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That's like what? Less than a meter around them? And beyond that they can't see anyone. Impostor has a laser beam that reaches several meters so it doesn't have to get that close, even it's maximum kill range in-game is higher than that.
More like bright in a one-Among-Us-guy range and still visible at 6 Among-Us guys range. The area outside my window under a 73% waxing gibbous is darker than that, and this photo is from me deliberately trying to keep my camera from activating "Night Mode":
aoFMIiw.jpeg

Keep in mind, this is 73% illumination (a full moon is 100% illumination). The moonlight from a full moon would only be slightly brighter than this and Pico shot a cigarette under that level of darkness.
 
Won’t the laser light up the room anyway? Is it even light speed because I don’t see that value on the page. Imposter’s Supersonic scaling only gets him to a bit under 2.5x Pico’s reactions, so depending on distance Pico can dodge the laser and pop him in the face.
It doesn't do so in the game and having higher reactions doesn't matter if you can't see the attack. Even if he can somehow dodge an attack from behind, he won't be able to return fire immediately.
More like bright in a one-Among-Us-guy range and still visible at 6 Among-Us guys range.
No.



You can even argue that a Crewmate's ability to see in the dark is actually them hearing the sounds of things moving around hence why they can "see" others approaching from all angles.
The area outside my window under a 73% waxing gibbous is darker than that, and this photo is from me deliberately trying to keep my camera from activating "Night Mode":
aoFMIiw.jpeg

Keep in mind, this is 73% illumination (a full moon is 100% illumination). The moonlight from a full moon would only be slightly brighter than this and Pico shot a cigarette under that level of darkness.


Is this what you're talking about? It's nowhere near as dark as it would be in real life and the other Pico is also standing less than a meter away or are you saying that Pico should have enhanced senses? Because that's not on the profile right now.
 
It doesn't do so in the game and having higher reactions doesn't matter if you can't see the attack. Even if he can somehow dodge an attack from behind, he won't be able to return fire immediately.

No.



You can even argue that a Crewmate's ability to see in the dark is actually them hearing the sounds of things moving around hence why they can "see" others approaching from all angles.



Is this what you're talking about? It's nowhere near as dark as it would be in real life and the other Pico is also standing less than a meter away or are you saying that Pico should have enhanced senses? Because that's not on the profile right now.

Do the death cutscenes ever show how it works in darkness? They’re just red screens with the kill happening. Lasers are still light, I’m pretty sure you can’t just not have it be seen. And the Imposter only has Average Human travel speed so turning around and shooting him would be feasible. Plus UZI’s can rapid fire.

That sounds like a stretch.

The background is almost pitch black, I’m pretty sure the lighting is just so the player can see what’s happening unless the speaker is giving off that light. And Pico is successfully hitting an extremely small target, even at the distance it’s definitely impressive when the bullet is much bigger. Imposter has no way to dodge if he’s in Pico’s sights.
 
Do the death cutscenes ever show how it works in darkness? They’re just red screens with the kill happening. Lasers are still light, I’m pretty sure you can’t just not have it be seen. And the Imposter only has Average Human travel speed so turning around and shooting him would be feasible. Plus UZI’s can rapid fire.
Nope. All the death animations only appear for the victim. Others just see Impostor moving really fast, the victim's head vanishing, and they also hear a slash sound. The same applies with the gun kill. Despite how loud a gun is, cremates and other impostors can't hear it no matter how close they are to the scene.
This is how reactions work. Pico can only perform a single swift motion in a moment aka dodging. To shoot right after dodging, he needs combat speed which will allow him to perform multiple motions in that moment. Impostor's laser is also wide and hot enough to vaporize his bullets.
That sounds like a stretch.
Explain how they're able to see things behind them then.
 
Nope. All the death animations only appear for the victim. Others just see Impostor moving really fast, the victim's head vanishing, and they also hear a slash sound. The same applies with the gun kill. Despite how loud a gun is, cremates and other impostors can't hear it no matter how close they are to the scene.
This is how reactions work. Pico can only perform a single swift motion in a moment aka dodging. To shoot right after dodging, he needs combat speed which will allow him to perform multiple motions in that moment. Impostor's laser is also wide and hot enough to vaporize his bullets.

Explain how they're able to see things behind them then.
That just sounds like game mechanics to make sure nobody knows what’s happening and to save time making animations happen in the map. The screens clearly show what’s happening, so we know things go down that way. So I think once the laser is fired, Pico will be able to see the room illuminating plus hear the sound of the laser behind him and avoid it.

The Imposter would have to immediately recognize they missed and get away in the few seconds before Pico fires at them. That seems too unlikely. If Pico dodges, he’ll look at where the laser was fired from and likely make out the Imposter or just start spraying.

Either their eyes can adjust to the darkness (it doesn’t look that dark) or those lights around them are equipment they have which isn’t too unreasonable given they’re on a space mission and emergency lights are essential.
 
