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Imbalanced World RP Registration/Meta Thread

Now then. The time has come for you all to receive your first powerup.

You are all now High 8-C (5.5 tons), your Lifting Strength has increased to Class 5 (3000 tons) and your speed is now Supersonic (Mach 1.5).

How this works
You will make 3 new abilities for your power in this format:

Ability 1:

Ability 2:

Ability 3:


The abilities are continuations of your current Power, think of them as evolutions of it, they must be related to some degree with your original power, each slot is something different, they can be used to expand the scope of your current Power, add new properties to it, or anything else as long as it's related to the original power. You can also use them to change how your current Power works, albeit not completely (For example you could try make part of a power be passive instead of active, but still the same power).

You do not need to ask for your current power, but stronger, this happens by default and is not involved in this.
 
'Ability 1: 'Targeted: His ability can affect the powers, and it's other effects entirely seperately. Making a female with a flame on ability burn brighter, but their respective fire immunity becomes Fire Vulnerability. This allows the power to focus on one specific target instead of everyone around him.

Ability 2: Rise of The Items: Any Magical Items that a person owns, or wields can turn on the person using their respective abilities to try and kill the person to the best of their capability, this imbues them with levitation to best make use of their abilities. This works on constructs in a unique way, it changes their programming to make their biggest desire above all else to be the death of their master/owner, provided the construct is not alive.

Ability 3: Power Hop: Those with powers swap to another person based on a ranking of those they hate/dislike the most. When this hop happens, that person starts going for the one they just gained the powers of in the aims of killing that respective person. The other abilities of backstab will work instead of aiming to kill their respective host, instead aiming to kill the person their host is attacking.If they do not try to do it, probably do to some form of mental resistance the other powers will operate as normal. And any person can only have 2 powers at a time, their original and the new one. This is mainly to have the hop happen at all, but There's a niche case where someone can keep their original and get anothers though. and that's if they hate themselves more than anyone else. In such a case they'll try to kill both themself and the other person.
 
Ability 1:

The ability shifts, causing an increase in clarity. Silas is able to see through illusions and becomes able to detect lies. (Passive)

Ability 2:

Silas's control over his ability increases. Silas is able to form several golden projectiles that shoot toward the enemy in a beam like shape. These beams move much faster than Silas does. (Active)

Ability 3:

Silas's light becomes more dynamic and purifying. Attacks from his beams or body while in Emanation do more damage to the undead along with demonic entities and makes it harder for them to regenerate. (Passive)
 
Blue Fire Breath: Jirah can unleash blue flames from his jaws without having to activate Kaiju's Fury. The demon is able to do the following with this power:

-A steady stream of fire that isn't as strong nor as condensed compared to when he has Kaiju's Fury active

-A danmaku of fireballs that he can rapid fire

-A series of smoke rings that simultaneously restrain and choke enemies

Blazing Heat: Jirah can rapidly increase his body temperature, becoming burning hot to the touch.

Flaming Shockwave: While using Kaiju's Fury, Jirah can unleash powerful hardhitting shockwaves of fire from his body that deal immense heat and kinetic force.
 
Full Flame Form: Turns his body into flames making it harder for attacks to damage him

Wind Control: Controls wind

Black Flames: Black fire that burns away the opponenets life force, thus ignoring defence
 
Mutatis Nocte: Dies can turn her body into a blobby gloom form, making it hard to permanetly hurt her. She can also use this ability to shapeshift and transform into whatever she desires within reasonable limits of course ovo.

Tenebrae in Comedit Lux: Vacuum Comedentis: After absorbing large amounts of gloom, Dies can release a huge bubble of darkness all aound her that absorbs light and completly negates light based and light making abilities and things. It also completly blinds all in it except Dies.

Feralibus Qui Manducat Omnes: If Dies touches something for a long enough time, it starts to slowly turn into gloom. Dies can then absorb said gloom.
 
Swapping Wind Control, for

Indigo Flames: Flames that can burn even intangibility hints like Wind or even other flames
 
Ability 1:

Storm God Susanoo: The power becomes self-aware, gaining a personality of his own, allowing it to telephatically talk to it's user and making it activelly seek to help Jack, by going things such as attacking enemies on it's own or allerting him of enemies tring to attack from behind. (Passive)

Ability 2:

Thunderbolt: Gives affinity to the Lightning Element

Ability 3:

One with the Element: Allows the user to turn it's body in to the element of one of it's affinities, making him very hard to hit and allowing some level of shapeshfting and Regenerationn. This tranformation applies to the user's equipment as swell. (Active)
 
DragonEmperor23 said:
Illumination:

