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GTA Online Protagonist Abilities/Upgrades

-Peak Human addition

-Hacking (Could hack nuclear silo computers to stomp a nuke from launching, hacked the security of multiple banks, can hijack cameras and police databases, hacked a flight control tower in a military base, owns the Terrorbyte which can immediately make all active police searches disappear, can hack vehicles)

-Hammerspace (Calling for a vehicle has it instantly teleported to the player within range by the mechanic, can change outfits and equipment on the go)

-Possible upgrade to Tier 7 with equipment (The player owns many military vehicles based on real life vehicles that have nuclear capability)

-Current AP justifications (Can survive car crashes at hundreds of miles per hour with little to no damage)

-Durability upgrade to 9-B (Can survive bullets from a Barrett .50 cal)

-Possible durability upgrades that need calculations (Can take the force of explosions from tanks and other military vehicles while being perfectly fine inside of explosion resistant vehicles)

-Invulnerability/Intangibility (to anybody other than civilians/NPCs while in passive mode)

-Statistics amplification with Bull Shark Testosterone (Can boost all physical stats for 1 minute)

-Possible regen upgrade to mid-low (Can regenerate from bullet damage, and low-grade explosive damage)

-Enhanced senses (Has access to infra-red vision, night vision, sonar)

-Paralysis inducement/electrical manipulation (via tasers, drone)

-Teleportation (accepting invites to his properties through his phone will teleport him there, regardless of his location)
 
I think that this seems fine to add, with the exception that I do not think that any GTA protagonist has access to nuclear weapons.
 
The protagonist should also have supersonic+ speed via most handheld weaponry, and Hypersonic+ speed with railguns.
 
Only attack speed then obviously.
 
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