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Make your own Hatsu.

Category: Transmutation

Name: Supernova (Wish Upon a Star)

Ability: The user transmutes their aura into a ball of blinding light, which splits off into hundreds of light projectiles that home on targets and moves at the speed of light. However, it takes some time to charge this attack and can be interrupted. (Yes I know it's a rip-off of Bloodborne's A Call Beyond but I find that ability to be badass af, even if it's useless in-game)
 
Category: Manipulator/Conjurer

Name: Shadow(Damned Wraith)

Ability: The user conjurers the shadow and manipulates if to latch on a target within its range of 2 kilometers. Once it latches on to a target the user can manipulate the target through the shadow. Once this ability is activated its hard to get rid of it because if you kill the shadow it will draw nen energy to bring itself back to life and the only way to actually kill the shadow is to get a nen exorcist.
 
Category: Emission + Manipulation + Transmutation

Name: God's Hand (Grasp of the Almighty)

Ability: The user changes their aura into an enormous hand reaching 50 metres in height and 20 in width. The user can cause it to instantly appear and reappear with one motion which is the opening of the hand. When the user waves the hand it creates giant shock-waves spanning multiple kilometres. If the user wishes, when it hits a target the hand explodes on contact but this can be made to stop.

Weaknesses: A user requires the hand-motion. The ability requires a huge mass of aura and the user is subject to the explosion. The range at which the hand can be summoned is 300 metres.

Big Weakness: When the user intentionally tries to hit a target with an explosion, if they miss then the damage will be reflected back at them.
 
Category: Conjuration, Emission, Manipulation, and Transmutation (mainly Conjuration and Manipulation though)

Name: Shadow Games(Mind Crush!)

Ability: If the user within a range of 25 meters is touched by my En I can invoke a condition (Or an order), and if the condition/request isn't fulfilled we are then both transported into a conjured pocket dimension where all of our abilities are nullified and we are both chained down as to not be able to attack each other physically. The only way to escape the dimension is through a game of Yu-Gi-Oh!. If the opponent is unfamiliar with it, a Ben beast called "Ref" will be conjured and explain all the rules as well as offer him a catalog of all cards available in the game for him to create a deck(Which happens almost instantly as the Ref injects all the rules and conditions into the Player's mind telepathically). The players then proceed to duel using regular rules until one achieves victory via any legal means(usually HP reaching Zero). The loser gets his mind destroyed and has all of his power, Aura, and abilities transferred to the winner and is killed on the spot or subjected to whatever torture the winner chooses to subject him to within the dimension. The "Ref" will be there to ensure that no cheating occurs during the duel. Other games or contests are also possible as long as both parties agrees on it, but that's unlikely to ever occur. Surrendering or refusing to participate means instant disqualification which means they instantly die or get subjected to whatever punishment the winner chooses.

Weakness: It's a 50-50 chance of dying every time you use it. Very situational and only good against a single opponent. Consumes a gargantuan amount of Aura and Stamina, as such the game can't last for more than a day. If a winner can't be decided by then both immediately die and are trapped in the dimension forever.
 
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