I’m not doing my final comment because you aren’t doing a final comment. Why would I stop when you are saying I’m wrong. That’s why I made that post. It was to be a final point, but you made another point. You were the one that brought up agree to disagree first; which is why I wanted to say a final point.
Okay. When I mentioned "agree to disagree", I hadn't intended to stop posting- you asked me to explain my position, and so I did, but all I really had was what was previously mentioned already that could be summarized. This is why I'm confused about why you keep saying "okay now THIS is my last one, no take backsies- okay now THIS one- alright, nevermind, THIS-" and so on.
Regardless about this misconception... You seem to still be under the impression that I am denying the existence of at least arguable feats. I'm not. I'm of the opinion that they are balanced out by anti-feats. You keep rehashing and rephrasing the potential feats as though I am unaware- I think you overestimate them, yes, but I do not deny their existence. So, ironically, maybe there is no point in continuing discussion on that end.
I know at least 5 other videogame characters whose stamina are shown to be well above the average human and yet in-game they can't sprint for longer than 10 seconds. I also know characters who can run for seemingly forever without ever getting tired and those characters don't have infinite stamina.
"But what about-" I can't speak for literally every verse on the site being legitimate in their ratings, really. I also can't speak on the contexts that led them to be what they are. I can speak on the other major anti-feat here, being specifically unable to continue acting fully without first healing a bit at low health, not being a common feature in many other verses, that shows a specific, deliberate intention to say "no you
cannot endure all of this damage and act unimpaired".
You are alive, yes- that much is a matter of durability. But you are not unaffected. You cannot continue to act functionally. You need that moment of healing to regain a baseline of vigor.