That just sounds like game mechanics to make sure nobody knows what’s happening and to save time making animations happen in the map. The screens clearly show what’s happening, so we know things go down that way. So I think once the laser is fired, Pico will be able to see the room illuminating plus hear the sound of the laser behind him and avoid it.
Like you said, it's clearly intentional to showcase how Impostor can kill someone without alerting others thus it's not a game mechanic. The laser and gun might be quiet but only the victim can hear them because it'll be weird if they don't hear anything, same with the stabbing sounds for the knife kill. Game mechanics would be something like Impostor dying to terminal velocity which doesn't make sense given their AP is too big for that to be possible.
The Imposter would have to immediately recognize they missed and get away in the few seconds before Pico fires at them. That seems too unlikely. If Pico dodges, he’ll look at where the laser was fired from and likely make out the Imposter or just start spraying.
How do they miss? You do know that Impostor can just fire the laser again right after, yeah? What's too unlikely? Did you actually read what I wrote about the difference between reactions and combat speed?
Either their eyes can adjust to the darkness (it doesn’t look that dark) or those lights around them are equipment they have which isn’t too unreasonable given they’re on a space mission and emergency lights are essential.
Definitely not lights. If you play the game, you'll know that they aren't glowing.
 
Like you said, it's clearly intentional to showcase how Impostor can kill someone without alerting others thus it's not a game mechanic. The laser and gun might be quiet but only the victim can hear them because it'll be weird if they don't hear anything, same with the stabbing sounds for the knife kill. Game mechanics would be something like Impostor dying to terminal velocity which doesn't make sense given their AP is too big for that to be possible.

How do they miss? You do know that Impostor can just fire the laser again right after, yeah? What's too unlikely? Did you actually read what I wrote about the difference between reactions and combat speed?

Definitely not lights. If you play the game, you'll know that they aren't glowing.
Or it’s them blitzing since Crewmates are only Average Human which makes the most sense since that would explain nobody seeing or hearing what’s happening while the animation plays. But Pico’s reactions are fast enough to perceive the laser from a distance and move away.

Pico has transonic reactions only 2.43x slower than the laser assuming it’s actually supersonic like the Imposter’s physicals and not transonic like the pistol. Plus the laser makes a sound in the animation. The Imposter could fire again, but at the same time Pico could also turn around and shoot him with his Supersonic bullets. I’m not arguing he makes multiple movements at once, he just has to dodge and then turn to shoot the Imposter. Imposter doesn’t outspeed by much and he’s a less skilled marksman so even if the laser is wider, he may not be able to readjust his arm quick enough to hit first.

Then their eyes adjust ig. I forgot what the point of this part is.
 
Or it’s them blitzing since Crewmates are only Average Human which makes the most sense since that would explain nobody seeing or hearing what’s happening while the animation plays. But Pico’s reactions are fast enough to perceive the laser from a distance and move away.
Just because something is much faster than you doesn't mean others can't hear it because it's still producing sound nonetheless, unless it's silent of course.
Pico has transonic reactions only 2.43x slower than the laser assuming it’s actually supersonic like the Imposter’s physicals and not transonic like the pistol. Plus the laser makes a sound in the animation. The Imposter could fire again, but at the same time Pico could also turn around and shoot him with his Supersonic bullets. I’m not arguing he makes multiple movements at once, he just has to dodge and then turn to shoot the Imposter.
Yes, that is exactly what making multiple movements mean. He has to perceive and make a movement to dodge an attack that is 2.43x faster than him (assuming he can even do that with his back turned) than he has to perceive where the source of the attack is and raise his arm to fire.
Imposter doesn’t outspeed by much and he’s a less skilled marksman so even if the laser is wider, he may not be able to readjust his arm quick enough to hit first.
What do you mean "raise his arm"? Impostor's laser comes from its visor. All it has to do is look at Pico.
Then their eyes adjust ig. I forgot what the point of this part is.
I argued that crewmates can't see in 360° vision and have to use other senses like hearing to locate people who are out of their line of sight. You argued that either their eyes adjust to see in the dark or they have lights that glow in the dark to let them see which have nothing to do with seeing things behind them.
 
Just because something is much faster than you doesn't mean others can't hear it because it's still producing sound nonetheless, unless it's silent of course.

Yes, that is exactly what making multiple movements mean. He has to perceive and make a movement to dodge an attack that is 2.43x faster than him (assuming he can even do that with his back turned) than he has to perceive where the source of the attack is and raise his arm to fire.

What do you mean "raise his arm"? Impostor's laser comes from its visor. All it has to do is look at Pico.

I argued that crewmates can't see in 360° vision and have to use other senses like hearing to locate people who are out of their line of sight. You argued that either their eyes adjust to see in the dark or they have lights that glow in the dark to let them see which have nothing to do with seeing things behind them.
I don’t think the laser is silent. It plays a sound in the animation. It’s easier to believe the sound just passes by too fast to be perceived by Average Human’s, it’s not like lightning where it’s supercharging the air. It just flies, disintegrates someone, and leaves in a flash.

He could jump to the other side. I don’t get how he wouldn’t be able to just turn around a few seconds later when the Imposter is only Peak Human in combat and reactions.

I meant aim.

So he’d hear Pico or something? Either way, if he’s spotted he dies.
 
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