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Marvel Rivals Discussion Thread

I think there's a feat of Magik cleaving through a building. I know cutting feats don't typically do all that well, but there's that

There's also Tony firing a bunch of missiles and making a big explosion. Idk if that'd be viable since it's not one singular explosion, but rather a barrage of smaller ones. This move exists in the game itself, but the explosions are much smaller
yeah I was gonna do all of those and squirrel girl also has a decent explosion feat
 
Lol apparently wanda literally holds her universe together with her power

Dracula does indeed control the moon in lore and plunged strange's universe into eternal night (this is also what we see in the trailer btw)

Hulk can jump a "few thousand feet into the air" or 914m if we go by 3 thousand feet as a minimum
 
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Yeah but tbf I did only skim each of these so maybe there's a catch and that said the gameplay aside because goons have to fight lol SW is one of the strongest peeps in the verse verbatim so i don't anyone should scale to her peaks without good reason
Then no Uni Spider-Man?
 
Also, to catch everyone up, it seems that the profiles that are in-progress/"called dibs" are;

ShockingPsychic - Cloak & Dagger, Star Lord, Reed Richards when he comes out lol (leaked character spoiler)
Comiphorus - Loki, Venom, Hela
Dalesean027 - Storm, Groot, Magik
Tomfer - Moon Knight
That_moron2 - Spider-Man, Wolverine
ObberGobb - Thor
FentyBeauty - Scarlet Witch, Luna Snow, Adam Warlock, Magneto, Jeff
 
Guys hear me out entire uni cast except spiderman because I HATE SPIDERMAN!!!!!
😭😭 not for anyone not yet aside from SW not until its analyzed better and we have everything.

That said I doubt anyone is clearing tier 5 ~ tier 3 normally otherwise at least since Iron Man and Moon knight saved squirrel girl from Dracula in the lore and they all escaped with Iron man exclaiming they can't don't have off means to face off against him atm and that they can barely handle the other regular vampires
 
oh yeah now that you posted that I remembered its safe to do away with the gameplay speed of the projectiles and the characters in game travel speed considering the cinematics are canon and even in the games own intro and numerous MVP things we see the characters are far faster than what we get from any of the in game values

also like unless there is some canonical reason here to actually implement them I don't see why we would use in game cool downs for attacks when that's just game mechanics
 
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I went in wanting to main Cloak & Dagger, but their kit was hard to learn when you first start (I've never played a game like this before), so I played a lot of Star Lord instead. Now that I know what I'm doing, I play Cloak & Dagger, feel like I'm getting better lol

oh yeah now that you posted that I remembered its safe to do away with the gameplay speed of the projectiles and the characters in game travel speed considering the cinematics are canon and even in the games own intro and numerous MVP things we see the characters are far faster than what we get from any of the in game values
RIP Average Human speed, but I agree lol

I know that in-game, they move at Average Human, but these are superheroes we're talking about. It would make more sense for them to be moving at at least Athletic or Peak Human than it does them being confined to Average Human

I think Travel Speed miiight be ok, but combat speed should definitely be higher

I don't know many speed feats, but there's Thor/Storm's lightning, Star Lord's attack where he dashes around like a madman, Cap's dash, Spidey/Venom's swings...

Maybe something like;

Speed: At least Average Human travel speed, likely at least Athletic Human travel speed (Is a fit superhero), Subsonic combat speed and reactions (Able to tag a web-swinging Spider-Man and Venom with their attacks), (BLANK) attack speed with (BLANK)
 
I went in wanting to main Cloak & Dagger, but their kit was hard to learn when you first start (I've never played a game like this before), so I played a lot of Star Lord instead. Now that I know what I'm doing, I play Cloak & Dagger, feel like I'm getting better lol


RIP Average Human speed, but I agree lol

I know that in-game, they move at Average Human, but these are superheroes we're talking about. It would make more sense for them to be moving at at least Athletic or Peak Human than it does them being confined to Average Human

I think Travel Speed miiight be ok, but combat speed should definitely be higher

I don't know many speed feats, but there's Thor/Storm's lightning, Star Lord's attack where he dashes around like a madman, Cap's dash, Spidey/Venom's swings...

Maybe something like;

Speed: At least Average Human travel speed, likely at least Athletic Human travel speed (Is a fit superhero), Subsonic combat speed and reactions (Able to tag a web-swinging Spider-Man and Venom with their attacks), (BLANK) attack speed with (BLANK)
nah most are blatantly superhuman travel speed, Iron Man's and a few others have consistently shown subsonic or higher travel at least, Magik is fast enough to run on walls, Captain America even in game runs fast enough to start having after images which it textbook subsonic etc. Thor in the ending in one the match animation has like a super+ travel feat thats not to say EVERYONE has a feat that's good like that for travel but mostly all are like superhuman ~ subsonic at least with a few having supersonic or higher stuff travel wise
 
After using Spider-Man and training in the time chamber.. I understand it now..
image.png
 
Thinking about it yeah, Subsonic is consistent. After-images, Spider-Man's swinging being subsonic in-game, etc

So just a flat out Subsonic speed?

I do think it feels weird giving them Subsonic travel speed when we have blatant speed values in-game, and most rarely move at Subsonic speed in-game, but from a lore perspective it makes more sense, lol
 
I do think it feels weird giving them Subsonic travel speed when we have blatant speed values in-game, and most rarely move at Subsonic speed in-game, but from a lore perspective it makes more sense, lol
I mean the game values are just those game values which I mean would just be the game mechanics. Ya do gotta be able to react to the attacks or have movement fitting the flow of the game in a game after all so like yeah. its like I wouldn't say like a handgun bullet is slower because the game doesn't have it shoot me at 390m/s before I could react cause atp it'd basically be hitscan and not fit for the gameplay they intend

its like Hulk in the lore like I said very quickly can jump thousands of feet into the air to travel which he clearly ain't doing in game but like that's just for gameplay purposes ofc
 
Makes sense to me, sounds like those are just gameplay mechanics

What's their true speed then? Subsonic sounds consistent (Spidey's swinging, Cap's afterimages, Star Lord's afterimages, Loki's attack speed), but what about those lightning feats? Are there any instances of real lightning?
 
What's their true speed then? Subsonic sounds consistent (Spidey's swinging, Cap's afterimages, Star Lord's afterimages, Loki's attack speed), but what about those lightning feats? Are there any instances of real lightning?
at worst we'd have subsonic+ combat speed and reactions due to the bullet blocking stuff at best we get like around MHS due to storm lightning and her stuff is called like actually lightning and are from her actual weather control and such even can come from the clouds or at least from above without her actively calling them down so I'd say its very potentially viable
 
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