Serlock_Holmes
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Umm now now let's relax.
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If the IRL guy is 10x stronger than he should be, why would we expect that error to suddenly stop at 9-B? I don't want calcs that are that far off from reality. My personal tolerance is around the 1.5x off end, and even that's only for cases where there's no room for improvement.The fictional feats all seem to be at 9-B, and converting the newtons to joules seems consistent in that.
I'm sorry the irl guy is too strong, I guess.
You're saying that I don't know that Joules are used for striking feats, and Newtons are used for feats of slower pushing/lifting. Lets retrace the conversation to see whether the posts in this thread support that claim.We've already discussed converting newtons to joules earlier in the thread, and at this point multiple times. Yes:
Convert the Newtons to Joules if it's a striking/ap feat. Use Newtons if it's slow-twich fiber muscles and a LS feat.
With all due respect, I would assume as an admin and calc group member you'd not need this repeated to you...
Alright. Sure man.If the IRL guy is 10x stronger than he should be, why would we expect that error to suddenly stop at 9-B? I don't want calcs that are that far off from reality. My personal tolerance is around the 1.5x off end, and even that's only for cases where there's no room for improvement.
So like, I do appreciate the move from "These feats cannot be anything but LS. Pressure exerted cannot be used to find the Joules." to "They can be AP or LS, and they need to be converted appropriately depending on their source", but I think it's weird to frame things as if I'm not understanding the distinction.
I mean, sure.I've edited your posts together, and deleted the extras. Please don't spam posts like that.
Anyway, that is a great point! But I'd expect changing the material there would also entail changing some of the materials in some of those car calcs.
If we move to that value of shear strength instead, the value gets dropped to 1/7th, which still makes the LS entirely unrealistic, and still has the SS be a bit suspect. Especially if the thickness turns out to be greater than the one I used.
Could I ask you to elaborate as to why you're considering the "Lifting Strength" of a strike? Obviously the divide we make in the website doesn't exist IRL, but the kg of force behind a strike you deal are still not the same as your ability to lift things. Trained boxers can deal upwards of 350 kgf with a punch, which I highly doubt they can lift. Obviously this guy isn't one but kicks are much stronger than punches, and they happen over a smaller surface area.If we move to that value of shear strength instead, the value gets dropped to 1/7th, which still makes the LS entirely unrealistic, and still has the SS be a bit suspect. Especially if the thickness turns out to be greater than the one I used.
I'm more concerned with how extreme of a value is, and the possibility that someone could have an actual LS feat calculated with the same method. Due to the differences between lifting and striking, performing such a feat with slow-twitch muscles would be harder, and therefore get a lower value, but I don't think it'd be on the order of >300x lower that it'd need to still be a realistic LS rating for such a feat. Especially since we consider jumping and throwing to be LS.
Strike
But the joules result is acceptable, or at least closer to acceptable, so those aren't the issue.I don't really know that, since LS is done on the way to Joules.
I've said two times that I know that AP and LS are different. Why are you saying that as if I don't know that?Uhhhhhhh... guys, I thought we treated Striking Strength and LS as separate. My query was more so about calculating LS for bending metal with your hands by grabbing it like in those power-lifting thingies.
I know.But the joules result is acceptable, or at least closer to acceptable, so those aren't the issue.
So, I checked some Jojo profiles, and some of the 9-Cs use indentation for the ratings, those being:Specific Issues
That's basically what I was talking about . Why wasn't I given attention? But yeah there is something at play here.I've edited your posts together, and deleted the extras. Please don't spam posts like that.
Anyway, that is a great point! But I'd expect changing the material there would also entail changing some of the materials in some of those car calcs.
If we move to that value of shear strength instead, the value gets dropped to 1/7th, which still makes the LS entirely unrealistic, and still has the SS be a bit suspect. Especially if the thickness turns out to be greater than the one I used.
Yeah I figured that the entire painted surface would be made out of metal. Whoops.That's basically what I was talking about . Why wasn't I given attention? But yeah there is something at play here.
So what's the most likely issue? That an equation used is being used way to simply and thus not taking things into account that would make the result lower? I feel this looks to be needed. Might turn out to be a big thing.Yeah I figured that the entire painted surface would be made out of metal. Whoops.
Anyway, in another way of approaching this issue...
Tanks can crush cars by driving over them.
Lets do a ludicrous lowball and say that cars are just 1m^2 of steel.
Using shear strength (60% UTS), and the values accepted in these calcs (350 MPa UTS), that would require 2.1e8 Newtons of force to dent.
Dividing by 9.81 to convert to kgf, involves 21,400,000 kgf.
Tanks aren't pushing down with anything but their own weight, so that implies that these tanks weigh at least 21 million kilograms.
The heaviest tank ever built weighed 188 tons. 113x less than this method implies most tanks should weigh.
