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I'm no Admin so the locked JoJo pages aren't in my reach to revise. The key problem with these pages (Giorno Giovanna, Enrico Pucci, Johnny Joestar, and Funny Valentine) is plagiarism from the JoJo wiki and the pages themselves being a little messy compared to how JoJo pages are made now. They're also missing the 9-C stat for the characters themselves since these pages just sloppily use the stats for the Stands only among other missing things.
What's posted below in the tabbers is the revised set that I have made.
Summary
Giorno Giovanna is the illegitimate son of Dio Brando and Jonathan Joestar and is the fifth "JoJo" in JoJo's Bizarre Adventure and the main protagonist of Part V: Vento Aureo. Born in Japan as Haruno Shiobana, he moves with his mother to Italy when she marries his new stepfather. Years later in 2001, he is encountered by Koichi Hirose after he had been informed by Jotaro Kujo that he is DIO's son. His intentions reveal that he wants to become a "Gang-Star" and later become the Boss of Neopolitian Gang Passione. After fighting Bruno Buccellati and passing Polpo's trial, he joins the Gang, becomes involved in a week-long mission of protecting Trish Una, and then aids Bruno in betraying the Gang and to assassinate the Boss of Passione.
In the final showdown with the Boss, he acquires the Stand Arrow and upgrades his Stand from Gold Experience to Gold Experience Requiem.
Powers and Stats
Tier: 9-C, 9-B with Gold Experience, possibly 8-B | Low 2-C with Gold Experience Requiem via hax (See note below)
Name: Giorno Giovanna (birth name is Haruno Shiobana), GioGio
Origin: JoJo's Bizarre Adventure (Part V: Vento Aureo)
Gender: Male
Age: 15
Classification: Human, Gangster, Stand User
Powers and Abilities: Superhuman Strength, Peak Human Speed, able to turn inanimate objects into living beings, the damage dealt to these creatures is reflects back onto the attacker, Biological Manipulation, Healing, can accelerate a human's perception beyond their ability to move, Life sensing | Causality Manipulation, Death Manipulation
Attack Potency: Street level (is a Stand User), Wall level for Gold Experience (Ranked C in Power; was shown to able to wreck multiple cars in seconds), possibly City Block level (Was able to damage and defeat Black Sabbath, Green Day, and White Album, which are ranked A in Durability) | Universe level+ with Gold Experience Requiem via hax (GER was capable of nullifying King Crimson's universal time skip when time was erased)
Speed: At least Peak Human, Massively FTL with Gold Experience (Ranked A in Speed) | Infinite with Gold Experience Requiem (It was able to move and even talk in erased time, and claimed that those who stood before it would be unable to take actio)
Lifting Strength: At least Peak Human, Unknow with Gold Experience | Unknow for Gold Experience Requiem
Striking Strength: At least Class H, Class KJ with Gold Experience, possibly Class GJ | Unknow with Gold Experience Requiem (Ranked NONE in Power, but possibly similar to Gold Experience)
Durability: Street level, Human level to Athlete level with Gold Experience (Ranked D in Durability) | Unknow with Gold Experience Requiem (Ranked NONE in Durability). GER's causality manipulation makes it extremely hard to kill
Stamina: Superhuman
Range: Two meters for Gold Experience (Ranked E in Range) | At least Multi-Universal for Gold Experience Requiem (Could capture the enemy in a cycle of deaths across parallel worlds)
Standard Equipment: Gold Experience | Gold Experience Requiem; the Stand Arrow
Intelligence: Giorno is an incredibly effective battle tactician, capable of outwitting the mafia which included many other Stand users, and a large amount of experience fighting other Stand users.
Weaknesses: Any damage taken by Gold Experience will be reflected back onto Giorno. Gold Experience needs to hit an object in order to transform something. Its healing ability is not meant to heal and is rather painful when used that way. Needs sufficient heat in order to create life | Any damage taken by GER will reflect back onto Giorno
Notable Attacks/Techniques:
Note: Gold Experience Requiem's ability is centered on nullifying any potential harm towards it and/or it's user. Despite not having any destructive capacity in things such as destroying the universe, it was able to completely nullify a universal time erasure as well as putting someone through an infinite cycle of deaths across parallel worlds. Hence the current rating for GER's AP, Tier and Range.
It is truly unknown whether Giorno's stand lost its Requiem form or not when the Stand arrow fell off after the fight with Diavolo.
Summary
Enrico Pucci is the main antagonist of JoJo's Bizarre Adventure Part VI: Stone Ocea. He is a priest working for the Green Dolphin St. Jail. Despite his religious beliefs, his youth had been influenced by the reawakened Dio Brando. He spends time with DIO after he heals his disfigured left foot and becomes both his best friend and his acolyte for his complex plan to obtain "Heaven".
After knowing of DIO's death from Jotaro Kujo and the fact that he had read DIO's diary, he devises a plan to frame Jolyne Kujo for murder, have her sent to Green Dolphin St. Jail, and lure out Jotaro Kujo into meeting her. Once doing so, he would steal his Stand and Memories via his Stand: Whitesnake. He would then follow the steps of DIO, beginning by fusing the finger bone of DIO he had been entrusted with and the collected souls of 36 sinners to create the Green Baby. By reciting fourteen specific words in a specific order, the Green Baby would fuse with Pucci and give him an upgraded Stand: C-Moo. Finally, Pucci must take C-Moon to a specific location (Cape Canaveral, Florida), and there is when the ultimate Stand, Made in Heave, will appear.