The ability shifts, causing an increase in clarity. Silas is able to see through illusions and becomes able to detect lies. (Passive)

Photon Formation:

Silas's control over his ability increases. Silas is able to disperse into light and reappear anywhere that he has been to before that has light.(Active)

Holy Touch:

Silas's light becomes more dynamic and purifying. Attacks from his beams or body while in Emanation do more damage to the undead along with demonic entities and makes it harder for them to regenerate. (Passive)
Edited
 
Full Flame Form: Turns his body into flames making it harder for attacks to damage him (Active)

Indigo Flames: Indigo fire that burns away even intangible things such as Wind or even other Fire (Active)

Black Flames: Black fire that burns away the opponenets life force, thus ignoring defence (Active)
 
Changing my character just in case a spot becomes open.

Name: Pzyko (pronounced Psycho)

Age: Unknown

Gender: Male

Appearance: A demon with purple and black skin and jagged horns protruding from his head. His face is lizardlike with sharp jagged teeth, his hands are like spiders, and his muscular build is streamlined rather than like the top bodybuilders. His eyes are like skull eyeholes with orange fireballs glowing in them, but one of his eyes has no fireball and that eye is on the left side, where hideous scars and burn marks turn that side of his face black and like that of a burn victim's, with spots of bone showing. His mouth glows with a orange glow from the throat, and his tail is half as long as his body and has several spikes sticking out of the top like what you'd have from your average dragon.

Musical Theme (Optional): Bionicle Umarak the Destroyer Theme

Power Type: Body

Power: Literia Diaboloc: Spitting vile chants from the recesses of his mouth, Pzyko can either generate melee weapons or projectiles from arcane energy or boost his own physicalities to higher levels than they were before for a short time.

Affinity: Darkness

Blessing/Side Affinity: Enchanted Weapon. Scythe that often shifts in and out of focus, slipping from shape to shadow. The weapon is pure midnight black with wisps trailing off of it, but the only part of it that does not have those traits is the purple gem embedded in the middle of the scythe's metal pommel where the jagged blade extends from, with orange flames coming off of it and carved black spikes spiking outwards from its place like a demonic sun.

Ability 1: Furor Impotens: Pzyko unleashes his rage and hate into an orb of dark energy that he can then throw at his opponent.

Ability 2: Tenebrarum Sacerdotis Scripturae: Pzyko sketches a dark rune in the air and causes it to move forward quite fast and, if it touches the opponent, explode in their face.

Ability 3: Frigida Occupo: Pzyko opens a dark portal in front of him, from which beastly tentacles emerge and thrash around. Whatever living thing it grabs will be smashed into the ground repeatedly.
 
Overlord775 said:
TheDarkSide857 said:
Overlord775 said:
SCP Foundation (emblem)
Learn to embrace the darkness, friends. Fear the light.
KILL ME, YOU SACK OF ENERGY CALLED THE LIGHT THAT I'M SUPPOSED TO FEAR, DO IT.
There's worse than death, things much, much worse.
THE LEVELS OF JACK-O-CHICA'S CARING ARE BEGINNING TO DIP BELOW -2102183957128973510892375018237580127289375981207395807132897589346017073501.

Jack-o-Chica laughs at your pathetic concept of things much, much worse than death!
 
Name: Yan Wu Chen
29f69466cd87196601cb87b1dc1bd281
Age: 29

Gender: Male

Appearance:

Musical Theme:
This

Power Type: External

Power: Chi: The energy that flows in every living being, Yan can manipulate the Chi by making it flow into his fists and feet, surrounding them in a crimson flame, making them stronger and generating Chi explosions. Chi allows to perceive the presences and also be infused into other living beings, healing wounds and dissipating diseases and poisons.

Affinity: Pure Mana

Blessing: Divine Bloodline

Ability 1:Zhüqu├¿'s Chi: Yan can change the elemental affinity of his Chi, allowing him to use Zhüqu├¿'s Chi, the vermilion bird. His Chi changes element into Fire, allowing him to manipulate the flames and heat while his body obtains a physiology of the aforementioned element,a regenerative capacity and flight.

Ability 2: B├íihÃö's Chi:Yan can change the elemental affinity of his Chi, allowing him to use B├íihÃö's Chi, the white tiger. His Chi changes element into Lightning, allowing him to manipulate the lightning while his body obtains a physiology of the aforementioned element and an increase in his speed and agility.

Ability 3:Hu├íng-lóng's Chi:Yan can change the elemental affinity of his Chi, allowing him to use Hu├íng-lóng's Chi, the golden dragon. His Chi changes element into Earth, allowing him to manipulate the earth while his body obtains a physiology of the aforementioned element and an increase in his strength and durability.
 
