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Went around, read a bunch of Suda interviews and manuals, found a bunch of stuff to add, most minor, some not so minor.
- Tokio and other Silver Eye users should get Spatial Manipulation added since Suda says they've warped space-time here, not just time (GPara Interview 2001)
- Sumio Mondo also gets the above as well as Magic, via Catherine, which is said to be able to do that (though he doesn't know that), also is said to transcend modern science. (2001 Famitsu Interview, linking to blog of the translator)
- Density Manipulation for Catherine too as despite weighing around 50 kg, it feels light when Mondo is carrying her. (2001 Famitsu Interview)
- Mondo has a spotless track record as a searcher and is quite quick on his feet (2001 Famitsu Interview)
- Possibly Empathic Manipulation for KAEDE, as everyone who witnesses her blood breaking barriers or absorbing blood is "guaranteed to be overcome with sadness and disgust" (GC Manual)
- Minor Stamina upgrade for MASK specifically as he's stated to outright laugh off minor damage (GC Manual)
- Additional ESP evidence for Remnant Psyches, Iwazaru himself notes it's like Travis Bell always knows where the Killer7 are headed (GC Manual)
- Camouflage for Heaven Smiles, as their invisibility is obtained through optical camouflage (GC Manual)
- Kevin is said to be extremely stealthy (PS2 Manual)
- Kun Lan gets Biological Manipulation, as he creates Heaven Smiles by implanting tumors into people (Nintendo Power #190 Interview)
- Addition to Kun Lan's AP rating: Iwazaru thought he would be too strong for the Smiths to defeat, which isn't ever contradicted (Killer7)
- Minor skill addition for Travis: Even before the events of the game, Travis' work as an assassin was so easy to him he barely even thought of it (NMH Heroes' Paradise Manual)
- Minor Martial Arts addition for Travis: Alongside wrestling, he's also studied japanese martial arts due to his passion for anime (2007 IGN Interview)
- Minor AP addition, Travis is the strongest he ever was (by then) at the beginning of NMH2. We already knew this but this makes it even more explicit (NMH2 Manual)
- Slightly less minor, Travis can cause huge explosions in NMH2, which could potentially be a minor upgrade but I don't wanna calc that rn lol, just chuck that into AP
- NA&T addition, Travis can perform a Double Slash, a stronger version of a Death Blow (NMH2 Manual)
- I should also probably go into the whole low stance/high stance thing in NA&T, that's kind of a huge part of NMH gameplay I've forgotten about completely lmao. Generally I'll probably be reworking Travis' profile a smidge, add gifs in NA&T and all that good stuff, maybe a gallery or a feats section, wanna do my boy right.
- Empowerment addition, NMH2 manual details what the Tension Gauge bonuses are when it's nearly fully, so we can elaborate on that in the profile (NMH2 Manual)
- Blueberry Cheese Brownie in NMH2 shoots fireballs, so that's Fire Manipulation (NMH2 Manual)
- Minor Nathan Copeland addition: The cult/religion he's created via his music has an enormous following (NMH2 Manual)
- According to Suda51, in a fight vs NMH2 Travis, Juliet could draw or possibly even win, so I think it's fair to scale her (and other LC characters) to "At least High 8-C (original rating), possibly higher (High 8-C+) or 8-A". (Gamezone LC Interview)
- Mondo Zappa's arm can turn into a fork for eating which is definitely one of the additions to a profile ever (Destructoid Interview)
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