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Actually, John can get Turtle Armor as equipment and pick a different power if you wantlimited Attack Reflection (Turtle Armor reflects the twice the damage the Terrarian receives, though they themselves are still damaged in the process)
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Actually, John can get Turtle Armor as equipment and pick a different power if you wantlimited Attack Reflection (Turtle Armor reflects the twice the damage the Terrarian receives, though they themselves are still damaged in the process)
I did forgot about the Mimic stuff, but Ayanokouji's intelligence is surprisingly useless, most of it is just "he's genius⁹⁰⁰⁰", nothing that can be put in John's intelligence section.Also you forgot Ayanokouji intelligence and Mimics Precognition via Time Travel-based Information Analysis Pepsi.
Then True flight from multiple bosses in the game.Actually, John can get Turtle Armor as equipment and pick a different power if you want
Resistance to BFR doesn't mean resistance to getting sealed, he's still there just can't do anything. Something would just get killed over and over outside of it passive range, worst come to worst, John can just stop time on it permanently with the remote.Can he deal with Omori's weird immortality? I'd say Soul Sealing gg, but Omori resists BFR and has Low Multiverse Level reality warping, so I'm not too sure. Same goes for Something, I'm not sure how John could deal with Abstract Existence
Added itI did forgot about the Mimic stuff, but Ayanokouji's intelligence is surprisingly useless, most of it is just "he's genius⁹⁰⁰⁰", nothing that can be put in John's intelligence section.
I guess the fighting stuff I can put tho
Yup, I think we need some fear maDon't know about that. Something passive Fear manip that's above John resistance, Power null that prevent the use of anything else including equiement and John lack of natural NPI just make them hitting air until Something kill them.
Oh YEHATerraria
For detailed information about this series, visit Terraria Wiki or the Terraria Wiki. Terraria is an indie video game developed by Re-Logic. It follows a similar sandbox gameplay to Minecraft, but is more focused on the adventure concept rather than building. The unnamed main character lands on...vsbattles.fandom.com
John blitzes the verse and one shots with deconstruction
The abilities I want him to gain are
limited Attack Reflection (Turtle Armor reflects the twice the damage the Terrarian receives, though they themselves are still damaged in the process)
Resistance to Regeneration Negation
So basically, John will negate regeneration negation and reflect all contact damage he receives with twice the force making him win all 1v1 physical fights
He also gets an AP increase
limited Attack Reflection (Turtle Armor reflects the twice the damage the Terrarian receives, though they themselves are still damaged in the process)
Resistance to Regeneration Negation
So basically, John will negate regeneration negation and reflect all contact damage he receives with twice the force making him win all 1v1 physical fights
He also gets an AP increase
AddedThen True flight from multiple bosses in the game.
Hold up, for something like Invader Zim, where his skin naturally kills lice, would that kill John?Added
No, he's still technically made of cells and not micro organism like lice.Hold up, for something like Invader Zim, where his skin naturally kills lice, would that kill John?
Pretty sure John's several abilities that kill literally anything he touches would take precedence over thatHold up, for something like Invader Zim, where his skin naturally kills lice, would that kill John?
le zim speed blitzPretty sure John's several abilities that kill literally anything he touches would take precedence over that
It would mean losing it. John can only get the AP of an ability when gets the ability, other wise we give him the peak AP a character has physicallyActually, if the verse peak ap is via an abilities like say black hole creation, would getting the peak ap mean losing the abilities slot or would you get it for free?
We've just been not getting the AP from those cases. For example, in Amazing World of Gumball, the verse peaks at 2-C with plot manip, but we didn't take the plot manip because it's situational and hard to activate (it comes from the universe being destroyed if Richard Watterson gets a job). Same goes with Wizarding World, at the time the AP was much higher than what John had, but it came from things like fire manip and the death manip from killing curse was just better to take.Actually, if the verse peak ap is via an abilities like say black hole creation, would getting the peak ap mean losing the abilities slot or would you get it for free?
In Reaction speed, John take travel speed without vehicle and he would just pull out remote immediately after a few reset once he found out that Zim have no resistance to time stop.le zim speed blitz
Yeah, Zim has no counter to the remoteIn Reaction speed, John take travel speed without vehicle and he would just pull out remote immediately after a few reset once he found out that Zim have no resistance to time stop.
