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How to calculate wall breaking by body contact?

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As the title says. Unlike explosions or any other one hit methods, body contact usually does not destroy the whole part of object instantly (usually the wall), but the object is unable to stop their action. I don't know how to properly calculate such feat.
 
Are you talking about holes made in walls in the shape of a body? Or just destroying a part of a wall? If it's the latter, you can calc it by calc'ing the volume of the section that was destroyed, if it's the former, there's an example in the common feats page IIRC.
 
Are you talking about holes made in walls in the shape of a body? Or just destroying a part of a wall? If it's the latter, you can calc it by calc'ing the volume of the section that was destroyed, if it's the former, there's an example in the common feats page IIRC.
Neither of them. The example is Chargin' Chuck, who charges and destroy bricks they physically contacts, but they does not destroy all bricks in their way and they destroy bricks in their way part by part. In such case, how to calculate the feat.
 
You can just calculate the bricks that shattered, and for the ones knocked astray, either calc their KE, or use a method I saw used before. Which is getting the volume of the wet cement slathered between bricks that stick them together, and calc their volume and destruction.
 
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