now that im looking at
nightmare BB Feat, it uses 1/30 of a second of a 30fps youtube video, but the thing is that 30fps is the standard for a youtube video, but UCN goes at 60fps, (its a steam game and made with clickteam) plus the game itself functions at 60fps
this video, explains how
Toy Freddy AI functions with 60FPS, where 900 frames are 15 seconds, one of the Ultimate Custom Night wiki also recognizes the game at working at 60fps for many animatronics AI (like
Toy Freddy, and also
Lefty iritation rate going from 0 to 1800 iritation in 30 seconds of 1 iritation per frame)
shouldnt the calc use 60FPS instead, doubling
Nightmare BB speed because of a frame being half lenght?
i tried to see how
Nightmare BB jumpscare looks like at different Framerates by downloading and then uploading the Imgur Video
here
at 30FPS, in ´´frame 1´´ everything is normal, your flash hasnt activated yet, by ´´frame 2´´, Nightmare BB is already Jumpscaring you, with your flashlight activated on the background
at 60FPS, in ´´frame 1´´ everything is normal, in ´´frame 2´´ your flashlight is activated to a still immobile Nightmare BB, in ´´frame 3´´ Nightmare BB is now Jumpscaring you wtih the flashlight
at 120FPS: in frame 1 everything is normal, in Frame 2 and 3 your flashlight is activated to a still immobile Nightmare bb, to then in Frame 4 he now jumpscaring you
at 240FPS: frame 1 everything is normal, in frame 2, 3, 4 and 5, your flashlight is activated to an immobile Nightmare BB, in frame 6 he now jumpscares you
if supposedly your flashlight INSTANTLY awakened nightmare BB, then regardless of framerate, he would get up the exact same frame as the one where the flashlight activated, which its not the case