• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

How many times Jotaro's Star Platinum must hit Kenshiro to kill him?

Well lets see if I can't do it with my probably flawed math:

Jotaro AP = 64 tons, Kenshiro Durability = 7.3 teratons

Jotaro = 58060kg Kenshiro = 7300000000000000kg (16 digits)

58060kg x 38060000000000000 = 2.2097636e21

2.2097636e21 is 500% larger than 7.3e15 (500% larger = 5x or roughly the amount of AP advantage needed to oneshot)

So now we get to the good stuff:

58060 (force in SPlats punch) x 3.806e16 (the number of times he needs to punch) = 2.2097636e21 (the amount of force to kill Kenshiro instantly)

So in conclusion, Jotaro needs to punch Kenshiro with Star Platinum roughly 38060000000000000 times to "one shot" him.

Someone else can calculate how fast Star Platinum could do that, that's enough math for me.
 
To throw out that may punchs yes, considering SP is MFTL. But to do damage even after throwing out that many punches no.
 
Don't know if you don't understand but if Star Platinum can punch Kenshiro 38060000000000000 times without Kenshiro backing away or fleeing, it will kill Kenshiro. The problem is that his punches will push him away out of range, which also lowers the strength of the punches. This can be circumvented depending on how fast he can throw that many punches before Kenshiro starts backing away, as well as incorporating his timestop.
 
Chip damage isn't a thing. You could throw a pebble at a mountain 38060000000000000 times and accomplish nothing.

Jotaro can do it with one punch though.

Just phase it through his chest and bust the heart.
 
"Chip damage isn't a thing. You could throw a pebble at a mountain 38060000000000000 times and accomplish nothing."

If I had a pickaxe and I could live for millions of years maybe I could chip damage a mountain =P
 
Musou Tensei doesn't matter when Jotaro is so much faster, and it doesn't matter what's OOC, this is literally just "can Jotaro kill Kenshiro with a punch and if so how many", and yes, he can phase his punch into Kenshiro's chest and hit his heart.
 
Platinum can punch 700000000000 times a time stop.

Although composite jotaro (45 milion light and country ap ) and eoh only need one.
 
We'll see, using my previous calculation I'll see how fast Star Platinum can actually punch that much.

I'll use my arm length of roughly 1m. It takes me 1 second to punch a distance of 1 meter. Therefore it will take me 961111111111 hours of non-stop repetition to finish all my punches. I used athletic human punching speed, 11m/s. Formula I used was distance/speed = time.

Okay, Star Platinum. We'll keep the distance 1 meter as well. I took the speed of light and multiplied it by 500 to get Star Platinum's speed, which would put him in the mid-end for MTFL. This gave me a speed of 149896229000m/s. So plugging the numbers into the equation:

38060000000000000 (amount of punches needed to obliterate Ken) / 149896229000 (Star Platinum's speed, aka SOL x 500 for mid-end) = 70 hours, 31 minutes, 49 seconds. Hilariously unviable.

What about high-end Star Platinum?

38060000000000000 (amount of punches needed to obliterate Ken) / 299792458000 (Star Platinum's speed, aka SOL x 1000 for high-end) = 35 hours, 15 minutes, 54 seconds. Not viable.

What about not obliterating Kenshiro and just reaching Country Level damage. How fast can he do that?

Well first, let's find out how many punches he needs before plugging it in to see how fast.

7300000000000000kg (Kenshiro's dura) / 58060kg (Jotaro's AP) = 125732001378 (how many times he'd need to punch to reach Kenshiro's durability)

With that number in mind, we can put it in the calculator.

125732001378 (amount of punches needed to harm Kenshiro) / 149896229000 (Star Platinum's speed, aka SOL x 500 for mid-end) = .... 0.838794 seconds.... umm yeah

Low-end Star Platinum

125732001378 (amount of punches needed to harm Kenshiro) / 149896229000 (Star Platinum's speed, aka SOL x100 for low-end) = 4.19397 seconds...

So yeah, I guess. Roughly 1-4 seconds of MTFL punching can harm... Kenshiro?
 
Too bad that Jojoverse doesn't accumulate damage within Time Stop.

One little barrage from SP with Za Warudo and Kenshiro would be already dead.
 
Does someone have the link to the page that explains why chip damage isn't accepted here? I don't disagree with it, I'd just like to know why
 
Back
Top