Power and Stats
Tier: 9-C, 8-B with Whitesnake | 8-B with C-Moon, 7-B via Environmental Destruction | Low 2-C with Made in Heaven
Name: Enrico Pucci
Origin: JoJo's Bizarre Adventure (Part VI: Stone Ocean)
Gender: Male
Age: 39
Classification: Human, Stand User, Priest
Powers and Abilities: Enhanced physical attributes due to being a Stand user, Whitesnake uses Stand and Memory discs to take away and/or input souls, memories, or specific actions and commands, also capable of mind control; can create illusions with a mist that causes targets to hallucinate. Gravity Manipulation with C-Moon. Time Acceleratio with Made in Heaven; this will eventually cause the universe to reset and be remade with slight differences.
Attack Potency: Street level (is a Stand User), City Block level with Whitesnake (Ranked A in Power; fought on par with Stone Free) | City Block level with C-Moon physically (Ranked NONE in Power, but should be similar to Whitesnake) with City level Environmental Destruction (C-Moon's gravity power allows it to affect everything within a 3km radius) | Universe level+ with Made in Heaven (MiH makes time accelerate to infinity, which then follows to the end and rebirth of the universe)
Speed: Peak Human, Human level to Peak Human level with Whitesnake (Ranked D in Speed), likely MFTL (Kept up with Stone Free) | Massively Hypersonic to Relativistic+ with C-Moon (Ranked B in Speed) | With Made in Heaven, his speed starts off being about as fast as a bullet train (Subsonic) but continuously accelerates until it reaches Infinite Speeds
Lifting Strength: Peak Human, Class 5' with Whitesnake | Same with C-Moon | Unknow with Made in Heaven
Striking Strength: Class H, Class GJ with Whitesnake (Stabbed through Diver Down and Foo Fighters, the latter having an A in durability, with its hands) | Same with C-Moon | Unknow with Made in Heaven
Durability: Street level (is a Stand User), City Block level with Whitesnake (Ranked A in Durability), Unknow with C-Moon (Has an Unknown Rank in Durability), possibly City Block level | At least City Block level with Made in Heaven (Ranked A in Durability), likely Universe level+
Stamina: Peak Human
Range: 20 meters with Whitesnake, 3 kilometers with C-Moon, Universal+ with Made in Heaven
Standard Equipment: Whitesnake's Stand Discs and Memory Discs | Green Baby | Throwing Knives, the Stand Disc for Heavy Weather
Intelligence: Enrico Pucci is incredibly cunning and manipulative, is experienced in Stand battles and has much knowledge on Stands themselves; good battle tactician and strategist.
Weaknesses: Pucci and Whitesnake can only receive discs via physical contact with the object. Stand Discs may reject users they are put inside of if the Stand is too powerful for the user's spirit to handle or not compatible with the user at all. Any damage taken by Whitesnake is reflected back onto Pucci. | C-Moon usually requires directions from Pucci to attack. Any damage taken by C-Moon will reflect back onto Pucci. | Any damage taken by Made in Heaven is reflected back onto Pucci. Pucci's stamina stays the same when time is accelerated. Airborne attacks are more likely to affect Pucci due to accelerated time. Made in Heaven's time acceleration slowly increases over time and must constantly accelerate in order to reset the universe.
Feats:
Notable Attacks/Techniques:
Summary
Johnny Joestar is the seventh "JoJo" in JoJo's Bizarre Adventure and one of the two main protagonists of Part VII: Steel Ball Ru. A prodigy jockey in his youth, his life spirals downward when he is shot in the back and left a paraplegic. Years later in 1890, right before the cross-country Steel Ball Run race, he is lured by the mystical abilities of Gyro Zeppeli and his steel balls when touching one of them causes his legs to move. After numerous attempts, Gyro gives in and indulges Johnny in the Spin as long as he helped him win the race.
Johnny eventually becomes involved in the search of the nine parts of the Holy Corpse after attracting a left arm into his body. He believes that with the Holy Corpse, he can get himself back to "zero", but is conflicted by Funny Valentine and his patriotic ideals.
Powers and Stats
Tier: 9-C, 10-C with ACT1, possibly 9-C | 10-B to 10-A with ACT2 | 10-B to 10-A with ACT3 | 8-B with ACT4, High 3-A with the Infinite Rotation
Name: Jonathan "Johnny" Joestar
Origin: JoJo's Bizarre Adventure (Part VII: Steel Ball Run)
Gender: Male
Age: 19
Classification: Human, Jockey, Stand User, Spin User
Powers and Abilities: Superhuman Physical Characteristics due to being a Stand User, skilled marksman, can fire regenerative nail bullets with ACT1, enhanced and tracking nail bullets powered by the Golden Rotation with ACT2, creation of holes and "portals" by shooting himself with ACT3, dimensional bypassing (possible gravity control) and indefinite/infinite attacking with with ACT4 and the Infinite Rotation; ACT4 resists time stop.
