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It's the same thing.
Or were you saying that we have enough fire quirks?
Or were you saying that we have enough fire quirks?
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ice is actually very durable. it requires a lot of force to break ice. if you pack enough and it becomes very difficult to break. and if its melting it slightly warms up and begins to sweat and melt a little its durablity jumpsActionmanrandell said:DaSushi
OK, they are brittle, and do you remember what I wrote?DaSushi said:ice is actually very durable. it requires a lot of force to break ice. if you pack enough and it becomes very difficult to break. and if its melting it slightly warms up and begins to sweat and melt a little its durablity jumpsActionmanrandell said:DaSushi
Sorry, forgot limitations,ITSGAMEOVERMAN said:Quirk Name: for King and Country
Hero Name: Chimes or Chime
What it does: Allows the holder to generate indestructible gold metal armor on a specific part of their body and grants the user the use of life energy to create large blasts/explosions, allows the holder to use the DNA/life force to create constructs of that light or to make weapons and shields or even guards to defend themselves but requires large amounts of concentration to create and maintain a walking construct or items and constructs are near indestructible except when concentration is broken, if enough concentration is maintained the holder can coat himself in a full coat of near indestructible life-force armor, and given enough time the power gives an insight ability to counter attacks
Weaknesses: Loss of Concentration, Danmaku attacks when not in full armor
Power Moves: Glory (A powerful punch to the ground that cracks and makes a fissure and splits the ground)
Overcome (A roar that empowers the user and gives them a boost of strength,speed, and defence and makes them impervious to damage for 30 seconds
Ultimate Moves: Capital Punishment (Only to be used under extreme circumstances, allows the user to dash forwards at extreme speeds at burst there hand through the enemy's heart and crush it killing the enemy)
Changed the name of the supermove to graverobber, so instead of it being graverobbers call its name is now graverobberITSGAMEOVERMAN said:Nice, tbh i have a lot of ideas, but i have to work out the bugs with them but here is a new one
Quirk Name: Grave
What it does: Allows me to raise skeleton warriors (Number ranges depending on how close i am to a grave yard) armed with swords and spears and other weapons, can summon a total of fifteen at a time with exceptions (Both brutes can be summoned but during they are being kept around no other skeletons can be summoned, If a skeleton dragon is summoned no other skeletons can be summoned
Limitations: Keeping the skeletons around for to long causes them to break free of my control and attack me or others that i dont want them to attack, keeping them around slowly deterorates my bones but my bones slowly heal overtime
Special Moves:
Graverobber: Allows me to form a skeltal suit around myself as a coat of armor to fight with and it acts as a extension of my own body and take less damage as long as i can conentrate and hold the armor
Emergency Moves: Call of the Grave: Causes all skeletal warriors currently summoned to shatter and go away, causes me to not be able to summon skeletons for a hour and a half but i can still uses Graverobbers Call
Types of Warriors I can summon:
Solider: A skeleton warrior with metal a sword or spear that attcks for me (1-5 at a time can be summoned)
Archer: A skeleton archer armed with a bow and a quiver full of arrows that attack at a distance (1-10 at a time can be summoned)
Brute: A larger skeletal warrior armed with a heavy ax or mace (1-3 at a time can be summoned)
Necromancer: A dead necromancer than can act as a summoner for me and cloak itslef with magic( 1-5 can be summoned at a time and can summon 1-3 skeleton warriors only)
Bomber: A tiny skeleton with a bomb strapped to its back that blows up within 30 seconds and destroys the skeleton and damages people in a 5 foot radius (1-10 can be summoned at a time)
Bomber Giant: The same size as the brute with a bigger bomb and blows up within a 5 minutes and fights with its fists until the bomb blows up and attacks in a 10 foot radius (1-3 can be summoned at a time)
Skeleton Dragon: A skeleton dragon that breathes black and white fire and i can ride it (Only one can be summoned at a time and is the hardest to control)
sounds kind of rapey and reminds me of a characters power on the british show MisfitsThe God Of Procrastination said:Interesting, in that case,
Hormone Burst: The user can make the sex drive of anyone they touch go out of control. If their "appetite" is not satiated, it will eventually build up to being lethal.
that is basically a reproduction of Ultears Arc Of time Ability from fairy tail. with some added stuffITSGAMEOVERMAN said:Quirk Name: Memory
What it does: When I touch a object i can rewind it through time to a point of my choosing, for example, I can touch a building and send it back through time as if it never existed
Limitations: I can only send it back as far as my age or as long as it has been around
Power Moves:
Memory Wipe: Can wipe something from existance of time and space, can only be done once every 24 hours
Personal Repeat: Can send myself back in time to make clones of myself (max of 3 clones)
It can simulate reality warping via wave function collapses.Actionmanrandell said:quirk: absolute success
description: the ability manipulate the probability of an effect with 100% efficiency. as such this hero is literally unbeatable and can not lose any fight.