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I don't believe in it. (The Mage vs Aoi Hayanose 0:0:0)

I'm gonna go with the Mage's Passive Fate has giving them the advantage then them going with their precognition to give them the ability to win, as their precog lets them see infinite possibilities and choose which they want.
 
Non-Marauder Mages arent Smurf.

Disbelief hax is reliant on them being marauders.

Disbelief hax is 1-A, but it's not active here, as they're not Marauders.
 
By "choosing" which future they want are yoou refering to thembeing able to know which steps to take in order to fufill that future? Aoi's ability allows her to do the same thing except that her precog is from a meta prespective.

She should also be able to detect the manipulation of Fate and start countering by manipulating the destiny.
 
By "choosing" I mean, they can see infinite futures and select which one they want to happen, as in, if there's a 1/10379382928273882628273 chance of winning, then the Mage will select that future and it will happen.

As for the Fate Manip, the Mage's Fate manip is Passive and actually negates attempts to Change the future from what it has set.
 
Indeed, as with most Tabletop games there need to be balance and thus they can resist other players abilities, it just makes it broken when it comes to them fighting another verse.
 
Disbelief hax for Mages works that if they don't believe in you, through actively not believing in your existing or not knowing of you.

Any supernatural abilities are negated while within the range of the Mage.
 
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