Attack Potency: Street level (is a Stand User; his nail bullets are said to be much stronger than revolver shots), Below Average Human level with ACT1 (Ranked E in Power), possibly Street level (could easily cut through and make marks on Johnny's arm) | Human level to Athlete level with ACT2 (Ranked D in Power), Golden Rotation shots ignore durability | Human level to Athlete level with ACT3 (Ranked D in Power), Golden Rotation shots ignore durability | City Block level with ACT4 (Ranked A in Power), High Universe level with the Infinite Rotation (Ignores and bypasses high-level dimensional barriers from D4C Love Train)
Speed: Supersonic+ with Massively FTL attack speed/reactions (shot Funny Valentine before D4C had a chance to attack him; shot THE WORLD in the shoulder), Below Average Human level with ACT1 (Ranked E in Speed) | Human level to Athlete level with ACT2 (Ranked D in Speed) | Human level to Athlete level with ACT3 (Ranked D in Speed) | Massively FTL with ACT4 (Ranked A in Speed)
Lifting Strength: Peak Human, Unknown with ACT1 | Unknow with ACT2 | Unknow with ACT3 | SuperHuman with ACT4
Striking Strength: Class KJ, Class KJ with ACT1 | Unknow with ACT2| Unknow with ACT3 | Class GJ with ACT4
Durability: Street level (Survived having being shot on several occasions including that to the head and neck), Small Building level to Large Building level with ACT1 (Ranked B in Durability) | Street level to Wall level with ACT2 (Ranked C in Durability) | Human level to Athlete level with ACT3 (Ranked D in Durability) | City Block level with ACT4 (Ranked A in Durability)
Stamina: Superhuman (Survived through several shootouts, managed to live even after having been shot in the head)
Range: A couple of meters with ACT1 and nail bullets (Ranked D in Range) | Longer with ACT2 (Ranked B in Range) | Longer with ACT3 (Ranked B in Range) | 10~20 meters with ACT4 (Ranked A in Range), Multiversal with Infinite Rotation (will chase people throughout multiple universes when in effect)
Standard Equipment: Slow Dancer (his horse), Tusk, one steel ball | the Holy Corpse
Intelligence: High
Weaknesses: Paraplegic, Johnny cannot fire nail bullets if there are no nails left on him that haven't regrown. | Using the Golden Rotation will require longer times for his nails to grow back | Using the Golden Rotation will require longer times for his nails to grow back | ACT4 can only be called out by utilizing the energy generated by a horse's movement; without a horse, Johnny cannot use the Infinite Rotation (though this has been resolved before). The Infinite Rotation can transfer to Johnny if whatever is affected by it touches him.
Notable Attacks/Techniques:
Note: Not to be confused with Jonathan Joestar of the original universe.
Summary
Funny Valentine is the main antagonist of JoJo's Bizarre Adventure Part VII: Steel Ball Ru. He is the 23rd President of the United States, and in 1890, he organizes a country-wide race known as the Steel Ball Run with a grand prize of $50,000,000. What is seen as a race is actually a conspiracy to collect all nine parts of the Holy Corpse scattered across America. When collected, Valentine plans to use it to benefit his country for the better. However, he is conflicted by Johnny Joestar and Gyro Zeppeli for their own personal reasons.
Powers and Stats
Tier: 9-C, 8-B with D4C | At least 8-B with Love Train
Name: Funny Valentine
Origin: JoJo's Bizarre Adventure (Part VII: Steel Ball Run)
Gender: Male
Age: 48
Classification: Human, Stand User, 23rd President of the United States
Powers and Abilities: Superhuman Physical Characteristics, Can manifest a Stand that has the following abilities: Portal Creation (Can travel between parallel timelines), Can deflect "misfortune" to other places and attract good fortune with D4C Love Trai, Can obliterate a target by forcing them to come in contact with one of their counterparts, resulting in both of them being turned into Menger Sponges before being completely destroyed
Attack Potency: Street level (is a Stand User), City Block level with D4C (Ranked A in Power). His stand's ability focuses on paradoxing people from existence, by traveling to other universes and bringing back their counterparts. | At least City Block level with Love Train (Ranked A in Power), Love Train's ability ignores durability.
Speed: Peak Human with Supersonic+ reactions, Massively FTL with D4C (Ranked A in Speed) | Massively FTL with Love Train (Ranked A in Speed)
Lifting Strength: Unknow, Unknow with D4C | Unknow with Love Train
Striking Strength: Class KJ, Class GJ with D4C | Unknow with Love Train
Durability: City Block level (Was able attacks from Gyro's steel balls and Diego Brando), City Block level with D4C (Ranked A in Durability). | At least City Block level with Love Train (Ranked A in Durability; Love Train's ability makes it very difficult to harm let alone kill him)
Stamina: Superhuman (Survived for quite a while even after being mutilated by Diego)
Range: 2 meters with D4C physically, Universal with D4C's ability | Unknown with Love Train
Standard Equipment: D4C, his father's handkerchief, a revolver | D4C Love Train; the Holy Corpse and Lucy Steel
Intelligence: Very Intelligent. Also the president of the US, was able to trick Hot Pants and Diego Brando several times. Is very adapt and clever when utilizing his stands powers.
Weaknesses: Must be between two objects in order to use D4C's ability to travel to different worlds. Any damage taken by D4C will reflect back onto Valentine. | Valentine must retain a certain distance from Lucy in order to use D4C; Valentine will be forced to move alongside Lucy if she moves/is moved. Love Train's dimensional barrier can be bypassed with an ability able to counter it.
Notable Attacks/Techniques:
As you can see I've put too much love into this. Due to the sloppiness of the pages, no offense to the previous guys who made it, I've had to pretty much revamp the entire pages for all four of them. It took a little while to redo them, but it's up and running now.
What's posted below in the tabbers is the revised set that I have made.
Summary
Giorno Giovanna is the illegitimate son of Dio Brando and Jonathan Joestar and is the fifth "JoJo" in JoJo's Bizarre Adventure and the main protagonist of Part V: Vento Aureo. Born in Japan as Haruno Shiobana, he moves with his mother to Italy when she marries his new stepfather. Years later in 2001, he is encountered by Koichi Hirose after he had been informed by Jotaro Kujo that he is DIO's son. His intentions reveal that he wants to become a "Gang-Star" and later become the Boss of Neopolitian Gang Passione. After fighting Bruno Buccellati and passing Polpo's trial, he joins the Gang, becomes involved in a week-long mission of protecting Trish Una, and then aids Bruno in betraying the Gang and to assassinate the Boss of Passione.
In the final showdown with the Boss, he acquires the Stand Arrow and upgrades his Stand from Gold Experience to Gold Experience Requiem.
Powers and Stats
Tier: 9-C, 9-B with Gold Experience, possibly 8-B | Low 2-C with Gold Experience Requiem via hax (See note below)
Name: Giorno Giovanna (birth name is Haruno Shiobana), GioGio
Origin: JoJo's Bizarre Adventure (Part V: Vento Aureo)
Gender: Male
Age: 15
Classification: Human, Gangster, Stand User
Powers and Abilities: Superhuman Strength, Peak Human Speed, able to turn inanimate objects into living beings, the damage dealt to these creatures is reflects back onto the attacker, Biological Manipulation, Healing, can accelerate a human's perception beyond their ability to move, Life sensing | Causality Manipulation, Death Manipulation
Attack Potency: Street level (is a Stand User), Wall level for Gold Experience (Ranked C in Power; was shown to able to wreck multiple cars in seconds), possibly City Block level (Was able to damage and defeat Black Sabbath, Green Day, and White Album, which are ranked A in Durability) | Universe level+ with Gold Experience Requiem via hax (GER was capable of nullifying King Crimson's universal time skip when time was erased)
Speed: At least Peak Human, Massively FTL with Gold Experience (Ranked A in Speed) | Infinite with Gold Experience Requiem (It was able to move and even talk in erased time, and claimed that those who stood before it would be unable to take actio)
Lifting Strength: At least Peak Human, Unknow with Gold Experience | Unknow for Gold Experience Requiem
Striking Strength: At least Class H, Class KJ with Gold Experience, possibly Class GJ | Unknow with Gold Experience Requiem (Ranked NONE in Power, but possibly similar to Gold Experience)
Durability: Street level, Human level to Athlete level with Gold Experience (Ranked D in Durability) | Unknow with Gold Experience Requiem (Ranked NONE in Durability). GER's causality manipulation makes it extremely hard to kill
Stamina: Superhuman
Range: Two meters for Gold Experience (Ranked E in Range) | At least Multi-Universal for Gold Experience Requiem (Could capture the enemy in a cycle of deaths across parallel worlds)
Standard Equipment: Gold Experience | Gold Experience Requiem; the Stand Arrow
Intelligence: Giorno is an incredibly effective battle tactician, capable of outwitting the mafia which included many other Stand users, and a large amount of experience fighting other Stand users.
Weaknesses: Any damage taken by Gold Experience will be reflected back onto Giorno. Gold Experience needs to hit an object in order to transform something. Its healing ability is not meant to heal and is rather painful when used that way. Needs sufficient heat in order to create life | Any damage taken by GER will reflect back onto Giorno
Notable Attacks/Techniques:
- Gold Experience: Gold Experience is a yellow, humanoid Stand with green ladybug-themed decor scattered across various parts of its body. It uses melee attacks, but could also attack with lifeforms it creates.
- Life Creation: Anything Giorno or Gold Experience touches that is abiotic will be able to become a life form of Giorno's choosing. Said organisms birthed can be preset to have advantages an evolved organism would have (i.e. immunity to a virus or life sensory), and any actions it is capable of performing is commanded by Giorno.
- Life Preservation: Anything that was created into a living organism, once created, will never be able to be harmed. Any attempts or damage meant to connect with an object modified by Gold Experience will reflect back at the person or object attacking it and damage them; possibly killing/destroying them.
- Organ Creation: Gold Experience can turn inanimate objects into pieces of a human body or organ that can replace any damaged or removed ones from Giorno or anyone else he wishes to help. This can be seen as a technical form of "healing" but the process of replacing said organs are described as complicated and painful.
- Life Giving: Anything that is already living that is punched or touched by Gold Experience will get a boosted amount of life. On humans, their thought processing accelerates to the point of them not being able to "correlate correctly" between body and mind. Senses are amplified and feel prolonged during this time (i.e. the duration of feeling pain would seem to increase, but in reality it is normal).
- Life Creation: Anything Giorno or Gold Experience touches that is abiotic will be able to become a life form of Giorno's choosing. Said organisms birthed can be preset to have advantages an evolved organism would have (i.e. immunity to a virus or life sensory), and any actions it is capable of performing is commanded by Giorno.
- Gold Experience Requiem: GER is a yellow humanoid Stand that is an upgraded form of Gold Experience. Its key feature is the head of the Stand Arrow placed on its forehead. It uses melee attacks and seems to have a voice and personality of its own. It can operate outside of Giorno's consciousness, and still retains the original abilities of Gold Experience.
