Apeironaxim
He/Him- 3,695
- 1,444
So this is pretty much just gonna be about the Scion avatar key specifically, since the actual full Warrior Entity is a verse composite and it's gonna take me a LONG time to maybe one day finish my 2nd cleanup of it (it's still passable now from my last CRT on it, i just think it could be better and will improve it in the future). However I figured there's no reason to just let the perfectly fine and finished Scion key sit collecting dust for likely many, many months simply because I'm not done with the other key.
New Scion vs Old Scion
New Scion vs Old Scion
- Adding some more justifications to existing abilities (Enhanced Senses, ESP, Physics Manip, Precog, Immortality, his Resists, and a few other small ones like Photographic memory). Also adding another justification for Mind manip resistance, since the Entity can just control what the simulated avatar mind thinks if it wants to
- Removing the Planetary part of his Range and just adding the relevant scans into the Interdimensional rating.
- Added Energy Projection for obvious reasons (this was just somehow forgotten ig despite Stilling being used for beams and such lmao)
- Removed Weapon Creation. I literally cannot recall any time Scion makes an actual weapon. I someone can provide a scan of him doing so then i'll just add it back, but i don't think he does it
- Removed resistance to time manip. The given reason even mentions he does it explicitly via nulling it with Stilling, and it should be evident we don't really give resistances for actively using power null on powers trying to affect you
- Removed resistance to teleportation. Afaik where this comes from is someone saying they're unable to teleport a bunch of people from an area near Scion to save them, as their power is being blocked: [“…can’t teleport them, blocking my power…” - Venom 29.2]. Without more context this just seems like it's power null, which we know Scion has in spades. This quote isn't even talking about teleporting Scion even, it's only others.
- Removed his NA/T section. Everything that was in them is now comfortably in the P/A section, so there's just no need for it anymore
- Changed his Durability to "Varies, up to Multi-Continent level", since he changes his durability for whatever is best suited to decrease morale, and likely because regenerating takes less energy than making his dura tier 6 for a bit
- Added Massively Hypersonic+ Attack Speed for his Stilling due to the East Coast and UK destruction moment
- Upgrading Lifting Strength to "At least Class M". Scion grabs Behemoth and lifts him, with Behemoth unable to escape without needing to hit him to be torn free by the shockwave. Scion also physically tears into Alexandria a pound of flesh at a time, and Alexandria isn't exactly able to halt his progress at all. He also was manhandling Leviathan.
- He officially gets MHS+ flight speed via his own feat/calc. As far as I know this wouldn't scale to anyone else.
- Range changed to Extradimensional
- Expanded on his Weaknesses
- Greatly expanded on Intelligence, which will also apply to Warrior Entity
Misc
- Adding scans and refs to better justify Leviathan and Behemoth's Lifting Strength, since I realized they don't have any actual scans
And Behemoth is said to be stronger than Leviathan, being noted as a "physical powerhouse" in comparison, which should reasonably apply to his Lifting Strength too.A series of explosions and a massive collision marked Dragon firing a full salvo of missiles and entering close quarters combat with Leviathan. Alexandria was gone – no, wait, she was rising from the water, where Leviathan had been holding her down. Standing, staggering, falling again. Had he been drowning her?
- Extermination 8.3
“We think of Leviathan as the middle child; he was the second of the three to arrive. He is not the physical powerhouse Behemoth is, nor the cunning manipulator that the Simurgh so often proves to be.
- Extermination 8.2
Last edited: