attacks namely Blunt Force trauma. Zac seems to have the AP and Durability advantage and Luffy has the stamina and range advantage.
 
I am going for Zac due the durability and AP advantage, Luffy has the advantage in range like they said above... but an attack from Zac is going to hurt him badly and Zac can take almost anything Luffy can dish out.
 
I would give it to Zac simply through his Regenerationn advantage here and with better AP in this situation he should win.
 
Numbersguy said:
I am going for Zac due the durability and AP advantage, Luffy has the advantage in range like they said above... but an attack from Zac is going to hurt him badly and Zac can take almost anything Luffy can dish out.
Luffy durability:at least Town level when dealing with blunt force (Was completely unaffected by repeated attacks from Asgard Moriah)

Zac ap :Small Town level+ (Accidentally demolished several dozen buildings as a side effect of battling a group of hextech thugs, Can fight on-par with Gare, and similarly powerful champions), potentially higher (Varies depending on his size, the amount of kinetic energy he absorbs, and his emotional state)


Where is the ap advantage? Luffy is at least town level in durability while ,zac is small town level+ and when he attacks he drops parts of himself wearing out,if luffy see him moving to the little pieces,he can figure how to counter it ,he is smart enought in a battle to do that

i vote for luffy
 
@Kazuma Zac can absorb the energy from Luffy's punches, as well as the rage from not being able to do any damage to his opponent
 
WeeklyBattles said:
@Kazuma Zac can absorb the energy from Luffy's punches, as well as the rage from not being able to do any damage to his opponent
There are any limits? then is impossible to kill him using only physical attacks ( all luffy attacks are physical ...)

Inconclusive only if Zac doesnt have limits of absorbing energy (a bit of NLF but is understable if they are the same tier) if not luffy,his gears makes him higher in AP ,zac is only "potentially higher" when absorbing energy and like i said,if luffy sees him trying to heal using the small pieces that zac leaves when he attacks,he will figure his weakness
 
Zac via kinetic energy absorption. Otherwise it's a stalemate, but Luffy likes to hit hard and fast, which will only give Zac an egde and eventually the win.
 
I think ZAC takes this.

He can absorb the kinetic energy from Luffy's attacks and absorb Luffy's rage. His Regen is ok... (At lest he has regenration) plus can absorb matter to get bigger, he also has stretching powers like Luffy so it's not like Luffy has anything that would surprise him.
 
Status
Not open for further replies.
Back
Top