- Zero Reset: GER can take the entirety of something and revert it back to "zero". This includes any action the target takes and leaves GER unaffected by it (i.e. Giorno would be affected by time stop, but GER would not). This puts anything it affects in a constant loop of being put back to zero depending on what GER has done to the target. If GER was to kill a person, they would be constantly put in an infinite loop of deaths, each on varying from the next. This loop lasts forever, and can be activated from contact to as little as its attention. It can be described as taking the "effect" out of "cause and effect".
Note: Gold Experience Requiem's ability is centered on nullifying any potential harm towards it and/or it's user. Despite not having any destructive capacity in things such as destroying the universe, it was able to completely nullify a universal time erasure as well as putting someone through an infinite cycle of deaths across parallel worlds. Hence the current rating for GER's AP, Tier and Range.
It is truly unknown whether Giorno's stand lost its Requiem form or not when the Stand arrow fell off after the fight with Diavolo.
Summary
Enrico Pucci is the main antagonist of JoJo's Bizarre Adventure Part VI: Stone Ocea. He is a priest working for the Green Dolphin St. Jail. Despite his religious beliefs, his youth had been influenced by the reawakened Dio Brando. He spends time with DIO after he heals his disfigured left foot and becomes both his best friend and his acolyte for his complex plan to obtain "Heaven".
After knowing of DIO's death from Jotaro Kujo and the fact that he had read DIO's diary, he devises a plan to frame Jolyne Kujo for murder, have her sent to Green Dolphin St. Jail, and lure out Jotaro Kujo into meeting her. Once doing so, he would steal his Stand and Memories via his Stand: Whitesnake. He would then follow the steps of DIO, beginning by fusing the finger bone of DIO he had been entrusted with and the collected souls of 36 sinners to create the Green Baby. By reciting fourteen specific words in a specific order, the Green Baby would fuse with Pucci and give him an upgraded Stand: C-Moo. Finally, Pucci must take C-Moon to a specific location (Cape Canaveral, Florida), and there is when the ultimate Stand, Made in Heave, will appear.
Power and Stats
Tier: 9-C, 8-B with Whitesnake | 8-B with C-Moon, 7-B via Environmental Destruction | Low 2-C with Made in Heaven
Name: Enrico Pucci
Origin: JoJo's Bizarre Adventure (Part VI: Stone Ocean)
Gender: Male
Age: 39
Classification: Human, Stand User, Priest
Powers and Abilities: Enhanced physical attributes due to being a Stand user, Whitesnake uses Stand and Memory discs to take away and/or input souls, memories, or specific actions and commands, also capable of mind control; can create illusions with a mist that causes targets to hallucinate. Gravity Manipulation with C-Moon. Time Acceleratio with Made in Heaven; this will eventually cause the universe to reset and be remade with slight differences.
Attack Potency: Street level (is a Stand User), City Block level with Whitesnake (Ranked A in Power; fought on par with Stone Free) | City Block level with C-Moon physically (Ranked NONE in Power, but should be similar to Whitesnake) with City level Environmental Destruction (C-Moon's gravity power allows it to affect everything within a 3km radius) | Universe level+ with Made in Heaven (MiH makes time accelerate to infinity, which then follows to the end and rebirth of the universe)
Speed: Peak Human, Human level to Peak Human level with Whitesnake (Ranked D in Speed), likely MFTL (Kept up with Stone Free) | Massively Hypersonic to Relativistic+ with C-Moon (Ranked B in Speed) | With Made in Heaven, his speed starts off being about as fast as a bullet train (Subsonic) but continuously accelerates until it reaches Infinite Speeds
Lifting Strength: Peak Human, Class 5' with Whitesnake | Same with C-Moon | Unknow with Made in Heaven
Striking Strength: Class H, Class GJ with Whitesnake (Stabbed through Diver Down and Foo Fighters, the latter having an A in durability, with its hands) | Same with C-Moon | Unknow with Made in Heaven
Durability: Street level (is a Stand User), City Block level with Whitesnake (Ranked A in Durability), Unknow with C-Moon (Has an Unknown Rank in Durability), possibly City Block level | At least City Block level with Made in Heaven (Ranked A in Durability), likely Universe level+
Stamina: Peak Human
Range: 20 meters with Whitesnake, 3 kilometers with C-Moon, Universal+ with Made in Heaven
Standard Equipment: Whitesnake's Stand Discs and Memory Discs | Green Baby | Throwing Knives, the Stand Disc for Heavy Weather
Intelligence: Enrico Pucci is incredibly cunning and manipulative, is experienced in Stand battles and has much knowledge on Stands themselves; good battle tactician and strategist.
Weaknesses: Pucci and Whitesnake can only receive discs via physical contact with the object. Stand Discs may reject users they are put inside of if the Stand is too powerful for the user's spirit to handle or not compatible with the user at all. Any damage taken by Whitesnake is reflected back onto Pucci. | C-Moon usually requires directions from Pucci to attack. Any damage taken by C-Moon will reflect back onto Pucci. | Any damage taken by Made in Heaven is reflected back onto Pucci. Pucci's stamina stays the same when time is accelerated. Airborne attacks are more likely to affect Pucci due to accelerated time. Made in Heaven's time acceleration slowly increases over time and must constantly accelerate in order to reset the universe.
Feats:
Notable Attacks/Techniques:
- Whitesnake: Whitesnake is a large, black-and-white humanoid Stand. Its body is covered with horizontal lines of GΔCT (the four DNA nucleobases), and has a demeaning, hateful conscious of its own. It can use melee attacks, but it could also simply use its ability to take out discs from its targets in one swing.
