- 2,250
- 591
I feel like this one was only a matter of time, really. I’m aware Ultima beat me to the punch on these downgrades, but he works too slow for my liking so I’m here to kick these downgrades into overdrive. This will be part 1 of a very, very long series covering this verse.
Resistance to Technology Manipulation [Belmont Bloodline/Creatures of Chaos]
The Belmonts can resist technology manipulation, because they’re not affected by the castle disturbing satellite images. Satellite images are, for the record, not something any Castlevania protagonist has used or will ever use. I don’t think any of the enemies use them, either, so their resistance gets nuked as well. Most of the games take place centuries before modern technology was ever a thing, anyways.
Enhanced Senses [Belmont Bloodline]
Shadows in Lament of Innocence can surround themselves in an aura of darkness, making themselves invisible. The page claims that the Belmonts can innately see through this shroud, but there is no indication of this; At the very least, we know Trevor can’t see them since they appear invisible from his perspective (when playing as him in Lament of Innocence). He can, however, “see” them whenever their aura disappears for a brief moment, or by looking at their reflections in the floor, neither of which require enhanced senses. Also, the Phantom’s eyes are constantly glowing red, so much so that even I can see through their “invisibility”.
Resistance to Dream Manipulation [Belmont Bloodline]
Succubi can invade men’s dreams. As far as I am aware, the Belmonts have never fought a succubus while asleep, though I would very much like to see a video of that if it exists. We also never see succubi use this dream invasion in combat, so I’m struggling to think of a scenario where it would need to be “resisted” in any of the games.
Healing [Mid-Low] [Belmont Bloodline]
In Lament of Innocence, Trevor can use the Saisei Incense item to gradually restore his health. This item only appears in Lament of Innocence, which means I’m fairly certain Trevor is the only Belmont to have used this item. You have to do some insane stretching to extrapolate an item that one character has used in one game into an innate magic power that nearly every protagonist in the series has access to. This should be moved to Trevor’s profile, as an item and not as an innate technique.
Soul Manipulation [General Chaos Magic]
Magic in Castlevania can innately harm the soul for a variety of different reasons. No less than 8 scans means the basis for this ability must be pretty sound, right? Let’s go through those scans one by one to see how valid they really are.
You could maybe split hairs over whether or not a “spiritual attack” innately harms the soul, but let’s sidestep that for now and say this is 100% valid and Magnus can indeed harm the soul with his claws. The problem is that there is no reason why every single magic user in the series scales to this one guy who can attack the soul.
This is cool and all, but this isn’t soulhax. There is no reason why this connection between Soma and Dracula would lead to magic harming the soul, nor is there a reason why everyone would scale to this when Soma’s connection to Dracula isn’t something everybody has access to.
Again, this is fine, and I’m willing to overlook the possibility that this isn’t even soulhax, but why is everyone being scaled to something only imps have been shown to do? This isn’t a case where the scans showcase a number of different monsters to show that this is consistent amongst them; It’s just the imp. Is there any reason why every magic user should have access to every imp’s powers?
Again with this Magnus ************. I’m aware that some characters would have his powers anyways by virtue of having all the verse powers, but as far as I’m aware, that doesn’t apply to literally everyone who can use magic.
This scan doesn’t even mention the soul.
Finally, an actual connection between magic and the soul. However, this also isn’t soulhax. A person’s soul being the power source for their abilities doesn’t mean they can harm the soul; Frankly, I shouldn’t even need to explain this, because the logic of “having an energy source means all of your attacks can harm that energy source” is fundamentally baseless. Goku doesn’t blow up people’s ki reserves because he uses ki, for example. So while you could probably draw some sort of connection between magic and the soul based on this scan, that connection certainly isn’t “all magic can blow up the soul”.
As you can see, the connections between magic and the soul are tenuous at best, with one (1) character and one (1) common enemy type having soulhax being the entire basis for every character harming the soul with their basic attacks. Naturally, resistance to soul manipulation should also be removed from the relevant pages, unless the page in question has another justification.
