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Continued from here or saved here.
It has been agreed universally by staff that freezing and heating feats will continue to be treated interchangeably since it's the exact same feat but in the opposite direction. But there are other users who want to continue derailing that topic much further so it's agreed to drop topic at least for this thread and that it be taken up to message walls for any further issues and that it's not going to be revised no matter what.
However, the primary topic here is heat Vs blunt force trauma. There are conflicting arguments on all sides, and it is indeed a case by case scenario. And even some of the individual sides have arguing different reasons all over the place. It would be best to keep the thread smooth even if the directions are all over the place.
Some of the primary questions are regarding the usage or absent explanations on using the same power source such as Ki, Chakra, Magic, The Force, Psynergy, Ether, ect. Often times in fiction, there are plenty of characters who use a supernatural power source for all of their abilities, including all elemental manipulations and melee/telekinesis attacks. If the verse does explain and treat all of these interchangeably, it seems mostly agreed they should scale. Especially if two or more characters are canonically stated to be equal in every way despite different fighting styles of fire/ice mage vs physical brawler.
And there's also plenty of verses that don't mention power sources. Those are the ones more case by case. Our system is currently simplified as most fictional verses use a simplified system. However, not all supernatural power sources are static with physical stats. Characters like Doctor Strange and Elsa are glass cannons, Doctor Fate and Merric do have magic scaling to durability via trading blows with other mages, but fight using magic and never physically. So while not glass cannons, they lack striking strength. And lastly, characters like Isaac, and Cloud Strife do have all their supernatural powers scale to physical stats due to everything being Psynergy or Limit Breaks respectively.
Supernatural powers or same power source aside, there are plenty of debates for how durability and temperature resistance work. Heating and Cooling are both often heavily AP based due to it being energy. But it's energy that works differently than blunt force trauma and agreed it's not always linear. Plenty of objects and vehicles can withstand up to Tier 8 levels of extreme temperatures without melting, but those same objects can get easily wrecked by Wall level punches and fragmentation weapons. While at the same time, plenty of characters a Country level but are hurt by City levels of heat. For reference, surviving the sun's core is considered an 8-A heat resistance feat for human sized characters, but it's treated as extremely impressive or rare even in a verse full of Universal characters. Obviously, stuff like planet level characters dying from house fire should be disregarded as PIS unless heat happens to be said character's kryptonite/weakness. But there is indeed some distinction between blunt durability and elemental resistances.
I'll see more inputs before making a voting list.
Note: This is a staff thread.
It has been agreed universally by staff that freezing and heating feats will continue to be treated interchangeably since it's the exact same feat but in the opposite direction. But there are other users who want to continue derailing that topic much further so it's agreed to drop topic at least for this thread and that it be taken up to message walls for any further issues and that it's not going to be revised no matter what.
However, the primary topic here is heat Vs blunt force trauma. There are conflicting arguments on all sides, and it is indeed a case by case scenario. And even some of the individual sides have arguing different reasons all over the place. It would be best to keep the thread smooth even if the directions are all over the place.
Some of the primary questions are regarding the usage or absent explanations on using the same power source such as Ki, Chakra, Magic, The Force, Psynergy, Ether, ect. Often times in fiction, there are plenty of characters who use a supernatural power source for all of their abilities, including all elemental manipulations and melee/telekinesis attacks. If the verse does explain and treat all of these interchangeably, it seems mostly agreed they should scale. Especially if two or more characters are canonically stated to be equal in every way despite different fighting styles of fire/ice mage vs physical brawler.
And there's also plenty of verses that don't mention power sources. Those are the ones more case by case. Our system is currently simplified as most fictional verses use a simplified system. However, not all supernatural power sources are static with physical stats. Characters like Doctor Strange and Elsa are glass cannons, Doctor Fate and Merric do have magic scaling to durability via trading blows with other mages, but fight using magic and never physically. So while not glass cannons, they lack striking strength. And lastly, characters like Isaac, and Cloud Strife do have all their supernatural powers scale to physical stats due to everything being Psynergy or Limit Breaks respectively.
Supernatural powers or same power source aside, there are plenty of debates for how durability and temperature resistance work. Heating and Cooling are both often heavily AP based due to it being energy. But it's energy that works differently than blunt force trauma and agreed it's not always linear. Plenty of objects and vehicles can withstand up to Tier 8 levels of extreme temperatures without melting, but those same objects can get easily wrecked by Wall level punches and fragmentation weapons. While at the same time, plenty of characters a Country level but are hurt by City levels of heat. For reference, surviving the sun's core is considered an 8-A heat resistance feat for human sized characters, but it's treated as extremely impressive or rare even in a verse full of Universal characters. Obviously, stuff like planet level characters dying from house fire should be disregarded as PIS unless heat happens to be said character's kryptonite/weakness. But there is indeed some distinction between blunt durability and elemental resistances.
I'll see more inputs before making a voting list.
Note: This is a staff thread.