- Discs: Whitesnake can generate discs from other living beings in two formats: Memory Discs and Stand (the soul) Discs. Memory Discs can be read and see the memories of the target, and Stand Discs contain a Stand or soul of the target and can be used to obtain and use said Stand and its ability. These discs, once created, will always exist, even in Whitesnake's death.
- Disc Commands: Other than Stand and Memory Discs, Whitesnake or Pucci can put in or take out a separate disc that contains miscellaneous information or commands for the object to do, even if its humanly impossible. This can be used to insert a CD into a person and emit music from their orifices, or to specifically remove sight from oneself.
- Mind Control: By placing its hand into a target's head, Whitesnake can control a victim's actions and make them succumb to Pucci's orders.
- Mist: Whitesnake can emit a digestive mist that creates illusions by placing victims within the mist in a trance. Whitesnake can appear to be a different person or object depending on what the victim sees. The mist itself also slowly digests things within its vicinity as the victim is hallucinating.
- Discs: Whitesnake can generate discs from other living beings in two formats: Memory Discs and Stand (the soul) Discs. Memory Discs can be read and see the memories of the target, and Stand Discs contain a Stand or soul of the target and can be used to obtain and use said Stand and its ability. These discs, once created, will always exist, even in Whitesnake's death.
- C-Moon: C-Moon is the evolved form of Whitesnake, achieved by fusing with the Green Baby. Its appearance is a mixture of the both of the two with notable aspects of each of them. It relies on its ability for attacking, but can use melee attacks.
- Gravity Manipulation: C-Moon inverses the gravity around Pucci, forcing any unfixed object within a radius of three kilometers to move away from him. Upon contact, it can also increase the force of gravity within an object; described as being turning something inside-out (though these effects are undone by touching them again). C-Moon and Pucci are immune to the effects and are capable of defying gravity by default.
- Made in Heaven: Made in Heaven is the final Stand Pucci obtains and is regarded as the "ultimate" Stand. Its appearance is a pair of combined halves of a white humanoid and a white horse. Speedometers are riddled in prominent places of the two bodies. It has not been shown to attack by itself.
- Time Acceleration: Made in Heaven will begin to slowly speed up the flow of time throughout the entire universe, effecting everything within it except for living organisms. The effects are slow at first, but eventually time will accelerate at extreme speeds. This extreme rate of speed is fast enough that Pucci can bypass or not be affected by abilities such as time stop.
- Universal Reset: Eventually, the speed of time will reach to the end of the universe itself, and then it will be recreated. When Pucci recreates the universe, depending on his actions, there will be slight differences in the next universe.
- Consequential Fate: If Pucci kills a person/living being or it dies on its own terms, it will be reborn in a drastically different fashion in the next universe when it resets. They will no longer exist as the same person, but a different person with subtle differences and similarities to the person of before. If Pucci dies himself, the universe will immediately reset once again, but without his influence.
Summary
Johnny Joestar is the seventh "JoJo" in JoJo's Bizarre Adventure and one of the two main protagonists of Part VII: Steel Ball Ru. A prodigy jockey in his youth, his life spirals downward when he is shot in the back and left a paraplegic. Years later in 1890, right before the cross-country Steel Ball Run race, he is lured by the mystical abilities of Gyro Zeppeli and his steel balls when touching one of them causes his legs to move. After numerous attempts, Gyro gives in and indulges Johnny in the Spin as long as he helped him win the race.
Johnny eventually becomes involved in the search of the nine parts of the Holy Corpse after attracting a left arm into his body. He believes that with the Holy Corpse, he can get himself back to "zero", but is conflicted by Funny Valentine and his patriotic ideals.
Powers and Stats
Tier: 9-C, 10-C with ACT1, possibly 9-C | 10-B to 10-A with ACT2 | 10-B to 10-A with ACT3 | 8-B with ACT4, High 3-A with the Infinite Rotation
Name: Jonathan "Johnny" Joestar
Origin: JoJo's Bizarre Adventure (Part VII: Steel Ball Run)
Gender: Male
Age: 19
Classification: Human, Jockey, Stand User, Spin User
Powers and Abilities: Superhuman Physical Characteristics due to being a Stand User, skilled marksman, can fire regenerative nail bullets with ACT1, enhanced and tracking nail bullets powered by the Golden Rotation with ACT2, creation of holes and "portals" by shooting himself with ACT3, dimensional bypassing (possible gravity control) and indefinite/infinite attacking with with ACT4 and the Infinite Rotation; ACT4 resists time stop.