Self-Sustenance [Type 2]
Magnus doesn’t strictly need to drink blood, but he does it for pleasure anyways. This isn’t really a blanket statement confirming that monsters never need to eat anything at all, especially since most living things also don’t need to drink blood. Hell, even humans don’t need to drink blood, but some of them do it for pleasure anyways (or so I’m told, imagine being the kind of freak that’s into that haha).
Resistance to Ice Manipulation & Absolute Zero [Creatures of Chaos]
One of the scans included shows a bunch of monsters being casually oneshot by ice magic, so uh. That’s probably not a great sign. Additionally, two people using AZ magic and a single ring having “Absolute Zero” in the name is not evidence of all ice magic being absolute zero. As far as I can tell, no enemies have ever resisted attacks from any of the characters who have AZ magic, although the Belmont Bloodline can keep its resistance if any Belmonts have fought against the Frost Demon enemy.
Immortality & Regeneration Negation [Creatures of Chaos]
The sole justification for all monsters being able to negate each other’s immortality is this character, Lucy, who claims that she was not born with an innate talent for destroying the creatures of chaos like those around her were. Now, Lucy is not a creature of chaos, and a brief wiki dive shows that her family certainly isn’t either (in fact, they seem quite dedicated to killing creatures of chaos). So uh… why would creatures of chaos scale to a family of exorcists, who are humans, who specialize in anti-chaos magic, who fight creatures of chaos so much that it has quite literally become their family reputation to the point where a family member who isn’t killing monsters is seen as a black sheep?
Oh, and that ignores the more obvious issue, which is that this entire scene has nothing to do with immortality. While Lucy’s initial statement about simply not being able to destroy monsters could be seen as referring to their immortality, she later clarifies that this is actually due to her lacking the power necessary to kill them. This makes sense, of course - Creatures of chaos are far deadlier than any ordinary human, which is why the Belmonts are explicitly superhuman. Thus, even if monsters aren’t immortal (or even if Lucy did have a way to negate their immortality), Lucy’s statement would still apply because of the substantial gap in power.
Life Manipulation [Death/Count Olrox]
This scan is being misinterpreted. It’s not saying that Death’s magic absorbs the lifeforce from anyone nearby, it’s saying that a regular human who stood in the epicenter of a magical vortex would lose their life. That’s “lose their life” as in “die”, to be clear. Anybody with resistance to life manipulation via resisting Death’s magic should also lose their resistance.
Paralysis Inducement [Death/Count Olrox]
A real brain buster, this one is.
Incorporeality [Death]
This is intangibility. Not incorporeality.
Resistance to Immortality Negation [Death]
Death is immortal because he can return as the concept of death. Fair enough. He also resists having that immortality negated because… he can return as the concept of death. I shouldn’t need to explain that simply being immortal is not a justification for resisting the negation of that immortality.
Non-Physical Interaction [A Lot of People]
This will remove some, but not all of the NPI justifications spread across various pages. Starting with elemental intangibility, the slime enemy absolutely does not count. “Gel” is not non-physical; I can interact with any kind of gel, ranging from Jell-o to shaving gel, because that’s not something that requires some sort of special magic. On a related note is the claim that everyone can harm characters that can phase through walls, but not only is there no source for this, but the phasing in question is a technique that only works on specific walls; So just harming the character in general isn’t good enough. For NEP, this stems from the purported ability to harm Navigators, which have been freed from the concepts of time and existence. One problem - Navigators are never fought at any point in the series. There is no mechanism in the game that allows the player to “interact” with a Navigator in a way that would constitute NPI.
Oh, and for what it’s worth, the Navigators shouldn’t have aspect type 1 or 3 NEP. There’s no indication that they lack minds or souls; We have different categories of NEP for a reason, you know.
(Disclaimer stuff. I have not written up this thread myself- but it is from Fuji. I am simply here to tally votes and maybe put in my two cents (big maybe). I have asked Ant to post this, and he said it was fine. Proof is added here, if you doubt me. Thank you!)
