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Personally, if we are remaking Hunter's page, I think it should be low 5-B, possibly 5-B
While we're on the subject of Fossil fighters, we should scale Dynal to whatever we put Hunter at, and give him transmutation and Antimatter Manipulation.
We should also specify on any Dinaurian profiles that their shape-shifting is done through hard light tech, and give them Dinomatons as standard equipment.
On Vivosaur pages, we also need to point out that some have statistics amplifiers placed as soon as they enter battles while in teams.
Also, I just want to apologise for being a bit stubborn on the subject of Igno and Frigi.
However, just as a suggestion, I don't think to much harm could be done if we put them down as possibly 5-B for possibly scalling to endgame Hunter while there at full power. Also, Igno should get Resistance to Absolute Zero.
While we're on the subject of Fossil fighters, we should scale Dynal to whatever we put Hunter at, and give him transmutation and Antimatter Manipulation.
We should also specify on any Dinaurian profiles that their shape-shifting is done through hard light tech, and give them Dinomatons as standard equipment.
On Vivosaur pages, we also need to point out that some have statistics amplifiers placed as soon as they enter battles while in teams.
Also, I just want to apologise for being a bit stubborn on the subject of Igno and Frigi.
However, just as a suggestion, I don't think to much harm could be done if we put them down as possibly 5-B for possibly scalling to endgame Hunter while there at full power. Also, Igno should get Resistance to Absolute Zero.