Attack Potency: Street level (is a Stand User; his nail bullets are said to be much stronger than revolver shots), Below Average Human level with ACT1 (Ranked E in Power), possibly Street level (could easily cut through and make marks on Johnny's arm) | Human level to Athlete level with ACT2 (Ranked D in Power), Golden Rotation shots ignore durability | Human level to Athlete level with ACT3 (Ranked D in Power), Golden Rotation shots ignore durability | City Block level with ACT4 (Ranked A in Power), High Universe level with the Infinite Rotation (Ignores and bypasses high-level dimensional barriers from D4C Love Train)
Speed: Supersonic+ with Massively FTL attack speed/reactions (shot Funny Valentine before D4C had a chance to attack him; shot THE WORLD in the shoulder), Below Average Human level with ACT1 (Ranked E in Speed) | Human level to Athlete level with ACT2 (Ranked D in Speed) | Human level to Athlete level with ACT3 (Ranked D in Speed) | Massively FTL with ACT4 (Ranked A in Speed)
Lifting Strength: Peak Human, Unknown with ACT1 | Unknow with ACT2 | Unknow with ACT3 | SuperHuman with ACT4
Striking Strength: Class KJ, Class KJ with ACT1 | Unknow with ACT2| Unknow with ACT3 | Class GJ with ACT4
Durability: Street level (Survived having being shot on several occasions including that to the head and neck), Small Building level to Large Building level with ACT1 (Ranked B in Durability) | Street level to Wall level with ACT2 (Ranked C in Durability) | Human level to Athlete level with ACT3 (Ranked D in Durability) | City Block level with ACT4 (Ranked A in Durability)
Stamina: Superhuman (Survived through several shootouts, managed to live even after having been shot in the head)
Range: A couple of meters with ACT1 and nail bullets (Ranked D in Range) | Longer with ACT2 (Ranked B in Range) | Longer with ACT3 (Ranked B in Range) | 10~20 meters with ACT4 (Ranked A in Range), Multiversal with Infinite Rotation (will chase people throughout multiple universes when in effect)
Standard Equipment: Slow Dancer (his horse), Tusk, one steel ball | the Holy Corpse
Intelligence: High
Weaknesses: Paraplegic, Johnny cannot fire nail bullets if there are no nails left on him that haven't regrown. | Using the Golden Rotation will require longer times for his nails to grow back | Using the Golden Rotation will require longer times for his nails to grow back | ACT4 can only be called out by utilizing the energy generated by a horse's movement; without a horse, Johnny cannot use the Infinite Rotation (though this has been resolved before). The Infinite Rotation can transfer to Johnny if whatever is affected by it touches him.
Notable Attacks/Techniques:
- Tusk ACT1: ACT1 is a small, pink Stand with an animal-like appearance and stars plastered all over its body. It does not physically attack or do anything, but it has carved messages into Johnny's arm and occasionally whispers to him.
- Nail Bullets: Johnny incorporates the Spin into his fingernails, spinning them to become razor sharp and capable of firing them like bullets. They've easily cut through flesh and caused fatal wounds on people and Stand Users in just a few shots, and are more accurate and precise than standard bullets. Shooting one of these nail bullets will cost the removal of the fingernail fired, but will grow back after a short time.
- Tusk ACT2: ACT2 is slightly larger than ACT1, gaining a lower torso among being bigger in general. It has the same colors and still does not attack physically.
- Golden Rotation Bullets: Johnny incorporates the second lesson of the Spin, which involves a more advanced technique involving seeing targets and object like a golden rectangle, giving more powerful and accurate aureal rotation. These shots, once they make impact, leave a hole. These holes can travel among different surfaces and leave a trail as they do so. Shots act like homing missiles as they track down the object Johnny wishes to attack. Despite longer times for his nails to regrow, consuming herbs or tea can shorten these times of regrowth.
- Tusk ACT3: ACT3 is a bigger Stand with arms, legs, and spikes added on the ends of its limbs, finished with a large head and mohawk. It has the same colors and still does not attack physically.
- Through the Hole: When Johnny shoots himself with the Golden Rotation bullet, he will be able to create an infinite hole for the area that is shot. These holes act like portals, which can be located separately and far away from Johnny. From this point, any part of his body that was shot will be removed from Johnny's body and moved to that location. If anything other than Johnny is sucked into that hole, it will be destroyed.
- Tusk ACT4: ACT4 is a larger, more humanoid Stand with drapes hanging down from its chest to its ankles, of which contains mostly nothing when pulled back, and a horseshoe on its head. It uses melee attacks in conjunction with the Infinite Rotation.
- Super Spin (Infinite Rotation): The Super Spin is obtained in conjunction of a consistently moving object and the aid of the Golden Rectangle. In Johnny's case, Slow Dancer creates a Golden Rectangle with its natural running speed, further enforced with Johnny's legs inside of the stirrups of the saddle. This results in a more enhanced version of the Spin, in which the energy it produces is nigh-limitless, or "infinite". Johnny can also create an instant shortcut to activating this by galvanizing his horse with a steel ball and transferring the horse's sudden energy to himself.
- When a nail bullet that is imbued with the Infinite Rotation hits a target, it immobilizes it and infinitely spins them from the inside-out. They will spin forever in the same place, no matter if they are moved to another location (in which they are forced back to their original position) or another universe.
- The effects of the Infinite Rotation can be neutralized if Johnny shoots another bullet imbued with the Infinite Rotation, but spun in the opposite direction.
- Ability Negation: Due to the properties of the Infinite Rotation, ACT4 is capable of negating through various abilities, whether it's on a level of multi-dimensional barriers, gravity, or stopped time, ACT4 will not be affected by these abilities when imbued with the Infinite Rotation; but only ACT4 can do this, not Johnny himself.
- Super Spin (Infinite Rotation): The Super Spin is obtained in conjunction of a consistently moving object and the aid of the Golden Rectangle. In Johnny's case, Slow Dancer creates a Golden Rectangle with its natural running speed, further enforced with Johnny's legs inside of the stirrups of the saddle. This results in a more enhanced version of the Spin, in which the energy it produces is nigh-limitless, or "infinite". Johnny can also create an instant shortcut to activating this by galvanizing his horse with a steel ball and transferring the horse's sudden energy to himself.
Note: Not to be confused with Jonathan Joestar of the original universe.