AGREE (6): TheGreatBanana, Da3ggman (neutral on Soul Manip, agree on everything else), Dark_Soul20189, Astral_Trinity439, Tllmbrg, Setsuna_tenma
DISAGREE (3): SYPHe5D, DarkDragonMedeus, Theglassman12
NEUTRAL (0):
Resistance to Technology Manipulation [Belmont Bloodline/Creatures of Chaos]
The Belmonts can resist technology manipulation, because they’re not affected by the castle disturbing satellite images. Satellite images are, for the record, not something any Castlevania protagonist has used or will ever use. I don’t think any of the enemies use them, either, so their resistance gets nuked as well. Most of the games take place centuries before modern technology was ever a thing, anyways.
Enhanced Senses [Belmont Bloodline]
Shadows in Lament of Innocence can surround themselves in an aura of darkness, making themselves invisible. The page claims that the Belmonts can innately see through this shroud, but there is no indication of this; At the very least, we know Trevor can’t see them since they appear invisible from his perspective (when playing as him in Lament of Innocence). He can, however, “see” them whenever their aura disappears for a brief moment, or by looking at their reflections in the floor, neither of which require enhanced senses. Also, the Phantom’s eyes are constantly glowing red, so much so that even I can see through their “invisibility”.
Resistance to Dream Manipulation [Belmont Bloodline]
Succubi can invade men’s dreams. As far as I am aware, the Belmonts have never fought a succubus while asleep, though I would very much like to see a video of that if it exists. We also never see succubi use this dream invasion in combat, so I’m struggling to think of a scenario where it would need to be “resisted” in any of the games.
Healing [Mid-Low] [Belmont Bloodline]
In Lament of Innocence, Trevor can use the Saisei Incense item to gradually restore his health. This item only appears in Lament of Innocence, which means I’m fairly certain Trevor is the only Belmont to have used this item. You have to do some insane stretching to extrapolate an item that one character has used in one game into an innate magic power that nearly every protagonist in the series has access to. This should be moved to Trevor’s profile, as an item and not as an innate technique.
Soul Manipulation [General Chaos Magic]
Magic in Castlevania can innately harm the soul for a variety of different reasons. No less than 8 scans means the basis for this ability must be pretty sound, right? Let’s go through those scans one by one to see how valid they really are.
- A character named Magnus can utilize spiritual attacks using his claws.
You could maybe split hairs over whether or not a “spiritual attack” innately harms the soul, but let’s sidestep that for now and say this is 100% valid and Magnus can indeed harm the soul with his claws. The problem is that there is no reason why every single magic user in the series scales to this one guy who can attack the soul.
- Soma Cruz’s soul and Dracula’s power are one and the same.
This is cool and all, but this isn’t soulhax. There is no reason why this connection between Soma and Dracula would lead to magic harming the soul, nor is there a reason why everyone would scale to this when Soma’s connection to Dracula isn’t something everybody has access to.
Again, this is fine, and I’m willing to overlook the possibility that this isn’t even soulhax, but why is everyone being scaled to something only imps have been shown to do? This isn’t a case where the scans showcase a number of different monsters to show that this is consistent amongst them; It’s just the imp. Is there any reason why every magic user should have access to every imp’s powers?
Again with this Magnus ************. I’m aware that some characters would have his powers anyways by virtue of having all the verse powers, but as far as I’m aware, that doesn’t apply to literally everyone who can use magic.
This scan doesn’t even mention the soul.
- The deeper the darkness of one’s soul, the more powerful their magic becomes.
Finally, an actual connection between magic and the soul. However, this also isn’t soulhax. A person’s soul being the power source for their abilities doesn’t mean they can harm the soul; Frankly, I shouldn’t even need to explain this, because the logic of “having an energy source means all of your attacks can harm that energy source” is fundamentally baseless. Goku doesn’t blow up people’s ki reserves because he uses ki, for example. So while you could probably draw some sort of connection between magic and the soul based on this scan, that connection certainly isn’t “all magic can blow up the soul”.
As you can see, the connections between magic and the soul are tenuous at best, with one (1) character and one (1) common enemy type having soulhax being the entire basis for every character harming the soul with their basic attacks. Naturally, resistance to soul manipulation should also be removed from the relevant pages, unless the page in question has another justification.
Self-Sustenance [Type 2]
Magnus doesn’t strictly need to drink blood, but he does it for pleasure anyways. This isn’t really a blanket statement confirming that monsters never need to eat anything at all, especially since most living things also don’t need to drink blood. Hell, even humans don’t need to drink blood, but some of them do it for pleasure anyways (or so I’m told, imagine being the kind of freak that’s into that haha).