True, but how can he use the remote before getting speedblitzed?So I'm pretty sure he can beat JoJo's Bizarre Adventure.
The verse is very Haxed and some characters are Massively FTL and even Infinite in speed, but none can do anything against the remote.
And even if John dies, the Mimics Precognition via his already insane Information Analysis and intelligence would mean that he would will literally start with the remote.
From my understanding, John just drops in the setting. He not's getting jumped the moment he drops in.True, but how can he use the remote before getting speedblitzed?
Now i would actually recommend getting Valentine D4C instead since it woud give us time paradox immunity (no need to fear past alteration) multiverse+ range for portal creation and another layer of survivability so time travel can hit in. Also take his corpse part resistance since it have more than just disease resistance which we already have.In terms of Hax he would get Endless calamity's fate manipulation & Luck Manipulation, Calamity Energy Generation & Karmic Retribution, Homing Attack and Giorno Giovanna resistance to disease.
Ayway for my 2 verse for today (i assume Naito would agree with the restriction) i will have Sekiro: shadows die twice and Omori.
Both are within blitz range with Omori being the only one that may cause trouble. But due to Omori verse lack of means to know about Hocrruxes and it's debatable whether or not Something passive can affect John now (atleast the fear part) so it's highly unlikely that Omori can get rid of the Hocruxes fast enough before John ressurect and Remote GG. Even in the case where they did succeed, the abilities John gain from Mimics is gonna kick in and past John is gonna know to use Remote immediately and not play around (tbh this abilities is kinda like a bootleg Infinity Gauntlet precog).
For Sekiro: shadows die twice i'll have Wolf Limited Memory Manipulation (Self) and Accelerated Development and his EOS skill and Immense Pain Tolerance. Get Mortal Blade as equipment, Hocruxes would allow John to activate time travel to dodge death, once we get actual resurection or plain death manip resistance, this weakness would be moot.
For Omori get Omori Reality warping to gain "Likely low-2C possibly 2C" ap and Something resistance to BFR and Sealing.
Bump these 2.If you guys still feel that it's too soon to go at Omori then i would switch it for Maou-sam no Machizukuri! instead.
Same business and take Procell Awakening Abilities (down in notable attacks/techniques), resistance to death manip and the pocket watch that stop user time.
Idk about D4C, it exists as an entire tabber with multiple abilities, and I think Endless calamity fate luck stuff might be better because they would mean that anything John does will hit his opponents, and we could get Acausality type 1 later on pretty easily. I can agree to the corpse resistance tho.Now i would actually recommend getting Valentine D4C instead since it woud give us time paradox immunity (no need to fear past alteration) multiverse+ range for portal creation and another layer of survivability so time travel can hit in. Also take his corpse part resistance since it have more than just disease resistance which we already have.
Sad, but still good.For stats, we can only get MFTL reaction since GER speed is tied to GER and Pucci infinite is also tied to MiH.
If you mean he can just wait for other characters in the verse to kill guys he can't deal with, I don't think that's how it works. I'm pretty sure he has to fight all the characters from all points of the plot at once. I could be wrong thoughSo yeah i guess due to the course of the plot, John can utilize some of the characters to pass.
YeahCan John blitz JJK?
Gave him Sukuna CTYeah
What's CT?Gave him Sukuna CT
Cursed Techniques, Sukuna special abilities.What's CT?
Gojo infinity.We should invest in passive abilities. We should solo a verse with a passive instant defeat ability so that we start beating all characters that are below infinite speed even if they blitz us, by standing still
Cursed Techniques, Sukuna special abilities.
Ryomen Sukuna
Ryomen Sukuna (両りょう面めん 宿すく儺な, Ryōmen Sukuna?) is a mighty sorcerer known as the King of Curses (呪のろいの王おう, Noroi no Ō?). He is one of the primary antagonists of Jujutsu Kaisen. According to a legend, during the Golden Age of Jujutsu over a thousand years ago, Sukuna was an "Imaginary Demon,"...vsbattles.fandom.com
Look at his ten shadow techniques in his Megumi Body key and Shrine in his first key.
That his CT.
We can only give him one of these abilities.Gojo infinity.
Just give him Sukuna power then.We can only give him one of these abilities.
Ten shadowWhich one tho?