Summary
Funny Valentine is the main antagonist of JoJo's Bizarre Adventure Part VII: Steel Ball Ru. He is the 23rd President of the United States, and in 1890, he organizes a country-wide race known as the Steel Ball Run with a grand prize of $50,000,000. What is seen as a race is actually a conspiracy to collect all nine parts of the Holy Corpse scattered across America. When collected, Valentine plans to use it to benefit his country for the better. However, he is conflicted by Johnny Joestar and Gyro Zeppeli for their own personal reasons.
Powers and Stats
Tier: 9-C, 8-B with D4C | At least 8-B with Love Train
Name: Funny Valentine
Origin: JoJo's Bizarre Adventure (Part VII: Steel Ball Run)
Gender: Male
Age: 48
Classification: Human, Stand User, 23rd President of the United States
Powers and Abilities: Superhuman Physical Characteristics, Can manifest a Stand that has the following abilities: Portal Creation (Can travel between parallel timelines), Can deflect "misfortune" to other places and attract good fortune with D4C Love Trai, Can obliterate a target by forcing them to come in contact with one of their counterparts, resulting in both of them being turned into Menger Sponges before being completely destroyed
Attack Potency: Street level (is a Stand User), City Block level with D4C (Ranked A in Power). His stand's ability focuses on paradoxing people from existence, by traveling to other universes and bringing back their counterparts. | At least City Block level with Love Train (Ranked A in Power), Love Train's ability ignores durability.
Speed: Peak Human with Supersonic+ reactions, Massively FTL with D4C (Ranked A in Speed) | Massively FTL with Love Train (Ranked A in Speed)
Lifting Strength: Unknow, Unknow with D4C | Unknow with Love Train
Striking Strength: Class KJ, Class GJ with D4C | Unknow with Love Train
Durability: City Block level (Was able attacks from Gyro's steel balls and Diego Brando), City Block level with D4C (Ranked A in Durability). | At least City Block level with Love Train (Ranked A in Durability; Love Train's ability makes it very difficult to harm let alone kill him)
Stamina: Superhuman (Survived for quite a while even after being mutilated by Diego)
Range: 2 meters with D4C physically, Universal with D4C's ability | Unknown with Love Train
Standard Equipment: D4C, his father's handkerchief, a revolver | D4C Love Train; the Holy Corpse and Lucy Steel
Intelligence: Very Intelligent. Also the president of the US, was able to trick Hot Pants and Diego Brando several times. Is very adapt and clever when utilizing his stands powers.
Weaknesses: Must be between two objects in order to use D4C's ability to travel to different worlds. Any damage taken by D4C will reflect back onto Valentine. | Valentine must retain a certain distance from Lucy in order to use D4C; Valentine will be forced to move alongside Lucy if she moves/is moved. Love Train's dimensional barrier can be bypassed with an ability able to counter it.
Notable Attacks/Techniques:
- Dirty Deeds Done Dirt Cheap: Dirty Deeds Done Dirt Cheap (D4C for short) is a blue-and-pink humanoid Stand with large ears. It uses melee attacks in conjunction with its ability. With its ability, it allows separate universes to exist at once, with the one taking place in Part 7 being set as the "root" Universe. This means it is the only universe where the Holy Corpse parts exist. The reason why D4C's ability works so well is due to the concept of gravity.
- Dimension Hopping: When D4C and Valentine are between two objects, Valentine can hop between one of many parallel worlds. Anything can be used from doors, water, or even steam to travel to another world. Even if Valentine has a partial amount of him able to travel, he will still be able to take his entire body with him. These parallel dimensions have slight differences from the "root" Universe in terms of events and the people in it. Valentine can also take other people in these parallel worlds or move them to another one.
- Merging: When Valentine takes an individual and takes them to a parallel world, Valentine can cause them to meet their parallel selves. If they make contact or get too close to each other, they will begin to crumble and pull each other into one another, creating a Menger Sponge, and completely obliterating each other from existence. This rule does not apply to Valentine himself, making him immune.
- User Transfer: If Valentine is greatly injured, he can travel to another dimension to meet up with another Valentine. D4C can then transfer to the other Valentine as its new User, making it the "root" User. This Valentine will receive all memories of the last Valentine, including motives and the previous Valentine's current mission.
- Dimension Hopping: When D4C and Valentine are between two objects, Valentine can hop between one of many parallel worlds. Anything can be used from doors, water, or even steam to travel to another world. Even if Valentine has a partial amount of him able to travel, he will still be able to take his entire body with him. These parallel dimensions have slight differences from the "root" Universe in terms of events and the people in it. Valentine can also take other people in these parallel worlds or move them to another one.
- D4C Love Train: D4C Love Train is a new ability granted by Lucy Steel fused with the Holy Corpse and its Stand: Ticket to Ride. The only physical difference is a wall of light surrounding Valentine at almost all times. It appears that Valentine can willingly travel alongside the path of the light on the ground despite any normal hazards such as train tracks.
- Misfortune Redirection: Anything that goes near Valentine that would harm him or grant him any means of misfortune while he stands in the wall of light would be deflected away at someone else (i.e. a bullet shot at Valentine would redirect to another object nearby). This makes Valentine virtually invincible when inside the barrier of light. It can also allow Valentine to take wounds it deals on others to move throughout objects and parts of it until it reaches a point D4C wishes to reach and then accumulate the damage there (i.e. moving a scratch on the hand to a scratch in the heart).