Resistance to Ice Manipulation & Absolute Zero [Creatures of Chaos]
One of the scans included shows a bunch of monsters being casually oneshot by ice magic, so uh. That’s probably not a great sign. Additionally, two people using AZ magic and a single ring having “Absolute Zero” in the name is not evidence of all ice magic being absolute zero. As far as I can tell, no enemies have ever resisted attacks from any of the characters who have AZ magic, although the Belmont Bloodline can keep its resistance if any Belmonts have fought against the Frost Demon enemy.
Immortality & Regeneration Negation [Creatures of Chaos]
The sole justification for all monsters being able to negate each other’s immortality is this character, Lucy, who claims that she was not born with an innate talent for destroying the creatures of chaos like those around her were. Now, Lucy is not a creature of chaos, and a brief wiki dive shows that her family certainly isn’t either (in fact, they seem quite dedicated to killing creatures of chaos). So uh… why would creatures of chaos scale to a family of exorcists, who are humans, who specialize in anti-chaos magic, who fight creatures of chaos so much that it has quite literally become their family reputation to the point where a family member who isn’t killing monsters is seen as a black sheep?
Oh, and that ignores the more obvious issue, which is that this entire scene has nothing to do with immortality. While Lucy’s initial statement about simply not being able to destroy monsters could be seen as referring to their immortality, she later clarifies that this is actually due to her lacking the power necessary to kill them. This makes sense, of course - Creatures of chaos are far deadlier than any ordinary human, which is why the Belmonts are explicitly superhuman. Thus, even if monsters aren’t immortal (or even if Lucy did have a way to negate their immortality), Lucy’s statement would still apply because of the substantial gap in power.
Life Manipulation [Death/Count Olrox]
This scan is being misinterpreted. It’s not saying that Death’s magic absorbs the lifeforce from anyone nearby, it’s saying that a regular human who stood in the epicenter of a magical vortex would lose their life. That’s “lose their life” as in “die”, to be clear. Anybody with resistance to life manipulation via resisting Death’s magic should also lose their resistance.
Paralysis Inducement [Death/Count Olrox]
Page claims that Death’s magic can paralyze people.
Attached scan shows someone easily moving after being exposed to Death’s magic.
A real brain buster, this one is.
Incorporeality [Death]
This is intangibility. Not incorporeality.
Resistance to Immortality Negation [Death]
Death is immortal because he can return as the concept of death. Fair enough. He also resists having that immortality negated because… he can return as the concept of death. I shouldn’t need to explain that simply being immortal is not a justification for resisting the negation of that immortality.
Non-Physical Interaction [A Lot of People]
This will remove some, but not all of the NPI justifications spread across various pages. Starting with elemental intangibility, the slime enemy absolutely does not count. “Gel” is not non-physical; I can interact with any kind of gel, ranging from Jell-o to shaving gel, because that’s not something that requires some sort of special magic. On a related note is the claim that everyone can harm characters that can phase through walls, but not only is there no source for this, but the phasing in question is a technique that only works on specific walls; So just harming the character in general isn’t good enough. For NEP, this stems from the purported ability to harm Navigators, which have been freed from the concepts of time and existence. One problem - Navigators are never fought at any point in the series. There is no mechanism in the game that allows the player to “interact” with a Navigator in a way that would constitute NPI.
Oh, and for what it’s worth, the Navigators shouldn’t have aspect type 1 or 3 NEP. There’s no indication that they lack minds or souls; We have different categories of NEP for a reason, you know.
(Disclaimer stuff. I have not written up this thread myself- but it is from Fuji. I am simply here to tally votes and maybe put in my two cents (big maybe). I have asked Ant to post this, and he said it was fine. Proof is added here, if you doubt me. Thank you!)
AGREE (6): TheGreatBanana, Da3ggman (neutral on Soul Manip, agree on everything else), Dark_Soul20189, Astral_Trinity439, Tllmbrg, Setsuna_tenma
DISAGREE (3): SYPHe5D, DarkDragonMedeus, Theglassman12
NEUTRAL (0):
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