@DarkSide

Power 2 and 3 are a bit much.

@Faruel

You're good, I'll throw you in in the next few posts.
 
That works, I'll give you your enchanted weapon in a bit and probably throw you both in at once.
 
Name: Unknown

Age: In his universe he was the second being to ever exist, though he has been vanquished a multitude of times- always returning several generations later with slightly differing persinalities. The balance summoned him to the world anew, so he is practically an infant

Appearance: while it varies based on what mass he has absorbed,shifted into or the personality that has been created for him with each reformation, he always possesses a white, pulpy flesh. In one of his more preferred forms he has a somewhat crude,thin humanoid body, with ill proportioned parts and very little in terms of actual details on the surface of the pale meat, the only ones really being a mouth with no lips a bulbous, drooping nose with no muscle and mere points engraved on his head resembling dull, black, lifeless eyes.

Power type: Body

Power: Tumour


His power works via his unique, cancerous physiology. While in his usual form he is a mere cell- he works to infect and reprogram genes and cells possessed by any biological organism to essentially make them himself, forming a giant collective consciousness of himself. This represents itself as an incredibly fast growing tumour on the victim, which can give itself a face and other body parts- generally engaging with casual, albeit somewhat annoying dialogue with the victim while it engulfs their entire physical form brutally. More than anything else, the different forms of the creature throughout the centuries have differing powers based on a flaw of that generation, the one being summoned to this world being delusion and anarchy- this manifests itself in the powers as essentially making the target's disease become even more rapid in effect based on whether or not the possess these flaws, and to what level they do. To infect a victim they have to have touched part of hia flesh. The creature can also bend, manipulate, and transform the masses of himself into any form he so desires- allowing for heightened ,ass and density, elasticity, ridiculously large surface area and many other potential applications.

Affinity: Nature (he is a fundamental, undeniable part of nature itself in his universe)

Blessing: Fortune
 
1.Devilish presence

This ability is an aura that can be scaled down or up depending on whether or not the creature so desires. It essentially makes anyone within a 10 radius circle of the creature become overridden with excruciatingly painful and horrible visions and inner torment. This can work by having a corruption assault their soul, mind and spirit- his voice and presence rattling into the very centre of their being, bringing unfathomably terrible thoughts and feelings into them. Most people who spend one second within this area will be turned completely and utterly insane beyond belief, and even those of legendary mental constitution will eventually succumb to its influence after Avery short while and being deeply effected by it in the mean time. He can also project hallucinations onto them- with a significant amount of energy needing to be spent before they can snap out of it briefly (passive, though can be actively adjusted)


2. Channeled mind:

This ability works by the creature channeling their previous incarnations- using it to gain the knowledge and skills of the powerful, treacherous,tyrannical rulers and dictators he influenced. It allows him to have a superhuman tactical and strategical capacity, including being versed in armed and unarmed combat. However his main ability with this is the unnatural social esteem he possesses. With his words he can inflict torment and fear into the hearts of his enemies- sway, persuade and invigorate his comrades and learn the deepest thoughts, fears and desires of a person by just looking at them. He can use this ability to convince enormous crowds to do essentially anything he wants and to turn the happiest man in the world insane and nihilistic in a small conversation. (Active, for the most part- empathic knowledge is passive)


3.Spectres. Anybody who the creature kills, corrupts, incapacitates or merely have lost the will to fight somewhat is at his mercy in that he can bend their soul however he wants, despite being a soulless, lifeless being himself. As such he can drain most of the fundamental energy and spirit from a creature and make them become a nigh mindless and sentient spectre that follow his every command. They are incorporeal and can be used for scouting, ensuing dark thoughts in sleeping victims heads and the even be used for combat purposes. They can interact with the world around them with the strength of 1/8th of the creatures with ectoplasmic energy(Active)
 
>Passive Mind hax that bypasses resistance

>Passive enthrallment of every defeated enemy

>Long range soul attacks

<-<
 
The enthralment wouldn't let me actually use the enemies powers, just repurpose them into a useful ally. Soul attacks may have too high of a range and be unbalanced though.
 
Tago238 said:
The enthralment wouldn't let me actually use the enemies powers, just repurpose them into a useful ally.
Having them ubnder your control is even more powerfull, as it give you an army on top of all of their powers to use indirectly
 
Huh? No I don't get any of there powers whatsoever, I just reconfigure their soul into ghost creatures. It doesn't matter how strong they were previously they are always exactly the same when repurposed. Sorry, my fault for not phrasing myself very well.


Also it's not passive, I stated it was active.


Anyway, I edited it to not include soul attacks- because it is perfectly useful without it.
 
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