Doing better to incorporate realism (counting up the total surface area of metal in the car, incorporating the fact that the tanks in that video often were only putting a part of their weight on the cars) would imply even heavier weights.
now that I write this up I kinda feel like I'm belaboring the point
As said before, my best guess is that the tests to find these values aren't cross-applicable to these situations. I expect that the materials in these examples are both thinner, and less supported, than the materials used in such tests. These things may be relevant to, like, pure steel beams, but not to sheet metal.So what's the most likely issue? That an equation used is being used way to simply and thus not taking things into account that would make the result lower? I feel this looks to be needed. Might turn out to be a big thing.
Actually that's fair, but I don't think it's a significant enough factor. I think the tank would have to be accelerating faster than gravity for its push on the objects below it to be more from speed than from weight.Also don't tanks push down through their speed or is power not applied downwards using that?
So should all these feats be banned for always giving exaggerated values?As said before, my best guess is that the tests to find these values aren't cross-applicable to these situations. I expect that the materials in these examples are both thinner, and less supported, than the materials used in such tests. These things may be relevant to, like, pure steel beams, but not to sheet metal.
Actually that's fair, but I don't think it's a significant enough factor. I think the tank would have to be accelerating faster than gravity for its push on the objects below it to be more from speed than from weight.
And still, in the grand scheme of things I don't think it matters too much. I don't think a car would be completely un-dented if a tank was gently lowered onto it, then released.
In higher thickness calcs does the result seems to line more with reality?As I said, I think a thickness minimum is a good idea. But I'm not sure exactly where it should be.
pointed out to me by Vapourrr
All well?
(More seriously, being in an actual car crash has made me acutely aware how easy it is on a relative scale to bend metal, so I agree)
Those aren't Tons in TNT, they're in Short Tons.So, that would equal 1,450.119 N (Athletic Human LS) and an energy of...0.000625 joules.
I...didn't use that value AT ALL.Those aren't Tons in TNT, they're in Short Tons.
Firstly, I'd refer you to the three times where I've made it clear that I understand that.What I think you guys are forgetting is strikes are instantaneous. The 4096 newtons of force Frank Bruno exerted, for example, lasted only 14 ms. Pretty sure lifting requires a LOT more time than that.
Anyway, in another way of approaching this issue...
Tanks can crush cars by driving over them.
Lets do a ludicrous lowball and say that cars are just 1m^2 of steel.
Using shear strength (60% UTS), and the values accepted in these calcs (350 MPa UTS), that would require 2.1e8 Newtons of force to dent.
Dividing by 9.81 to convert to kgf, involves 21,400,000 kgf.
Tanks aren't pushing down with anything but their own weight, so that implies that these tanks weigh at least 21 million kilograms.
The heaviest tank ever built weighed 188 tons. 113x less than this method implies most tanks should weigh.
Doing better to incorporate realism (counting up the total surface area of metal in the car, incorporating the fact that the tanks in that video often were only putting a part of their weight on the cars) would imply even heavier weights. But if we move into the method of assuming that such cars are always made out of plastics, that'd cut this down by 1/7th, to only weighing 20x more than the heaviest tanks ever built.
now that I write this up I kinda feel like I'm belaboring the point
I think I can see why the results of the car calc are a bit high. Cars are hollow, so I believe the thing you should be accounting for is the cross-sectional area of the "supports", in the car's case, that would start at the window frames. Another possible way to make the results seem more realistic would be the thickness of the car's hull (or whatever you call the painted part).
So here's a real life reference of something that can actually crush cars: a car crusher used in scrap yards: https://bestsellingcarsblog.com/2018/09/media-post-whats-the-deal-with-car-crushers/Yeah I figured that the entire painted surface would be made out of metal. Whoops.
Anyway, in another way of approaching this issue...
Tanks can crush cars by driving over them.
Lets do a ludicrous lowball and say that cars are just 1m^2 of steel.
Using shear strength (60% UTS), and the values accepted in these calcs (350 MPa UTS), that would require 2.1e8 Newtons of force to dent.
Dividing by 9.81 to convert to kgf, involves 21,400,000 kgf.
Tanks aren't pushing down with anything but their own weight, so that implies that these tanks weigh at least 21 million kilograms.
The heaviest tank ever built weighed 188 tons. 113x less than this method implies most tanks should weigh.
Doing better to incorporate realism (counting up the total surface area of metal in the car, incorporating the fact that the tanks in that video often were only putting a part of their weight on the cars) would imply even heavier weights. But if we move into the method of assuming that such cars are always made out of plastics, that'd cut this down by 1/7th, to only weighing 20x more than the heaviest tanks ever built.
now that I write this up I kinda feel like I'm belaboring the point
Yeah I think that's one of the main issues, but it's more to demonstrate how our standards don't currently account for that.I think I can see why the results of the car calc are a bit high. Cars are hollow, so I believe the thing you should be accounting for is the cross-sectional area of the "supports", in the car's case, that would start at the window frames. Another possible way to make the results seem more realistic would be the thickness of the car's hull (or whatever you call the painted part).